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No love for Water/Kin? Build Request!


inu12

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After going through the forums, I am shocked to have not found one Water/Kin build. My skills when it comes to creating builds are just lack luster so I would appreciate if anyone could spare the time to create a build. Money is no option. 

 

I would think with water having such a nice amount of AOE, that it would be a very powerful set. Thoughts?

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I took a stab at this and created my first build ever. It feels really off though. Any critique or updated version would be greatly appreciated.

 

http://www.cohplanner.com/mids/download.php?uc=1565&c=718&a=1436&f=HEX&dc=78DA65934B4F135114C7EF74A6D6F2B0850205CAA3945729EDD0E1214B13508C4213A2892E49D30E6502B6635B125DBAF00BB89095CF9528A2263EBF83468DAEFC02828A9AA8F191987A3AFF63A7491BE8EFCCFFCC39FF73EFED4D9C3BDCB07DF4C221217966D79285C2D26C2E9F5F378BB9BC3391CC18295908B12FB19E5E354C17855D95F4D2896436A3A7D5D3C9A29E5F9AA1DAA2DF4ECEAC2F2FABF346562F1AA982A85BCCE5D6D493A6AEA71BAC70414F9A4636D3683DCC199995223D79FEA7D27ABEB062988123A69152ED9E89644AA7AF02F99D6FA75954FA5FED17FC2939C52D45084D118E4DE66D50B9C3DC02EBEE82CFA5AADA1DD9D2F6ED323F80FB3F323F810D7BE019F295B856DA92B92FBFB30D1EB8C7BC0F7A1F802FA850B6AA4B421E159696A57E4EEEE71CC07CDE41B07988390CB684992360880EC6650D53122EEEF7929EDDECE166CD248F7AF6A8BF026DE82AF31A387C9D798379136C238F4678C88D5E095A0B731EEB6AFF4BE96E45F8E95D0F7C84E79DC3CA9D25EF26F66E8A426B8F819D2A730CEC8A3335F015D9F8E0EDF4F925CB23380ECFE077B0EF07F317F327F89A5E6F85AFD41AC45AFA033C2FCDE9E739FD7DC8E569CE0E9EB3631CFEB109E6243836C53CC89C061DD42FC0E710B8084D26AD1B9AD2CDB34678D6C86F30CA33C7A6B09F059AA19767E87D8633EE7FCA7C080E3C623E663E01DF508B10AF29D48935BD256D10BF0569907F0B439C5368BE30CF17E6731D6966FA987CCE9156B0896A46E1E118652DCAB5D16F588BCF85FB599E439D2628B23029158726C7B94EE33A8DBD34F6EA522A7793FEE823E62315A514A9C9C66B14AD4699A851266B94636545B2F6AAB460C59C75E33C1795CABD179255E1F6966F33E6DAABE3E27236861DFE626B0EE93805748B7BFAB04B3DA7B0DACFD57561D47DADAEDB807BCF253078197CDF66EFC94E55BC5B15FFA158439F52A8C58EE7FC76BCE1B3E3CD901DFF03E12BF834

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After reviewing the build with some buddies. This was an adjustment that was made. Any critique or updated version would be greatly appreciated.

 

http://www.cohplanner.com/mids/download.php?uc=1565&c=715&a=1430&f=HEX&dc=78DA65934B4F135114C7EF3053B03C6C6B811629AFF22AAD1D3A3C7469028A51684234D12569DAA14CC0766C4BA24B177E0117B292971B51444D7C7E078D125DF90504153151133531F530FF63A7499BB6BF73FF77CEFFDC7BE6DEF8D553F55B67AE9F14926B7C2191CFCF8C6773B945B390CD39E289B491948510D5F1C5D4BC61D65018284DCF9C4F64D27A4ABD9428E8B99931CA2DF8ECC9B1C5D95975D2C8E805239917B5D3D9EC827AC1D4F554BD154EE909D3C8A41BACC184919E2BD0C8F57F2AA5E7F27386D97ADA3492AAED194F2475FACB53BD6B7E5A8B4ABFF96EC19FA243DC5584D01451B5C1BC072AF7999B60ED03F0955496BB235B5AF52EF31378E833F30B58BF075EA6BA12E74A9B32FBF2335BE0E187CC47A0FB31F89A12652BBB28E488B0B40CF939D8CFD183F5B97BC1237DCC7EB031C41C0083F4626AACC514450DFBBDA1B1936B385933A9461DD7A8BB0DAD6F99B902F6AF32D798EB6033D568E01A0D4D12FA4B9A8B35D78D2A4BBB42353CA8A1783468FE287854650E828118F8963CBCF051BCA3F0EE0C3323605794A98232D56E428EA369087D6DF691D046FC8D71F74F30FC83F90BF450AE8FEBF9782FFE4630E0E63A5E70D003E6685F2DDCBB96135877DF10181D668E8083A3CCE3E03659B42257B476A29F3E5A431B6B6D1FF05C9E6A74708D8E9778B7DD2F984FC09EA7CC67CCE7A097FC829C1B5C865F78053CB6CA5C63DEE1F5AE83EF697DBD12CE4A2F9F1585FC42E8911CE21E0D4CA27F03DF99FBE03B9A8EF05E229CEFA77C95CF86DAC5E78F1E8FB1678C3D35EEB736012FEDAFB0DE614029DD4DFAD2474C864B4A315C311BAB50B40A65B84219A950CE1E28E84571CA8A79D6895E4D2BA57B2F242BC3E93EB8CD58D75E2D271FCC46B1EB7D5BAB92CE5140B7B8BD0BBB6DBF88DD7F2DCF0B21EF5B79DE12AAB7DF043B6F811F9BED9EEC94C5BB65F11F8A35F814838D763CE1B3E325AF1D6F04EDF81F47D8F969

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Here's what I got based on yours, the Def to s/l is better, I added an extra proc to Water Jet, added the second slot to hasten, not 100% sure it's needed though can't remember what the exact break point is. Got rid of Acrobatics and added Steadfast protection KB prot IO instead and took Vengeance for the LotG mule. Added some slots to Kick for Kinetic Combat set.

I don't remember the exact break point of perma hasten but I'm pretty sure it's lower than 155% (90something % IIRC) so some sets can probably be changed fix the overabundance of +rech (possibly change the Preventative Medicine set in Transfusion for Numina's for starters)

I'm by no means a mids expert but I hope this helps !


Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Mudkip: Level 50 Magic Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Aqua Bolt -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(11)
Level 1: Transfusion -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(13)
Level 2: Water Burst -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(15), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(17)
Level 4: Siphon Power -- RechRdx-I(A)
Level 6: Whirlpool -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(17), SprScrBls-Acc/Dmg/Rchg(19), SprScrBls-Dmg/EndRdx/Rchg(19), SprScrBls-Acc/Dmg/EndRdx/Rchg(21), SprScrBls-Rchg/+End(21)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 10: Siphon Speed -- RechRdx-I(A)
Level 12: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(40), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42)
Level 18: Water Jet -- Apc-Dam%(A), Apc-Dmg/Rchg(25), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(27), Apc-Dmg/EndRdx(29), GldJvl-Dam%(46)
Level 20: Increase Density -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(43), Ags-ResDam(45), Ags-Psi/Status(45), Ags-ResDam/EndRdx/Rchg(45)
Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23), StdPrt-ResKB(23)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def/Rchg(48)
Level 26: Steam Spray -- Rgn-Knock%(A), Rgn-Dmg(39), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48)
Level 28: Speed Boost -- PrfShf-End%(A)
Level 30: Super Jump -- BlsoftheZ-Travel(A)
Level 32: Geyser -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36), SprFrzBls-Acc/Dmg(36), SprFrzBls-Dmg/EndRdx(37), SprFrzBls-Acc/Dmg/EndRdx(37), SprFrzBls-Acc/Dmg/Rchg(37)
Level 35: Tactics -- EndRdx-I(A)
Level 38: Fulcrum Shift -- RechRdx-I(A)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42), ShlWal-Def(36), ShlWal-Def/EndRdx(43), ShlWal-Def/EndRdx/Rchg(43)
Level 44: Transference -- RechRdx-I(A)
Level 47: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(33), Rct-ResDam%(33), Rct-Def/EndRdx(50), Rct-Def/Rchg(50), Rct-Def/EndRdx/Rchg(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Clr-Stlth(A), Clr-EndRdx(34)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(31), NmnCnv-Regen/Rcvry+(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 50: Agility Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Ageless Core Epiphany
Level 50: Assault Radial Embodiment
------------

 

 

Edited by Seigmoraig
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