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Neiska

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Neiska last won the day on August 20 2022

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  1. Deaf player here, and I never had any great difficulty. The friends closest to me know of my condition and make accommodations when necessary, but that's rare. The only time its posed a problem is trying to find the glowy to click, but that's hardly a deal breaker for me. Other games are far worse. At least this game has chat bubbles and the like for the dialogue scenes and so on. I don't claim to speak for all deaf players mind you, only sharing my personal experience. It's never posed a significant problem, and other games are far worse, such as mechanics-heavy fights which are kind of few in CoH, compared to other games where I might have to really research a boss mechanics before engaging. Here? Most fights are tank and spank, debuff, -regen if you can, and avoid the purples. Even Hardmodes are not terribly complicated, but of course YMMV.
  2. Honestly? I like what some people have made much more than official trademarked characters. One that always stuck with me, I'm remembering from a while ago, so details are fuzzy, but the character was named "Scotch Drinking Samauri." But the character wasn't the person at all, but the sword. The story goes is that the sword was a Greater Sky Demon from the 3rd heaven or something (reminded me of Monkey King style of story) and was upset at all the evil going on in the world. But it was forbidden from interfering in mankind "directly." So, instead it took the form of a sword, so that he still might help heroes, having different "wielders" from time to time. The current wielder of the sword, wasn't even Japanese at all, but was something else. (Can't recall precisely.) The current wielder was more or less some homeless guy - flip flops, cargo shorts, wife beater, Hawaiian shirt, and was willing to do what the sword asked of him, so long as he got Scotch in the process. The only reason why he called himself a Samauri, was because the sword was a Katana. So the TLDR is that his character was a Sky Demon in the form of a sword, wielded by different people. The current one was some scotch drinking homeless guy. I just thought it was just a funny and original story. And the character was pretty funny to interact with. And yes, the player did play both the sky demon, and the homeless guy.
  3. The build was made before the change to Robot MMs, so it had minimal personal attacks. The change was a bit of a hot issue here on the forums, and I would rather not go digging up old arguments. All I will say was I loved the MM change, but strongly disliked the Robot one. In every circumstance I have tried - AoE, ST, GMs/AVs etc, my robot setup is noticeably worse than before, despite others claims of better damage. So I do feel having less -regen does hurt, but that really depends on the activity. If you are solo then yes, it matters. If you are AV/GM hunting with others, it wont matter as much.
  4. It's the "Sin's Hovercrab" in this post. -
  5. A new horrible image haunts my nightmares after reading this.
  6. I've leveled 3 Crabbys, and found they are best built two general ways - 1. Recharge focused - this is for the crabbermind setup. Boats meduim resistances and good defense with perma-pets. Often runs both sets of team toggles. Fantastic for teams but kind of slow to solo with. The downsides is it can be fairly END intense, and the pets don't last on higher difficulties, even if you focus on making them as tough as possible. 2. Durability focused - Crabbys can actually get up to 85% resists, and its fairly easy to cap their defenses. Which means you can make a very durable hover-crabber with lots of AOE and debuffs. You don't "have" to use pets, but it helps. If you go pet-less you have more power picks and many slots to use tough. The downside for a supertough crab is it lacks single target, but often enough I was more durable than the tanker or brute on the team. What I found worked best for me, was to have 1 build of each, and swap between them depending on the activity I was doing. If I was teaming, I would go crabbermind. If I was doing solo on harder difficulty, I went Tanky Crab. Other people may have other styles they like of course, but this is just what worked fantastically for me.
  7. IMO, Time, Electric, Dark, FF, and Traps are all great choices. Time - Easy to softcap DEF, heal and recharge buffs, pretty good debuffs. Electric - Fantastic durability for you and pets, pretty much infinite END, status immunity Dark - King of the debuffs. Robot/Dark is kind of a hidden gem as you don't see many of them, but they are fantastic together. FF - DEF and status in spades. Traps - Robo/Trap still a top contender for soloing, even today. I have had the best results with Time, Elec, and Dark personally.
  8. With that build I have not, it got sidetracked about the mid 30s or so and I moved onto other stuff. It remains a side-thing that will likely never get done. 😆
  9. Gravity control might be fun to role play too, and call it poltergeist activity.
  10. A few thoughts. 1. Being "happy" doesn't inherently make you a better person. Some very bad people have also been very happy people. 2. How does liking "snorecraft" or any video game in particular, automatically make someone a "better" person? 3. Similar to 2, how does disliking any particular video game, make someone inherently a "bad" person? 4. Far from an expert, but if you get feelings of extreme euphoria from a video game, as in more than actual real things in your life, you might want to look into that as it could be signs of other things going on. 5. I half suspect this is clickbait. But if it isn't, I worry for humanity. Well, moreso than 10 minutes ago.
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