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Posted

I've been trying my best to put together a Street Justice and Dark armor brute, but it's proven to be a bit difficult for me given Im not used to this archetype.  Was wondering if anyone might lend their brain?

Posted (edited)

This is a quick adaptation, trying to combine my Street Justice/Super Reflexes and my Katana/Dark Armor. I'm unhappy that I didn't quite get smashing/lethal and melee to 45%, but probably some fiddling would get there. (Edit: Never mind - I had Hover turned off. LOL) Chain 2x(Shin Breaker -> Rib Cracker -> Heavy Blow) -> Crushing Uppercut, at least while Hasten is up. Throw in an extra attack or whatever's needed when it's down. Spam Spinning Strike in crowds. Use Barrier when defense debuffed, and kill the defense debuffers in the 30 seconds before you drop under 90% resistance again. Should be very hard to kill if you're on point with Barrier and Dark Regeneration. At low levels, chain Rib Cracker -> Brawl -> Heavy Blow -> Brawl. Brawl probably doesn't do much for you, but it at least makes you feel like you're doing something.

 

(Edit - easy tweaks: Swap out Flight for Leaping. Lose the 20% recharge debuff resistance in Afterburner, gain 7.5% recharge in Vengeance. Or add Soul Transfer. Or the Taunt if you want to play tank. Or whatever amuses you. Could also drop Focused Accuracy if you aren't planning on fighting a lot of +4 enemies with defense buffs and to-hit debuffs.)

 

(Edit - swapped to intended incarnate powers)

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Heavy Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Max HP%(9), UnbGrd-Rchg/ResDam(9)
Level 2: Death Shroud -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(15)
Level 4: Murky Cloud -- Ags-ResDam(A), Ags-ResDam/EndRdx(21), Ags-ResDam/Rchg(21)
Level 6: Hover -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(23), ShlWal-Def(23), ShlWal-ResDam/Re TP(25), LucoftheG-Def/Rchg+(25), Ksm-ToHit+(50)
Level 8: Rib Cracker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(27), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg(31), SprUnrFur-Rchg/+Regen/+End(29)
Level 10: Obsidian Shield -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(31), StdPrt-ResKB(50)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- GldArm-3defTpProc(A)
Level 16: Dark Regeneration -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(33), Erd-Acc/Rchg(33), DctWnd-Heal/EndRdx/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(34), ThfofEss-+End%(34)
Level 18: Spinning Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(36), Ann-Acc/Dmg/EndRdx/Rchg(36), Ann-Acc/Dmg/Rchg(36), Ann-ResDeb%(37)
Level 20: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(37), ShlWal-Def(37), ShlWal-Def/EndRdx/Rchg(39), LucoftheG-Def/Rchg+(39), Rct-ResDam%(39)
Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(46), Krm-ResKB(46)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 26: Shin Breaker -- SprBrtFur-Acc/Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Rech/Fury(40), TchofDth-Acc/Dmg/EndRdx(42), TchofDth-Dmg/EndRdx/Rchg(42), AchHee-ResDeb%(42)
Level 28: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(43), LucoftheG-Def/Rchg+(43)
Level 30: Tactics -- HO:Cyto(A)
Level 32: Crushing Uppercut -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(48), Hct-Dam%(48), FrcFdb-Rechg%(50)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Fly -- BlsoftheZ-ResKB(A)
Level 44: Focused Accuracy -- HO:Cyto(A)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Afterburner -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Prv-Absorb%(17), Mrc-Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19), PrfShf-EndMod/Acc(19)
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Barrier Core Epiphany 
Level 50: Cardiac Core Paragon 
Level 0: The Atlas Medallion 
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 0: Freedom Phalanx Reserve 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Assault Core Embodiment 
Level 50: Degenerative Radial Flawless Interface 
------------


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Edited by Werner
Posted

Some tweaks mostly for better resistance.

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Heavy Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Max HP%(9), UnbGrd-Rchg/ResDam(9)
Level 2: Death Shroud -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(15)
Level 4: Murky Cloud -- Ags-ResDam(A), Ags-ResDam/EndRdx(21), Ags-ResDam/Rchg(21), Ags-Psi/Status(46)
Level 6: Combat Jumping -- ShlWal-Def(A), ShlWal-Def/EndRdx(23), ShlWal-Def/Rchg(23), ShlWal-ResDam/Re TP(25), LucoftheG-Def/Rchg+(25), Ksm-ToHit+(50)
Level 8: Rib Cracker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(27), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg(31), SprUnrFur-Rchg/+Regen/+End(29)
Level 10: Obsidian Shield -- GldArm-3defTpProc(A), GldArm-ResDam(31), GldArm-End/Res(50)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- StdPrt-ResDam/Def+(A)
Level 16: Dark Regeneration -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Acc/Dmg/Rchg(33), Erd-Acc/Rchg(33), DctWnd-Heal/EndRdx/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(34), ThfofEss-+End%(34)
Level 18: Spinning Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(36), Ann-Acc/Dmg/EndRdx/Rchg(36), Ann-Acc/Dmg/Rchg(36), Ann-ResDeb%(37)
Level 20: Cloak of Darkness -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(37), ShlWal-Def(37), ShlWal-Def/EndRdx/Rchg(39), LucoftheG-Def/Rchg+(39), Rct-ResDam%(39)
Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(46)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 26: Shin Breaker -- SprBrtFur-Acc/Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Rech/Fury(40), TchofDth-Acc/Dmg/EndRdx(42), TchofDth-Dmg/EndRdx/Rchg(42), AchHee-ResDeb%(42)
Level 28: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(43), LucoftheG-Def/Rchg+(43)
Level 30: Tactics -- HO:Cyto(A)
Level 32: Crushing Uppercut -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(48), Hct-Dam%(48), FrcFdb-Rechg%(50)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Super Jump -- WntGif-ResSlow(A)
Level 44: Focused Accuracy -- HO:Cyto(A)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Acrobatics -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Prv-Absorb%(17), Mrc-Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19), PrfShf-EndMod/Acc(19)
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Barrier Core Epiphany 
Level 50: Cardiac Core Paragon 
Level 0: The Atlas Medallion 
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 0: Freedom Phalanx Reserve 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Assault Core Embodiment 
Level 50: Degenerative Radial Flawless Interface 
------------

 

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