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Just got to Lv 50 yesterday .... this is what I'm planning to build … any advice would be appreciated

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Vex Psyrus: Level 50 Science Scrapper
Primary Power Set: Psionic Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Psi Blade -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(5), SprScrStr-Acc/Dmg/Rchg(5), SprScrStr-Dmg/EndRdx/Rchg(7), SprScrStr-Acc/Dmg/EndRdx/Rchg(7), SprScrStr-Rchg/+Crit(9)
Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(39)
Level 2: Telekinetic Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)
Level 4: Lightning Field -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(17), PrfShf-EndMod/Acc/Rchg(19), PrfShf-Acc/Rchg(19), PrfShf-EndMod/Acc(21), PrfShf-End%(21)
Level 6: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 8: Psi Blade Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(25), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(27), Obl-Acc/Dmg/EndRdx/Rchg(29), Obl-%Dam(29)
Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 12: Hasten -- RechRdx-I(A)
Level 14: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(33), BlsoftheZ-ResKB(33)
Level 16: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 18: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39)
Level 20: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(36), NmnCnv-Heal/Rchg(36), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(37)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 26: Greater Psi Blade -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(40), SprCrtStr-Acc/Dmg/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(43)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Weave -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(43), GifoftheA-Def/EndRdx/Rchg(46)
Level 32: Mass Levitate -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)
Level 35: Concentration -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(40), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(50), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 38: Maneuvers -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(48), GifoftheA-Def/EndRdx/Rchg(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Prv-Absorb%(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
------------

 

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Posted

There's an Elec Brute in the archives. Backported it into scrapper and then attempted to mitigate the knock-about from Psi Melee. 


The final build clocks in S/L/F/C defensive soft-caps and hard caps S/L/E/F/C resists on scaling proc. 

 

A base recharge of ~61% isn't enough to drive perma-[Hasten]. It's at ~126s/120s. Granted Ageless Destiny will cure that little problem in a moment. 

 

The recharge you do get pushes [Concentration] to around a ~26s~28s recharge; and [Energize] to ~37s~38s on a 30s effect. Not quite perma, but it really shouldn't matter. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Psionic Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Psi Blade -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(17)
Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(40), UnbGrd-Max HP%(40), GldArm-3defTpProc(43)
Level 2: Lightning Field -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(5), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg(39)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)
Level 6: Conductive Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(7)
Level 8: Concentration -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(9), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/Rchg/EndRdx(11), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit(13)
Level 10: Psi Blade Sweep -- SprCrtStr-Rchg/+50% Crit(A), SprScrStr-Acc/Dmg(13), SprScrStr-Dmg/Rchg(15), SprScrStr-Dmg/EndRdx/Rchg(37)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Super Speed -- BlsoftheZ-Travel/EndRdx(A)
Level 16: Grounded -- ImpSki-Status(A), StdPrt-ResDam/Def+(17)
Level 18: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(34)
Level 20: Energize -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(21), Prv-Heal/Rchg(21), Prv-EndRdx/Rchg(23), Prv-Heal/EndRdx(23), Prv-Heal(29)
Level 22: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx(50), KntCmb-Acc/Dmg(50)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(25), Ags-Psi/Status(25)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(27), Rct-Def/EndRdx(27), Rct-ResDam%(29)
Level 28: Telekinetic Blow -- SprScrStr-Acc/Dmg/Rchg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(48), SprScrStr-Rchg/+Crit(48), SuddAcc-KB/Dmg/End(48), SuddAcc--KB/+KD(50)
Level 30: Greater Psi Blade -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Acc/Dmg/Rchg(31), SprBlsCol-Acc/Dmg/EndRdx(31), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg(46)
Level 32: Mass Levitate -- Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/Rchg(34), OvrFrc-Dam/KB(37)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(36), ShlWal-Def/EndRdx/Rchg(36), ShlWal-ResDam/Re TP(36)
Level 38: Web Grenade -- GrvAnc-Hold%(A)
Level 41: Shuriken -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg(43)
Level 44: Exploding Shuriken -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Dmg/EndRdx(46), SprFrzBls-Acc/Dmg(46)
Level 47: Confront -- PrfZng-Dam%(A)
Level 49: Lightning Reflexes -- Run-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A)
Level 50: Spiritual Core Paragon 
------------

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