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Posted

Next up is a Grav/Therm, a combination I had run on the live server. The Grav/Bubbly builds I had just made wouldn't port easily over, so I went back to a Grav/Poison/Soul I had been running on a Beta server for one of the (many) attempts at tackling Poison's lackluster/underwhemling/awful performance. 

 

Setting up a Grav/Therm/Soul and getting to ranged soft-cap was pretty easy from the base build. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Thermal Radiation
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Crush -- SprOvrPrs-Rchg/Energy Font(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(3), SprOvrPrs-EndRdx/Rchg(5), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(7)
Level 1: Warmth -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal/Rchg(34), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/EndRdx(36)
Level 2: Gravity Distortion -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(9), BslGaz-Acc/Rchg(9)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(15)
Level 6: Propel -- OvrFrc-Dam/KB(A), SprWntBit-Rchg/SlowProc(11), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Dmg/Rchg(46)
Level 8: Thermal Shield -- StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(37)
Level 10: Plasma Shield -- GldArm-3defTpProc(A), Ags-ResDam/EndRdx(36)
Level 12: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)
Level 14: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(42)
Level 16: Power of the Phoenix -- Prv-Absorb%(A), SynSck-EndMod/+RunSpeed(42)
Level 18: Crushing Field -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprWiloft-EndRdx/Rchg(21), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23)
Level 20: Thaw -- Ags-ResDam/EndRdx(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Gravity Distortion Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Rchg/Hold(25), BslGaz-Acc/Rchg(27)
Level 26: Wormhole -- Stp-KB%(A), Stp-Acc/Stun/Rchg(27), Stp-Stun/Rng(29), Stp-Acc/EndRdx(29), Stp-EndRdx/Stun(31), Stp-Acc/Rchg(31)
Level 28: Forge -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit(37), GssSynFr--ToHit/EndRdx(40), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/Rchg/EndRdx(43)
Level 30: Dimension Shift -- GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(39)
Level 32: Singularity -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Rchg(34)
Level 35: Heat Exhaustion -- Acc-I(A)
Level 38: Dark Consumption -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(39), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/End(43), PreOptmz-Acc/Rech(45)
Level 41: Dark Embrace -- Ags-ResDam/EndRdx(A), ImpSki-Status(42)
Level 44: Dark Obliteration -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(45), Artl-Acc/Dam/Rech(45), Artl-Dam/Rech(46), Artl-Dam/End(46), Artl-Acc/Dam(50)
Level 47: Soul Drain -- Arm-Dam%(A), Arm-Dmg/EndRdx(48), Arm-Acc/Rchg(48), Arm-Acc/Dmg/Rchg(48), Arm-Dmg/Rchg(50)
Level 49: Melt Armor -- AchHee-DefDeb/Rchg(A), AnlWkn-Acc/Rchg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Spiritual Core Paragon 
------------

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Posted

Next up was a conversion to an Ice Mastery Tertiary. While I had ran Grav/Therm/Psi on live, I had kind of always wanted to swap into /Ice for reasons obvious to anybody who played ChronoTrigger. 

 

The larger design note to be made here is that the [Power of the Phoenix slotting is quasi-predicated on the Power Developers here revisiting the Fail-To-Use powers in pre-existing sets. If [PoTP] ever gets an effect that doesn't require a Dead Teammate, it's got some recharge and accuracy ready to go. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Thermal Radiation
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Crush -- SprOvrPrs-Rchg/Energy Font(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(3), SprOvrPrs-EndRdx/Rchg(5), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(7)
Level 1: Warmth -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal/Rchg(34), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/EndRdx(36)
Level 2: Gravity Distortion -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(9), BslGaz-Acc/Rchg(9)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(15)
Level 6: Propel -- OvrFrc-Dam/KB(A), SprWntBit-Rchg/SlowProc(11), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Acc/Dmg(46)
Level 8: Thermal Shield -- StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(37)
Level 10: Plasma Shield -- GldArm-3defTpProc(A), GldArm-End/Res(36)
Level 12: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)
Level 14: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(42)
Level 16: Power of the Phoenix -- PreOptmz-EndMod/Acc/Rech(A), PreOptmz-EndMod/End/Rech(39), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/End(42), PreOptmz-Acc/Rech(43)
Level 18: Crushing Field -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprWiloft-EndRdx/Rchg(21), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23)
Level 20: Thaw -- Ags-ResDam/EndRdx(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Gravity Distortion Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Rchg/Hold(25), BslGaz-Acc/Rchg(27)
Level 26: Wormhole -- Stp-KB%(A), Stp-Acc/Stun/Rchg(27), Stp-Stun/Rng(29), Stp-Acc/EndRdx(29), Stp-EndRdx/Stun(31), Stp-Acc/Rchg(31)
Level 28: Forge -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit(37), GssSynFr--ToHit/EndRdx(40), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/Rchg/EndRdx(43)
Level 30: Dimension Shift -- GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(39)
Level 32: Singularity -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Rchg(34)
Level 35: Heat Exhaustion -- Acc-I(A)
Level 38: Hibernate -- Prv-Absorb%(A)
Level 41: Frozen Armor -- LucoftheG-Def(A), ShlWal-Def/EndRdx(42), ShlWal-ResDam/Re TP(45)
Level 44: Ice Storm -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(45), Artl-Acc/Dam/Rech(45), Artl-Dam/Rech(46), Artl-Dam/End(46), Artl-Acc/Dam(50)
Level 47: Ice Blast -- Apc-Dam%(A), Apc-Dmg/EndRdx(48), Apc-Acc/Rchg(48), Apc-Acc/Dmg/Rchg(48), Apc-Dmg/Rchg(50)
Level 49: Melt Armor -- AchHee-DefDeb/Rchg(A), AnlWkn-Acc/Rchg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Spiritual Core Paragon 
------------

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Posted

Next up was a Grav/Therm/Fire, mostly to see about trying to make [PoTP] damaging power. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Thermal Radiation
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Crush -- SprOvrPrs-Rchg/Energy Font(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(3), SprOvrPrs-EndRdx/Rchg(5), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(7)
Level 1: Warmth -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal/Rchg(34), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/EndRdx(36)
Level 2: Gravity Distortion -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(9), BslGaz-Acc/Rchg(9)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(15), Ksm-ToHit+(46)
Level 6: Propel -- OvrFrc-Dam/KB(A), SprWntBit-Rchg/SlowProc(11), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Acc/Dmg(46)
Level 8: Thermal Shield -- StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(37)
Level 10: Plasma Shield -- GldArm-3defTpProc(A), GldArm-End/Res(36)
Level 12: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)
Level 14: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(42)
Level 16: Power of the Phoenix -- SynSck-EndMod/+RunSpeed(A), SynSck-Dam/Acc/End(39), SynSck-Dam/Rech/Acc(40), SynSck-EndMod/Rech(40), SynSck-Dam/Rech(42)
Level 18: Crushing Field -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprWiloft-EndRdx/Rchg(21), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23)
Level 20: Thaw -- Ags-ResDam/EndRdx(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Gravity Distortion Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Rchg/Hold(25), BslGaz-Acc/Rchg(27)
Level 26: Wormhole -- Stp-KB%(A), Stp-Acc/Stun/Rchg(27), Stp-Stun/Rng(29), Stp-Acc/EndRdx(29), Stp-EndRdx/Stun(31), Stp-Acc/Rchg(31)
Level 28: Forge -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit(37), GssSynFr--ToHit/EndRdx(40), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/Rchg/EndRdx(43)
Level 30: Dimension Shift -- GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(39)
Level 32: Singularity -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Rchg(34)
Level 35: Heat Exhaustion -- Acc-I(A)
Level 38: Fire Ball -- Artl-End/Rech/Rng(A), Artl-Dam/End(43), Artl-Acc/Rech/Rng(45), Artl-Acc/Dam/Rech(45), Artl-Acc/Dam(45), Artl-Dam/Rech(46)
Level 41: Fire Shield -- Ags-ResDam/EndRdx(A), ImpSki-Status(42)
Level 44: Rise of the Phoenix -- Prv-Absorb%(A)
Level 47: Consume -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(48), PreOptmz-EndMod/Acc/End(48), PreOptmz-EndMod/Rech(48), PreOptmz-EndMod/End(50), PreOptmz-Acc/Rech(50)
Level 49: Melt Armor -- AchHee-DefDeb/Rchg(A), AnlWkn-Acc/Rchg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Spiritual Core Paragon 
------------

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Posted

Then the last build was a shift to Grav/Therm/Stone. 

 

Not really for a thematic reason. This was done mostly because I had done an ill/storm/stone that I really liked how it played. This, I think, has the highest potential survivability of the builds, topping out at an Ageless Incarnate Enabled perma 1605 hit points, just one below the cap. So it can take a few more hits than the Ice Version. 

 

That being said, since it only really offers strong Ranged Protections, getting in close to drop [Seismic Smash] may just be a debt invitation. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Thermal Radiation
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Crush -- SprOvrPrs-Rchg/Energy Font(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(3), SprOvrPrs-EndRdx/Rchg(5), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(7)
Level 1: Warmth -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal/Rchg(34), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/EndRdx(36)
Level 2: Gravity Distortion -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(9), BslGaz-Acc/Rchg(9)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(15), Ksm-ToHit+(48)
Level 6: Propel -- OvrFrc-Dam/KB(A), SprWntBit-Rchg/SlowProc(11), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Acc/Dmg/EndRdx(13), SprWntBit-Acc/Dmg(17)
Level 8: Thermal Shield -- StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(37)
Level 10: Plasma Shield -- GldArm-3defTpProc(A), GldArm-End/Res(36)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(42)
Level 16: Power of the Phoenix -- PreOptmz-EndMod/Acc/Rech(A), PreOptmz-EndMod/End/Rech(39), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/End(42), PreOptmz-Acc/Rech(43)
Level 18: Crushing Field -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprWiloft-EndRdx/Rchg(21), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23)
Level 20: Thaw -- Ags-ResDam/EndRdx(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Gravity Distortion Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Rchg/Hold(25), BslGaz-Acc/Rchg(27)
Level 26: Wormhole -- Stp-KB%(A), Stp-Acc/Stun/Rchg(27), Stp-Stun/Rng(29), Stp-Acc/EndRdx(29), Stp-EndRdx/Stun(31), Stp-Acc/Rchg(31)
Level 28: Forge -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit(37), GssSynFr--ToHit/EndRdx(40), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/Rchg/EndRdx(43)
Level 30: Dimension Shift -- GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(39)
Level 32: Singularity -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Rchg(34)
Level 35: Heat Exhaustion -- Acc-I(A)
Level 38: Fissure -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(45), Artl-Acc/Dam/Rech(45), Artl-Dam/Rech(45), Artl-Dam/End(46), Artl-Acc/Dam(46)
Level 41: Seismic Smash -- Hct-Dam%(A), Hct-Dmg/EndRdx(42), Hct-Acc/Rchg(46), Hct-Acc/Dmg/Rchg(50), Hct-Dmg/Rchg(50)
Level 44: Rock Armor -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(48), ShlWal-ResDam/Re TP(48)
Level 47: Earth's Embrace -- Prv-Absorb%(A)
Level 49: Melt Armor -- AchHee-DefDeb/Rchg(A), AnlWkn-Acc/Rchg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Spiritual Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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