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Hello Forums,

 

Just would like some critiques about this build i put together please. My goal would be decent enough to do farms and run any sort of general map content, regardless of damage type. So, I doubt it will be the best at anything, but good enough to get the job done sorta angle.

 

Hoping that rad has good enough single target damage for bosses and such, plus the 2 damage toggles and contaminate will help with Aoe damage. And bio is just, bio, all around awesome vs anything really.

 

I haven't picked any incarnates yet, no idea what to go for or what my gaps/weak points will be, or if i should pick up damage stuff. Advice here would be great too!

 

Heres the build, thanks bunches in advance. Far from a build expert.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

       : Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Sorcery

Hero Profile:
Level 1: Contaminated Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7)
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9), StdPrt-ResDam/Def+(37), ImpArm-ResPsi(40)
Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A), PrfShf-End%(11)
Level 4: Proton Sweep -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(13), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), SprBrtFur-Rech/Fury(17)
Level 6: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(19)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-Def(23), ShlWal-ResDam/Re TP(48)
Level 10: Adaptation 
Level 12: Radiation Siphon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), SprBlsCol-Rchg/HoldProc(43)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(27)
Level 18: Irradiated Ground -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(43)
Level 20: Evolving Armor -- UnbGrd-ResDam(A), ImpArm-ResPsi(25), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(33), GldArm-3defTpProc(46)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34), ImpArm-ResPsi(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36)
Level 26: Devastating Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(37)
Level 28: DNA Siphon -- TchoftheN-Acc/Heal(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 32: Atom Smasher -- Arm-Dam%(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40)
Level 35: Spirit Ward -- Pnc-Heal/+End(A)
Level 38: Parasitic Aura -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(40), TchoftheN-Acc/Heal(42), TchoftheN-Acc/EndRdx/Heal/HP/Regen(42), TchoftheN-Acc/EndRdx/Rchg(42), TchoftheN-%Dam(43)
Level 41: Genetic Contamination -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)
Level 44: Mystic Flight -- WntGif-ResSlow(A)
Level 47: Rune of Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(50), UnbGrd-EndRdx/Rchg(50), UnbGrd-Rchg/ResDam(50)
Level 49: Fusion -- GssSynFr--Build%(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)
Level 10: Defensive Adaptation 
Level 10: Efficient Adaptation 
Level 10: Offensive Adaptation 
------------

 

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