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Trying to recreate my Kat/SR scrapper


greenstalker

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This is what I got so far I know it will be an expensive build but i am planning to eventually reach this. However, I am not sure what were the soft caps for many things so I would like to get all the suggestions people might have for me.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Scrapper

Primary Power Set: Katana

Secondary Power Set: Super Reflexes

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Medicine

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Gambler's Cut

  • (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
  • (3) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (3) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (5) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (5) Superior Critical Strikes - Damage/RechargeTime
  • (7) Superior Critical Strikes - Accuracy/Damage

Level 1: Focused Fighting

  • (A) Red Fortune - Endurance
  • (7) Red Fortune - Defense
  • (9) Red Fortune - Defense/Endurance/Recharge
  • (9) Red Fortune - Endurance/Recharge
  • (11) Red Fortune - Defense/Recharge
  • (11) Red Fortune - Defense/Endurance

Level 2: Focused Senses

  • (A) Red Fortune - Endurance
  • (13) Red Fortune - Defense/Endurance
  • (13) Red Fortune - Defense/Recharge
  • (15) Red Fortune - Endurance/Recharge
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (17) Red Fortune - Defense

Level 4: Super Speed

  • (A) Celerity - +Stealth

Level 6: Agile

  • (A) Luck of the Gambler - Recharge Speed
  • (43) Defense Buff IO
  • (50) Defense Buff IO

Level 8: Hasten

  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
  • (25) Recharge Reduction IO

Level 10: Practiced Brawler

  • (A) Recharge Reduction IO

Level 12: Flashing Steel

  • (A) Touch of Lady Grey - Chance for Negative Damage
  • (27) Touch of Lady Grey - Defense Debuff
  • (27) Touch of Lady Grey - Defense Debuff/Recharge
  • (29) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (29) Touch of Lady Grey - Recharge/Endurance
  • (31) Touch of Lady Grey - Defense Debuff/Endurance

Level 14: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff

Level 16: Dodge

  • (A) Luck of the Gambler - Recharge Speed
  • (21) Defense Buff IO
  • (45) Defense Buff IO

Level 18: The Lotus Drops

  • (A) Armageddon - Chance for Fire Damage
  • (33) Armageddon - Damage/Endurance
  • (34) Armageddon - Damage
  • (34) Armageddon - Damage/Recharge
  • (34) Armageddon - Accuracy/Damage/Recharge
  • (36) Armageddon - Accuracy/Recharge

Level 20: Quickness

  • (A) Run Speed IO

Level 22: Kick

  • (A) Empty

Level 24: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 26: Soaring Dragon

  • (A) Hecatomb - Chance of Damage(Negative)
  • (36) Hecatomb - Damage/Endurance
  • (36) Hecatomb - Accuracy/Recharge
  • (37) Hecatomb - Accuracy/Damage/Recharge
  • (37) Hecatomb - Damage
  • (37) Hecatomb - Damage/Recharge

Level 28: Lucky

  • (A) Luck of the Gambler - Recharge Speed
  • (43) Defense Buff IO
  • (45) Defense Buff IO

Level 30: Maneuvers

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Golden Dragonfly

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (39) Superior Scrapper's Strike - Damage/Recharge
  • (39) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (39) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (40) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Scrapper's Strike - Recharge/Critical Hit Bonus

Level 35: Evasion

  • (A) Reactive Defenses - Scaling Resist Damage
  • (40) Reactive Defenses - Defense
  • (42) Reactive Defenses - Defense/Endurance
  • (42) Reactive Defenses - Endurance/RechargeTime
  • (42) Reactive Defenses - Defense/RechargeTime
  • (43) Reactive Defenses - Defense/Endurance/RechargeTime

Level 38: Elude

  • (A) Luck of the Gambler - Recharge Speed

Level 41: Conserve Power

  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO
  • (46) Recharge Reduction IO

Level 44: Aid Other

  • (A) Miracle - +Recovery

Level 47: Physical Perfection

  • (A) Efficacy Adaptor - EndMod/Endurance
  • (48) Efficacy Adaptor - EndMod/Accuracy
  • (48) Efficacy Adaptor - Accuracy/Recharge
  • (48) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (50) Efficacy Adaptor - EndMod/Recharge
  • (50) Efficacy Adaptor - EndMod

Level 49: Assault

  • (A) Endurance Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Regenerative Tissue - +Regeneration
  • (17) Regenerative Tissue - Heal/Endurance
  • (19) Regenerative Tissue - Heal/Recharge
  • (19) Regenerative Tissue - Heal/Endurance/Recharge
  • (21) Regenerative Tissue - Endurance/Recharge
  • (45) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Endurance Modification IO
  • (23) Endurance Modification IO
  • (23) Endurance Modification IO

------------

 

http://www.cohplanner.com/mids/download.php?uc=1436&c=628&a=1256&f=HEX&dc=78DA65936D53125114C7EFC2D2C633A8A4A688620A82104CBD281F6AA6B466528CA47A4B1B5C951906181667F465EF537BFA0865F5A6CF513ED42749AD3E001D387FA9617776E7B7FB3FE77FEE3D77EFCD6C2DB8BEDC7F715B289EBB65DD30F2B9425DAFD5645D5BD11B9B75BD2C5A97464FE03C92CFC8B294C925BDA157F450475D906BB262C8646EB3F5B52AD7CA724B1AC291AD56CBC95C4DCAA2BBFD7AAFB4BED12855D6BDEDAF65A91765DDD828D5389A91C552A15491FEC55AA990BC532D6EE733BAD190F5ED019AC3043D3B9AC0D5B409A90A915685A5081698EA7350675E78C6CCB4BC0ABC5E85631EE64537E8623A9CA083B9425E055E055E17622EE47AE0F5A0960FB5C7C96B65AFB0DA2D6DED216936D62CB600E7C546449B69304C391A72B4386B035DCC528E1DB5EDD0764973628D9CC73CDEE5AFE037E6F00178C81C3962EE91D70DAFFB33621FC10FCCD17DF01333F19EF988BC5ECCD78B9EFAD0CB34F88672FCA8EF9F479D39E6D80DF02638C31C9F65AE92B717BDF626B89E85B400D71381265DC24A4A3FB2FA5B2F4155BC256D10A30EC65135064E31AF44C14930C2CC9177085D0D75FDA9F3AEFC9413C498C1256B5B7B475A0863860E589B3C048FC06366E43BF883F998BC61ECB6F01FC44E9853A7E019F88B19FBCD7CA2F14969CD6502F3CD51288A1EA2D825892E06C917470FF107F41251C53E6D8524E6917CCDEB71F515B807EE32D33BE04B660FD54BA15E6A8CC718563BA797EED6DF0AA99D33D98C99A22993923629D74CCA7593B26C52B22A862545692B761F9D52569A3F1D9DD38EE8A9E3BFF37F8B77956F86D93307CE33FB6699D34F79F54F4CD5CEFE29166594D7E65217FF026A38DBF0

 

 

 

 

 

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I think this was my old Kat/SR build when the servers shut down:

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Kiyujin 3: Level 50 Natural Scrapper

Primary Power Set: Katana

Secondary Power Set: Super Reflexes

Power Pool: Leaping

Power Pool: Medicine

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Gambler's Cut -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(13), CrsImp-Acc/Dmg/Rchg(13), CrsImp-Acc/Dmg(40), CrsImp-Dmg/Rchg(40), AchHee-ResDeb%(40)

Level 1: Focused Fighting -- LucoftheG-Rchg+(A), LucoftheG-Def(3), LucoftheG-Def/EndRdx(3)

Level 2: Focused Senses -- LucoftheG-Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(5)

Level 4: Agile -- LucoftheG-Rchg+(A), LucoftheG-Def(9), LucoftheG-Def/EndRdx(21)

Level 6: Build Up -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)

Level 8: Divine Avalanche -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(21), SprScrStr-Acc/Dmg/Rchg(45), SprScrStr-Dmg/Rchg(46), SprScrStr-Acc/Dmg(46)

Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)

Level 12: Combat Jumping -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(15), BlsoftheZ-ResKB(15)

Level 14: Aid Other -- Empty(A)

Level 16: Dodge -- LucoftheG-Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17)

Level 18: The Lotus Drops -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Acc/Dmg(19), ScrDrv-Dmg/EndRdx(36), ScrDrv-Acc/Rchg(37), AchHee-ResDeb%(39)

Level 20: Quickness -- Run-I(A)

Level 22: Aid Self -- DctWnd-Rchg(A), DctWnd-Heal(23), DctWnd-Heal/Rchg(23), DctWnd-Heal/EndRdx(25), DctWnd-Heal/EndRdx/Rchg(25), IntRdx-I(31)

Level 24: Boxing -- Empty(A)

Level 26: Soaring Dragon -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(27), Mk'Bit-Dmg/Rchg(27), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(37)

Level 28: Lucky -- RedFrt-Def/EndRdx(A), RedFrt-Def(29), RedFrt-Def/EndRdx/Rchg(29)

Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31), EndRdx-I(31)

Level 32: Golden Dragonfly -- Obl-%Dam(A), Obl-Dmg(33), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34)

Level 35: Evasion -- LucoftheG-Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36)

Level 38: Weave -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(39), GifoftheA-Def/EndRdx/Rchg(39), GifoftheA-Def/Rchg(43)

Level 41: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(42), BlsoftheZ-ResKB(42)

Level 44: Maneuvers -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(45), GifoftheA-Def/EndRdx/Rchg(45)

Level 47: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)

Level 49: Physical Perfection -- PrfShf-End%(A), RgnTss-Regen+(50)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(43), Pnc-Heal/+End(46)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42), EndMod-I(43)

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 50: Agility Core Paragon

------------

 

 

 

 

 

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  • 2 weeks later

My current build only purple sets left than I will move to get +5 to all enhancements. This build is made for incarnate stuff so softcap is %59 not 45 but i usually work around that with barrier/rebirth destiny. I use ninja run when not fighting along with power run quick to travel around along with juump pack etc so travel is already handled.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Scrapper

Primary Power Set: Katana

Secondary Power Set: Super Reflexes

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Gambler's Cut

  • (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
  • (3) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (3) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (5) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (5) Superior Critical Strikes - Damage/RechargeTime
  • (7) Superior Critical Strikes - Accuracy/Damage

Level 1: Focused Fighting

  • (A) Red Fortune - Endurance
  • (7) Red Fortune - Defense
  • (9) Red Fortune - Defense/Endurance/Recharge
  • (9) Red Fortune - Endurance/Recharge
  • (11) Red Fortune - Defense/Endurance

Level 2: Focused Senses

  • (A) Red Fortune - Endurance
  • (11) Red Fortune - Defense/Endurance
  • (13) Red Fortune - Defense
  • (13) Red Fortune - Endurance/Recharge
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (50) Red Fortune - Defense/Recharge

Level 4: Agile

  • (A) Luck of the Gambler - Recharge Speed

Level 6: Hasten

  • (A) Recharge Reduction IO

Level 8: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 10: Practiced Brawler

  • (A) Recharge Reduction IO

Level 12: Flashing Steel

  • (A) Obliteration - Accuracy/Recharge
  • (25) Obliteration - Damage
  • (25) Obliteration - Damage/Recharge
  • (27) Obliteration - Accuracy/Damage/Recharge
  • (27) Obliteration - Chance for Smashing Damage

Level 14: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff

Level 16: Dodge

  • (A) Luck of the Gambler - Recharge Speed

Level 18: The Lotus Drops

  • (A) Armageddon - Chance for Fire Damage
  • (33) Armageddon - Damage/Endurance
  • (33) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (34) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Recharge

Level 20: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Aegis - Psionic/Status Resistance
  • (36) Impervium Armor - Psionic Resistance
  • (36) Steadfast Protection - Resistance/+Def 3%
  • (36) Gladiator's Armor - End/Resist
  • (37) Impervium Armor - Resistance/Endurance

Level 22: Weave

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Shield Wall - Defense
  • (37) Shield Wall - Defense/Endurance
  • (39) Shield Wall - Defense/Endurance/Recharge
  • (39) Shield Wall - Defense/Recharge

Level 24: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance

Level 26: Soaring Dragon

  • (A) Hecatomb - Chance of Damage(Negative)
  • (40) Hecatomb - Damage/Endurance
  • (40) Achilles' Heel - Chance for Res Debuff
  • (40) Hecatomb - Accuracy/Damage/Recharge
  • (42) Hecatomb - Damage
  • (42) Hecatomb - Damage/Recharge

Level 28: Lucky

  • (A) Luck of the Gambler - Recharge Speed

Level 30: Assault

  • (A) Endurance Reduction IO

Level 32: Golden Dragonfly

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (42) Superior Scrapper's Strike - Damage/Recharge
  • (43) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (43) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (43) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Scrapper's Strike - Recharge/Critical Hit Bonus

Level 35: Evasion

  • (A) Reactive Defenses - Scaling Resist Damage
  • (45) Reactive Defenses - Defense
  • (45) Reactive Defenses - Defense/Endurance
  • (46) Reactive Defenses - Endurance/RechargeTime
  • (46) Reactive Defenses - Defense/RechargeTime
  • (46) Reactive Defenses - Defense/Endurance/RechargeTime

Level 38: Conserve Power

  • (A) Recharge Reduction IO

Level 41: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (48) Performance Shifter - EndMod
  • (48) Performance Shifter - EndMod/Recharge
  • (48) Performance Shifter - EndMod/Accuracy/Recharge
  • (50) Performance Shifter - EndMod/Accuracy

Level 44: Tactics

  • (A) Rectified Reticle - Increased Perception
  • (50) Rectified Reticle - To Hit Buff

Level 47: Elude

  • (A) Recharge Reduction

Level 49: Quickness

  • (A) Run Speed IO

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Unbounded Leap - +Stealth

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (15) Panacea - Heal
  • (17) Miracle - Heal
  • (17) Panacea - +Hit Points/Endurance
  • (19) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Efficacy Adaptor - EndMod
  • (19) Efficacy Adaptor - EndMod/Recharge
  • (21) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (21) Efficacy Adaptor - Accuracy/Recharge
  • (23) Efficacy Adaptor - EndMod/Endurance
  • (23) Efficacy Adaptor - EndMod/Accuracy

------------

 

 

 

 

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