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#roastme Shield Defense/Broad Sword Build Critiques


Blade Skydancer

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Welp, here we go. I submit myself for judgement. Probably built utter trash, and could use some ideas for improvement or for it to be laughed right out of Atlas Park. First up is my build for grouping up with friends.
 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Knight Errant, Group: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Broad Sword
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1:    Deflection            LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(3), LucoftheG-EndRdx/Rchg(3), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Def/Rchg+(25)
Level 1:    Hack                SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(33)
Level 2:    Slash                SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(5), SprGntFis-Acc/Dmg/Rchg(7), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Acc/Dmg/EndRdx/Rchg(34), SprGntFis-Rchg/+Absorb(34)
Level 4:    Fly                Srn-Fly(A), Srn-EndRdx(43), Frb-Stlth(43)
Level 6:    Active Defense            RechRdx-I(A)
Level 8:    Battle Agility            RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(9), RedFrt-EndRdx/Rchg(9), RedFrt-Def/EndRdx/Rchg(27), RedFrt-Def(27), RedFrt-EndRdx(31)
Level 10:    Slice                ClvBlo-Acc/Dmg(A), ClvBlo-Acc/Rchg(11), ClvBlo-Dmg/Rchg(11)
Level 12:    True Grit            NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(13), NmnCnv-Heal/Rchg(13), NmnCnv-Heal/EndRdx/Rchg(37), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(37)
Level 14:    Against All Odds        EndRdx-I(A), EndRdx-I(15)
Level 16:    Parry                Acc-I(A), LucoftheG-Def/Rchg+(17), LucoftheG-EndRdx/Rchg(17)
Level 18:    Phalanx Fighting        Rct-Def(A), Rct-Def/EndRdx(19), Rct-EndRdx/Rchg(19), Rct-Def/Rchg(21), Rct-Def/EndRdx/Rchg(21), Rct-ResDam%(42)
Level 20:    Grant Cover            LucoftheG-Def/Rchg+(A)
Level 22:    Kick                Empty(A)
Level 24:    Tough                GldArm-3defTpProc(A), StdPrt-ResDam/Def+(40)
Level 26:    Shield Charge            ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(43), ScrDrv-Dmg/Rchg(45), ScrDrv-Acc/Rchg(45), ScrDrv-Acc/Dmg/EndRdx(45)
Level 28:    Whirling Sword            ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/Rchg(29), ClvBlo-Acc/Rchg(29)
Level 30:    Maneuvers            LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(31), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(42), LucoftheG-Def/Rchg+(42)
Level 32:    One with the Shield        EndMod-I(A)
Level 35:    Disembowel            GldStr-Acc/Dmg(A), GldStr-Dam/End/Rech(36), GldStr-Acc/End/Rech(36)
Level 38:    Head Splitter            Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41:    Conserve Power            RechRdx-I(A)
Level 44:    Physical Perfection        PrfShf-EndMod(A), PrfShf-End%(46)
Level 47:    Tactics                GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 49:    Combat Jumping            Ksm-ToHit+(A), LucoftheG-Def/Rchg+(50)
Level 1:    Brawl                Empty(A)
Level 1:    Gauntlet    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Flight-I(A)
Level 2:    Health                Pnc-Heal/+End(A), Prv-Absorb%(46), Mrc-Rcvry+(46)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-EndMod(A), PrfShf-EndMod/Rchg(15), PrfShf-End%(25)
Level 50:    Agility Radial Paragon    
Level 50:    Ion Radial Final Judgement    
Level 50:    Diamagnetic Core Flawless Interface    
Level 50:    Polar Lights Radial Superior Ally    
Level 50:    Barrier Core Epiphany    
Level 50:    Assault Core Embodiment    
------------

 

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Second one is for soloing.

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Knight Errant, Solo: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Broad Sword
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1:    Deflection            LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(3), LucoftheG-EndRdx/Rchg(3), LucoftheG-Def/EndRdx/Rchg(5), LucoftheG-Def(5), LucoftheG-Def/Rchg+(7)
Level 1:    Hack                SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg(7), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Rchg/Res%(11)
Level 2:    Slash                SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(13), SprGntFis-Acc/Dmg/Rchg(13), SprGntFis-Dmg/EndRdx/Rchg(15), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), SprGntFis-Rchg/+Absorb(17)
Level 4:    Fly                Srn-Fly(A), Srn-EndRdx(19), Srn-EndRdx/Fly(21)
Level 6:    Active Defense            RechRdx-I(A)
Level 8:    Battle Agility            RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(21), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(23), RedFrt-Def(25), RedFrt-EndRdx(25)
Level 10:    Slice                ClvBlo-Acc/Dmg(A), ClvBlo-Acc/Rchg(27), ClvBlo-Dmg/Rchg(27)
Level 12:    True Grit            NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(29), NmnCnv-Heal/EndRdx/Rchg(31), NmnCnv-Heal(31), NmnCnv-Regen/Rcvry+(31)
Level 14:    Phalanx Fighting        Rct-Def(A), Rct-Def/EndRdx(33), Rct-EndRdx/Rchg(33), Rct-Def/Rchg(33), Rct-Def/EndRdx/Rchg(34), Rct-ResDam%(34)
Level 16:    Parry                Acc-I(A), LucoftheG-Def/Rchg+(34), LucoftheG-EndRdx/Rchg(36)
Level 18:    Against All Odds        EndRdx-I(A), EndRdx-I(36)
Level 20:    Build Up            GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39)
Level 22:    Kick                Empty(A)
Level 24:    Tough                StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36)
Level 26:    Shield Charge            ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(39), ScrDrv-Dmg/Rchg(40), ScrDrv-Acc/Rchg(40), ScrDrv-Acc/Dmg/EndRdx(40)
Level 28:    Whirling Sword            ClvBlo-Acc/Dmg(A), ClvBlo-Acc/Rchg(42), ClvBlo-Dmg/Rchg(42)
Level 30:    Weave                LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(42), LucoftheG-EndRdx/Rchg(43), LucoftheG-Def(43), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def/Rchg+(45)
Level 32:    One with the Shield        EndMod-I(A)
Level 35:    Disembowel            KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(45), KntCmb-Knock%(45)
Level 38:    Head Splitter            Obl-Dmg(A), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48)
Level 41:    Conserve Power            RechRdx-I(A)
Level 44:    Physical Perfection        PrfShf-EndMod(A), PrfShf-End%(48), PrfShf-EndMod/Rchg(50)
Level 47:    Maneuvers            LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 49:    Combat Jumping            LucoftheG-Def/Rchg+(A)
Level 1:    Brawl                Empty(A)
Level 1:    Gauntlet    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Flight-I(A)
Level 2:    Health                Prv-Absorb%(A)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-EndMod(A), PrfShf-EndMod/Rchg(17), PrfShf-End%(19)
Level 50:    Agility Core Paragon    
Level 50:    Ion Radial Judgement    
Level 50:    Diamagnetic Core Flawless Interface    
Level 50:    Polar Lights Radial Superior Ally    
Level 50:    Barrier Radial Epiphany    
Level 50:    Melee Radial Embodiment    
------------

 

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Here's the build I came up with for you.
 

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Has capped defenses, perma hasten, almost 90% S/L res. Drops Parry because Shield really doesn't need the melee def help. Dropped slash because you won't need it with that much recharge. Switched Combat Jumping for Hover, and took Afterburner because it really helps moving around. It also serves as a mule for LotG (which shield doesn't *need* per se, but if you take fly you WANT afterburner and it let us put other things in our actual defense skills).


Edit: Also dropped Agility for Musculature. You don't need the extra defense on a tanker with a defense based Primary, and the recharge doesn't do much for you if you aren't full stacking it like your first build wasn't. Musculature gives more damage and you don't sacrifice other things for it. I didn't change any other incarnates but I recommend going Ageless instead of Barrier. If you find you aren't tanky enough without Barrier then you can take barrier but you shouldn't need it as a tank either. Most people take barrier to give them a constant 5% defense but you're already capped to all defense. In iTrials there is a new def cap of around 60% but you'll hit that with Phalanx Fighting.

 

Also dropped One With The Shield because I feel like it's a crutch. It's only up 33% of the time, and that's unenhancable. When it's up it's strong but you shouldn't rely on it and don't need to rely on it as a tank.

 

Took Taunt because why did you not already have this, and took build up because why did you not already have this.

 

Edit 2: also dropped the energy mastery abilities because you don't need these either.
 

Edited by TheTanker
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