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Any Broadsword/Super Reflexes (BS/SR) builds?


blargsnarf

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I'm running through a bunch of different classes and trying some themed builds. I'd like to try a BS/SR character, but all I can find is a great old guide on GameFAQs:

https://gamefaqs.gamespot.com/pc/536558-city-of-heroes/faqs/56616

 

While that's fantastic, I'd like if someone skilled in the arts of builds could throw together something for me to try. Or at least list some of the really important key powers for 2020.

 

I know Katana is flashier (and better) and mace is chunkier (and better), but man, sometimes you just gotta hit stuff with a sword then dodge out of the way.

 

Thanks in advance!

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  • 1 month later

My main is BS/SR.  I may need to make some tweaks.  He is currently retired unless more badges come out.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

BeowulfinIA: Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed

Hero Profile:
Level 1: Hack -- Hct-Dmg(A), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(19), Hct-Dmg/EndRdx(21)
Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(11), Rct-ResDam%(11)
Level 2: Focused Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(13), LucoftheG-Def/EndRdx/Rchg(13), LucoftheG-EndRdx/Rchg(15), LucoftheG-Def/Rchg+(15), ShlWal-ResDam/Re TP(17)
Level 4: Slice -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(36)
Level 6: Agile -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(45)
Level 8: Super Jump -- Jump-I(A)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Build Up -- HO:Membr(A), HO:Membr(37)
Level 14: Parry -- GldStr-Acc/Dmg(A), GldStr-%Dam(46), GldStr-Dam/Rech(48), GldStr-Dam/End/Rech(48), GldStr-Acc/End/Rech(50), GldStr-Acc/Dmg/End/Rech(50)
Level 16: Dodge -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(37)
Level 18: Whirling Sword -- Arm-Dmg(A), Arm-Dmg/Rchg(25), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36)
Level 20: Quickness -- Run-I(A)
Level 22: Combat Jumping -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), RedFrt-EndRdx/Rchg(40), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(45), RedFrt-EndRdx(48)
Level 24: Kick -- Acc-I(A)
Level 26: Disembowel -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(29), SprScrStr-Acc/Dmg/EndRdx/Rchg(29), SprScrStr-Rchg/+Crit(31)
Level 28: Lucky -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(40)
Level 30: Tough -- GldArm-End/Res(A), GldArm-3defTpProc(31), StdPrt-ResDam/Def+(31)
Level 32: Head Splitter -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34)
Level 35: Evasion -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(37), LucoftheG-EndRdx/Rchg(39), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/Rchg+(39)
Level 38: Elude -- RechRdx-I(A)
Level 41: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(43), RedFrt-EndRdx(43)
Level 44: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(45), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(46), RedFrt-EndRdx(50)
Level 47: Hasten -- RechRdx-I(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5), Pnc-Heal/+End(5), Prv-Absorb%(7)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 1: Quick Form 
------------

 

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  • 2 weeks later

I came up with this a while back after some kind help from a few other people. It seems to work pretty well for me.

 

My main attack chain is Hack, Head Splitter, Disembowel, with some other stuff tossed in when it seems to make more sense.

 

Also note that I was not amazingly, stupidly rich to be able to pull this off. It did require a few billion influence, merits, enhancement converters, and patience, but it was doable without being a gazillionaire.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Baihu Ren: Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Super Reflexes
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Hack -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(3), SprCrtStr-Dmg/EndRdx/Rchg(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg(5), SprCrtStr-Rchg/+50% Crit(7)
Level 1: Focused Fighting -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(7), RedFrt-EndRdx/Rchg(9), RedFrt-Def/EndRdx/Rchg(9), RedFrt-Def(11), RedFrt-EndRdx(11)
Level 2: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(13), RedFrt-EndRdx/Rchg(13), RedFrt-Def/EndRdx/Rchg(15), RedFrt-Def(15), RedFrt-EndRdx(17)
Level 4: Agile -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23), Ksm-ToHit+(25), Rct-ResDam%(25)
Level 6: Build Up -- GssSynFr--Build%(A), AdjTrg-ToHit/Rchg(27), AdjTrg-Rchg(27)
Level 8: Recall Friend -- RechRdx-I(A)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Teleport -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(29)
Level 14: Slash -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(29), SprScrStr-Acc/Dmg/Rchg(31), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(33)
Level 16: Dodge -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(33)
Level 18: Whirling Sword -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36)
Level 20: Quickness -- Empty(A)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 24: Kick -- Empty(A)
Level 26: Disembowel -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(37), Hct-Dam%(37), AchHee-ResDeb%(39)
Level 28: Lucky -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(39)
Level 30: Long Range Teleport -- RechRdx-I(A)
Level 32: Head Splitter -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(40), FuroftheG-ResDeb%(42)
Level 35: Evasion -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(43), RedFrt-EndRdx(43)
Level 38: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Max HP%(46), ImpSki-Status(46)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(46), ShlWal-Def/Rchg(48), ShlWal-Def/EndRdx/Rchg(48), ShlWal-Def(48), ShlWal-ResDam/Re TP(50)
Level 44: Char -- Lck-Acc/Hold(A), Lck-%Hold(50)
Level 47: Fire Blast -- Acc-I(A)
Level 49: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(19), NmnCnv-Heal/EndRdx(19), NmnCnv-Heal(21), RgnTss-Regen+(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(23)
Level 50: Musculature Core Paragon 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: The Atlas Medallion 
Level 50: Rebirth Radial Epiphany 
Level 50: Pyronic Core Final Judgement 
Level 50: Polar Lights Total Radial Improved Ally 
Level 50: Assault Core Embodiment 
Level 50: Reactive Radial Flawless Interface 
Level 0: Task Force Commander 
Level 1: Quick Form 
------------

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