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Posted

Basically, title.

 

I've got an E2 (will be E3) sitting at 37, and I'm looking at redoing her build to make her an "ultimate" (subjective obv) support for lower level content. I got her this far with no plan, but this seems as good a level as any to tweak and start dropping in sets. The thing is, I have exactly zero idea of what I should be focusing on with sets. My playstyle tends to be "run in after the tank, drop Faraday and start with the AoEs and cycling through my Circuits". Given that, I wonder if should be trying to boost Melee/AoE def instead of Ranged? Or is +def even worth chasing and instead I should try to max out as many resists as possible? Also, I constantly forget to summon Galvanic, except when we get to AVs - with that in mind is it even worth having and/or slotting?

 

Really sketchy tentative rebuild in the spoiler. It's all over the place and would greatly benefit from more experienced eyes. Thanks in advance!

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Shock and Awesome: Level 50 Technology Defender
Primary Power Set: zn_Electrical Affinity
Secondary Power Set: Electrical Blast
Power Pool: zn_Experimentation
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: Rejuvenating Circuit -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-Heal/Rchg(3), Prv-Heal/Rchg/EndRdx(5), Prv-EndRdx/Rchg(7), Prv-Absorb%(7)
Level 1: Charged Bolts -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Acc/Dmg/Rchg(25), Thn-Dmg/EndRdx/Rchg(25), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/Rchg(40)
Level 2: Galvanic Sentinel -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(5), PreOptmz-EndMod/Rech(43), PreOptmz-EndMod/Acc/End(46), PreOptmz-EndMod/Acc/Rech(50), PreOptmz-EndMod/End/Rech(50)
Level 4: Ball Lightning -- VglAss-Acc/Dmg(A), VglAss-Acc/Dmg/EndRdx(11), VglAss-Rchg/+Absorb(11), PstBls-Acc/Dmg/EndRdx(13), PstBls-Dmg/Rchg(48)
Level 6: Energizing Circuit -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/Acc/Rech(9), PreOptmz-EndMod/End/Rech(9), PreOptmz-EndMod/End(13), PreOptmz-EndMod/Rech(15), PreOptmz-EndMod/Acc/End(15)
Level 8: Faraday Cage -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(17), GldArm-3defTpProc(17)
Level 10: Short Circuit -- SynSck-EndMod(A), SynSck-Dam/Rech(19), SynSck-EndMod/Rech(19), SynSck-Dam/Rech/Acc(21), SynSck-Dam/Acc/End(21), SynSck-EndMod/+RunSpeed(23)
Level 12: Empowering Circuit -- GssSynFr--Build%(A)
Level 14: Speed of Sound -- WntGif-ResSlow(A)
Level 16: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def(27), LucoftheG-Def/Rchg+(29)
Level 18: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(29), AdjTrg-ToHit(31), AdjTrg-ToHit/Rchg(31)
Level 20: Zapp -- VglAss-Dmg/Rchg(A), VglAss-Dmg/EndRdx/Rchg(31), VglAss-Acc/Dmg/EndRdx/Rchg(33), Thn-Acc/Dmg/EndRdx(33), Thn-Acc/Dmg/Rchg(48)
Level 22: Defibrillate -- CaloftheS-Acc/Rchg(A), CaloftheS-Heal%(48)
Level 24: Shock -- Acc-I(A)
Level 26: Insulating Circuit -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(33), DctWnd-Heal/EndRdx/Rchg(34), DctWnd-Heal(34), DctWnd-Rchg(50)
Level 28: Experimental Injection -- RechRdx-I(A)
Level 30: Adrenal Booster -- RechRdx-I(A)
Level 32: Amp Up -- RechRdx-I(A)
Level 35: Voltaic Sentinel -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(36), BldMnd-Acc/EndRdx(36), BldMnd-Acc/Dmg/EndRdx(36), BldMnd-Acc(37), BldMnd-Dmg(37)
Level 38: Thunderous Blast -- DfnBst-Acc/Dmg(A), DfnBst-Dmg/Rchg(39), DfnBst-Dmg/EndRdx/Rchg(39), DfnBst-Acc/Dmg/EndRdx(39), DfnBst-Acc/Dmg/EndRdx/Rchg(40), DfnBst-Rchg/Heal%(40)
Level 41: Thunder Strike -- Erd-Dmg(A), Erd-Acc/Rchg(42), Erd-Dmg/Rchg(42), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(43), Erd-%Dam(43)
Level 44: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-Max HP%(46)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34)
Level 50: Spiritual Radial Paragon
------------

 

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		|-------------------------------------------------------------------|

 

@Cutter

 

So many alts, so little time...

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