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Posted (edited)

I can't find a proper way to create this build. I only really know I want to use hover and the basic concept as an Aerokinetic Mutant Soldier. Inspired by like MGS style crazy bosses. A mix of the paranormal and bullets. If anyone knows how to make these two slot hungry sets work together I would appreciate it.

 

Edit: I've got a basic power selection down at least. Tried to slot it.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Garuda: Level 50 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Assault Rifle
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: O2 Boost -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(3)
Level 1: Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(7), SprWntBit-Rchg/SlowProc(7)
Level 2: Slug -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(9), SprDfnBst-Dmg/EndRdx/Rchg(9), SprDfnBst-Acc/Dmg/EndRdx(11), SprDfnBst-Acc/Dmg/EndRdx/Rchg(11), SprDfnBst-Rchg/Heal%(13)
Level 4: Fly -- BlsoftheZ-ResKB(A)
Level 6: Hover -- LucoftheG-Def/Rchg+(A)
Level 8: Steamy Mist -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def/EndRdx/Rchg(15), Ags-ResDam/EndRdx(15), Ags-ResDam(17), Ags-ResDam/EndRdx/Rchg(17)
Level 10: Freezing Rain -- AchHee-ResDeb%(A), RechRdx-I(23)
Level 12: M30 Grenade -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(43), SprVglAss-Rchg/+Absorb(46)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 16: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 18: Kick -- FrcFdb-Rechg%(A)
Level 20: Sniper Rifle -- StnoftheM-Dam%(A), Dcm-Build%(25), StnoftheM-Dmg/EndRdx(25), StnoftheM-Acc/Dmg(27), StnoftheM-Dmg/ActRdx/Rchg(27), StnoftheM-Dmg/EndRdx/Rchg(29)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(50)
Level 24: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(50), GssSynFr--ToHit(50)
Level 26: Tornado -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(29), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-EndRdx/Dmg/Rchg(31), OvrFrc-Dam/KB(31), OvrFrc-Dmg/End/Rech(33)
Level 28: Flamethrower -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/EndRdx/Rchg(48), SprVglAss-Acc/Dmg/EndRdx/Rchg(48)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), Ags-ResDam/EndRdx(34), Ags-ResDam(34), Ags-Psi/Status(37), Ags-ResDam/EndRdx/Rchg(40)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/EndRdx/Rchg(33)
Level 35: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(37), Rct-ResDam%(37)
Level 38: Full Auto -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(39), SprFrzBls-Acc/Dmg/Rchg(40), SprFrzBls-Rchg/ImmobProc(40)
Level 41: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(42), Apc-Dam%(43), SuddAcc--KB/+KD(43)
Level 44: Web Cocoon -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(45), SprEnt-End/Rchg(45), SprEnt-Acc/Hold/End(45), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Rchg/AbsorbProc(46)
Level 47: Hurricane -- DarWtcDsp-ToHitDeb/EndRdx(A)
Level 49: Gale -- SuddAcc--KB/+KD(A)
Level 1: Brawl -- Dmg-I(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 1: Vigilance 
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(21), NmnCnv-Regen/Rcvry+(21)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19), EffAdp-EndMod(19)
------------

Edited by Recovery8

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