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Willpower/Titan Weapons


CKent83

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Hello all, I've got serious altitis, but my newest character will hopefully fix that. I've started a WP/TW Tanker, and he's super fun to play. I was wanting to try out Titan Weapons, but couldn't pick an armor set to go with it, and couldn't decide between Brute, Scrapper, and Tanker. I heard that Tankers get a Defense (or Resist?) debuff added to their T1 attack, and that decided me on AT. Unfortunately, Tankers don't have access to Energy Armor, so I was stuck trying to decide what to use for a Primary. Ended up going with Willpower because I heard TW was an Endurance hog, and WP has good recovery.

 

I just learned that Willpower recently got a (significant) buff to its Taunt Aura, and it's now in line with other similar abilities. Are there any other shortcomings that Willpower has? What about Titan Weapons?

 

Also, I've only really started playing recently, and my knowledge is very spotty. So is there any build advice for these two Power Sets? Any abilities that I can/should skip? Also what Power Pools should I go with? Just Tough/Weave/Combat Jumping?

 

Thanks in advance!

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Willpower's weakness is in its ability to take an Alpha strike.  That being said, as a tank you can easily cap Smashing/Lethal resistance and Fire/Cold/Energy/Negative Defense through the IO system and tough/weave/Combat Jumping.

 

I don't know a thing about TW, but WP is one of my favorite sets, so I can probably help a bit with that if you have other specific questions.

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What this team needs is more Defenders

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Is it possible to get beefy enough to take Alpha Strikes? Are there any powers I should skip out of Willpower? I know on Brutes, the self res and the T9 are skippable, was wondering if the same is true for Tankers.

 

What Enhancement Sets do you recommend, and where should they go? I'd like to get strong enough to tank for teams doing 50+ content. Heck, I'd like to get to level cap so I can understand what endgame content even is in CoH.

 

Anything you'd like to say about Willpower, please do. I don't think I know enough to ask the questions I need to ask, but I learn quickly.

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For a WP Tank you will want to try to go for as much +HP and +Regen as you can manage while still trying to Hard-cap your Resists to S/L (if possible).  The thing with WP is that it really is what Regen should have been all along.  So if you go with +HP and +Regen you should be able to out Regen the amount of damage you take.  The Resists and Defenses will help to try to mitigate some of that damage you do take while the Regen kicks in and starts taking over.  TW is one of the strongest attack sets available.  I highly recommend taking all the attacks that do KD.  The more the enemies are on their butts, the less damage they can do to you.  WP can be pretty amazing if you do it right.  I had a WP/SS Tank on live that was pretty dang near unkillable.

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the T9 is a good slog for the 2 +Def IOs, or the +HP IO  As a Comparison, here is my WP/Mace tank.  on Titan Weapon I'd probably drop Resurgence for Build Momentum

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Shovel Man: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Mind Over Body -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(5), ImpArm-ResDam/EndRdx(13), ImpArm-ResDam(15)
Level 1: Bash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(50)
Level 2: Pulverize -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(36), Mk'Bit-Dam%(48)
Level 4: Jawbreaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(48)
Level 6: Indomitable Will -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), Srn-Def/EndRdx(46), Srn-Def(46)
Level 8: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(9), Trg-Heal/EndRdx(9), Trg-Heal/Rchg(25)
Level 10: Taunt -- MckBrt-Taunt/Rchg(A)
Level 12: Quick Recovery -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(15), PrfShf-EndMod/Rchg(37)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: High Pain Tolerance -- Pnc-Heal/+End(A), Heal-I(17), Heal-I(17), ResDam(34), ResDam(34), StdPrt-ResDam/Def+(36)
Level 18: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(19), Srn-Def/EndRdx(19), Srn-Def(25)
Level 20: Combat Jumping -- ShlWal-ResDam/Re TP(A)
Level 22: Fast Healing -- Heal-I(A), Heal-I(23), Heal-I(23)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(27), ImpArm-ResDam/EndRdx(27), ImpArm-ResDam(34)
Level 28: Whirling Mace -- Erd-Dmg(A), Erd-Dmg/Rchg(29), Erd-Acc/Rchg(29), Erd-Acc/Dmg/Rchg(37), Erd-Acc/Dmg/EndRdx/Rchg(40), Erd-%Dam(43)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(31), Srn-Def/EndRdx(31), Srn-Def(31)
Level 32: Strength of Will -- ResDam(A), UnbGrd-Max HP%(33), GldArm-3defTpProc(33)
Level 35: Shatter -- Erd-Dmg(A), Erd-Acc/Rchg(40), Erd-Dmg/Rchg(42), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(45), Erd-%Dam(50)
Level 38: Crowd Control -- Erd-Dmg(A), Erd-Acc/Rchg(39), Erd-Dmg/Rchg(39), Erd-Acc/Dmg/Rchg(39), Erd-Acc/Dmg/EndRdx/Rchg(40), Erd-%Dam(46)
Level 41: Focused Accuracy -- EndRdx(A), EndRdx(48)
Level 44: Physical Perfection -- RgnTss-Regen+(A)
Level 47: Maneuvers -- HO:Cyto(A), DefBuff-I(50)
Level 49: Resurgence -- RechRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run(A)
Level 2: Health -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(42), NmnCnv-Heal/Rchg(43), NmnCnv-Heal(45), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(7), PrfShf-EndMod/Rchg(7)
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 0: Freedom Phalanx Reserve 
Level 0: The Atlas Medallion 
Level 50: Cardiac Core Paragon 
------------

What this team needs is more Defenders

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I made a build, if anyone wants to critique it I'd appreciate it. I took advice from responses here, and from Reddit.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Daren: Level 50 Science Tanker
Primary Power Set: Willpower
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1:    High Pain Tolerance    
 (A) Steadfast Protection - Resistance/+Def 3%
 (17) Preventive Medicine - Heal/Endurance
 (19) Gladiator's Armor - TP Protection +3% Def (All)
 (25) Gladiator's Armor - Resistance
 (45) Preventive Medicine - Chance for +Absorb
 (46) Preventive Medicine - Heal


Level 1:    Defensive Sweep    
 (A) Superior Avalanche - Accuracy/Damage
 (3) Superior Avalanche - Damage/Endurance
 (3) Superior Avalanche - Accuracy/Damage/Endurance
 (5) Superior Avalanche - Accuracy/Damage/Recharge
 (5) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (7) Superior Avalanche - Recharge/Chance for Knockdown


Level 2:    Crushing Blow    
 (A) Overwhelming Force - Accuracy/Damage
 (7) Overwhelming Force - Endurance/Recharge
 (9) Overwhelming Force - Accuracy/Damage/Endurance
 (9) Overwhelming Force - Damage/Endurance/Recharge
 (11) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
 (11) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown


Level 4:    Titan Sweep    
 (A) Superior Might of the Tanker - Accuracy/Damage
 (13) Superior Might of the Tanker - Damage/Recharge
 (13) Superior Might of the Tanker - Accuracy/Damage/Recharge
 (15) Superior Might of the Tanker - Damage/Endurance/Recharge
 (15) Superior Might of the Tanker - Recharge/Chance for +Res(All)
 (17) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge


Level 6:    Fast Healing    
 (A) Preventive Medicine - Heal
 (50) Doctored Wounds - Heal
 (50) Doctored Wounds - Heal/Endurance


Level 8:    Kick    
 (A) Explosive Strike - Chance for Smashing Damage


Level 10:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (21) Luck of the Gambler - Defense
 (45) Luck of the Gambler - Defense/Endurance


Level 12:    Quick Recovery    
 (A) Performance Shifter - Chance for +End
 (19) Performance Shifter - EndMod


Level 14:    Mind Over Body    
 (A) Titanium Coating - Resistance
 (21) Titanium Coating - Endurance
 (25) Titanium Coating - Resistance/Endurance


Level 16:    Indomitable Will    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (37) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 18:    Rise to the Challenge    
 (A) Preventive Medicine - Heal
 (23) Preventive Medicine - Heal/Endurance
 (27) Preventive Medicine - Endurance/RechargeTime
 (27) Preventive Medicine - Heal/RechargeTime/Endurance


Level 20:    Heightened Senses    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (23) Luck of the Gambler - Defense
 (33) Luck of the Gambler - Defense/Endurance


Level 22:    Follow Through    
 (A) Superior Blistering Cold - Accuracy/Damage
 (29) Superior Blistering Cold - Damage/Endurance
 (29) Superior Blistering Cold - Accuracy/Damage/Endurance
 (31) Superior Blistering Cold - Accuracy/Damage/Recharge
 (31) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
 (31) Superior Blistering Cold - Recharge/Chance for Hold


Level 24:    Build Momentum    
 (A) Adjusted Targeting - To Hit Buff/Endurance
 (48) Adjusted Targeting - To Hit Buff
 (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge


Level 26:    Taunt    
 (A) Perfect Zinger - Taunt
 (33) Perfect Zinger - Chance for Psi Damage


Level 28:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (37) Luck of the Gambler - Defense/Endurance
 (40) Luck of the Gambler - Defense


Level 30:    Rend Armor    
 (A) Achilles' Heel - Chance for Res Debuff
 (33) Kinetic Combat - Accuracy/Damage
 (34) Kinetic Combat - Damage/Endurance
 (34) Kinetic Combat - Damage/Recharge
 (34) Kinetic Combat - Damage/Endurance/Recharge
 (36) Hecatomb - Chance of Damage(Negative)


Level 32:    Tough    
 (A) Unbreakable Guard - +Max HP
 (36) Unbreakable Guard - Resistance
 (46) Unbreakable Guard - Resistance/Endurance
 (46) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 35:    Conserve Power    
 (A) Recharge Reduction IO


Level 38:    Whirling Smash    
 (A) Obliteration - Damage
 (39) Obliteration - Accuracy/Recharge
 (39) Obliteration - Damage/Recharge
 (39) Obliteration - Accuracy/Damage/Recharge
 (40) Obliteration - Accuracy/Damage/Endurance/Recharge
 (40) Obliteration - Chance for Smashing Damage


Level 41:    Arc of Destruction    
 (A) Superior Gauntleted Fist - Accuracy/Damage
 (42) Superior Gauntleted Fist - Damage/RechargeTime
 (42) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (42) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (43) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (43) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 44:    Physical Perfection    
 (A) Performance Shifter - Chance for +End
 (45) Healing IO


Level 47:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Luck of the Gambler - Defense/Endurance
 (50) Luck of the Gambler - Defense


Level 49:    Super Jump    
 (A) Springfoot - Jumping


Level 1:    Brawl    
 (A) Mako's Bite - Chance of Damage(Lethal)


Level 1:    Gauntlet    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Endurance Reduction IO


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Run Speed IO


Level 2:    Health    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (36) Numina's Convalesence - Heal
 (43) Numina's Convalesence - Heal/Endurance


Level 2:    Hurdle    
 (A) Jumping IO


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
 (37) Performance Shifter - EndMod


Level 1:    Momentum    
------------

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I found my old WP/SS Tank from live and tweaked it to have TW instead.  Here is the build I came up with.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

oOGroupieOo: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(3), Prv-Absorb%(3), Trg-Heal/EndRdx(5), Trg-Heal/Rchg(5), Trg-Heal/EndRdx/Rchg(7)
Level 1: Defensive Sweep -- Ksm-ToHit+(A), OvrFrc-Acc/Dmg(34), OvrFrc-Acc/Dmg/End/Rech(34), SprMghoft-Dmg/EndRdx/Rchg(36), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Rchg/Res%(36)
Level 2: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9)
Level 4: Titan Sweep -- FrcFdb-Rechg%(A), OvrFrc-Dmg/End/Rech(37), OvrFrc-End/Rech(37), SprMghoft-Acc/Dmg(37), SprMghoft-Dmg/Rchg(39), SprMghoft-Acc/Dmg/Rchg(39)
Level 6: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-Def(9), ShlWal-Def/EndRdx(11), ShlWal-Def/EndRdx/Rchg(11)
Level 8: Rise to the Challenge -- Pnc-Heal/+End(A), Pnc-Heal(13), Pnc-Heal/EndRedux(13), Pnc-Heal/EndRedux/Rchg(15)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(21)
Level 12: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(19)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(21)
Level 18: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(23), ShlWal-Def/EndRdx(23), ShlWal-Def/EndRdx/Rchg(25)
Level 20: Follow Through -- Mk'Bit-Dmg/Rchg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(40), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Acc/Dmg/EndRdx(40), TchofDth-Dam%(42)
Level 22: Mind Over Body -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/Rchg(27), RctArm-ResDam/EndRdx/Rchg(29)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 26: Boxing -- Acc-I(A)
Level 28: Build Momentum -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)
Level 30: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(33), ShlWal-Def/EndRdx(33), ShlWal-Def/EndRdx/Rchg(34)
Level 35: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), FrcFdb-Rechg%(43)
Level 38: Arc of Destruction -- Obl-Dmg/Rchg(A), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), FrcFdb-Rechg%(48), OvrFrc-Acc/Dmg/End(48), OvrFrc-Dam/KB(50)
Level 41: Focused Accuracy -- GssSynFr--Build%(A)
Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45), PrfShf-EndMod/Rchg(45), RgnTss-Regen+(45), NmnCnv-Heal(46), NmnCnv-Heal/EndRdx(46)
Level 47: Strength of Will -- UnbGrd-Max HP%(A)
Level 49: Taunt -- PrfZng-Dam%(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(17), Mrc-Heal/EndRdx(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50), PrfShf-EndMod/Rchg(50)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Cimeroran Total Core Improved Ally 
Level 50: Vigor Core Paragon 
Level 50: Rebirth Core Epiphany 
Level 50: Reactive Radial Flawless Interface 
Level 50: Ion Core Final Judgement 
Level 1: Momentum 
------------

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