Keletar Posted May 26, 2020 Posted May 26, 2020 (edited) Looking for critiques. First goal was to get 59% def to positional, and 2nd being Perma-Hasten without Incarnate abilities. Villain Plan by Mids' Reborn : Hero Designer 2.7.1.15https://github.com/Crytilis/mids-reborn-hero-designer Mylowe: Level 50 Natural Stalker Primary Power Set: Claws Secondary Power Set: Ninjitsu Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mu Mastery Villain Profile: ------------ Level 1: Strike (A) Superior Blistering Cold - Accuracy/Damage (3) Superior Blistering Cold - Damage/Endurance (3) Superior Blistering Cold - Accuracy/Damage/Endurance (5) Superior Blistering Cold - Accuracy/Damage/Recharge (5) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (7) Superior Blistering Cold - Recharge/Chance for Hold Level 1: Hide (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Slash (A) Crushing Impact - Accuracy/Damage (7) Crushing Impact - Damage/Endurance (9) Crushing Impact - Damage/Recharge (9) Crushing Impact - Accuracy/Damage/Recharge (11) Crushing Impact - Damage/Endurance/Recharge Level 4: Ninja Reflexes (A) Red Fortune - Defense/Endurance (11) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Red Fortune - Defense/Recharge (13) Red Fortune - Endurance/Recharge (15) Red Fortune - Defense/Endurance/Recharge (15) Red Fortune - Defense Level 6: Assassin's Claw (A) Superior Assassin's Mark - Accuracy/Damage (17) Superior Assassin's Mark - Damage/RechargeTime (17) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (19) Superior Assassin's Mark - Damage/Endurance/RechargeTime (19) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (21) Superior Assassin's Mark - RechargeTime/Rchg Build Up Level 8: Danger Sense (A) Red Fortune - Defense/Endurance (21) Red Fortune - Defense/Recharge (23) Red Fortune - Endurance/Recharge (23) Red Fortune - Defense/Endurance/Recharge (25) Red Fortune - Defense (25) Red Fortune - Endurance Level 10: Build Up (A) Recharge Reduction IO Level 12: Super Jump (A) Winter's Gift - Slow Resistance (20%) Level 14: Placate (A) Recharge Reduction IO Level 16: Kuji-In Rin (A) Recharge Reduction IO Level 18: Focus (A) Superior Winter's Bite - Accuracy/Damage (27) Superior Winter's Bite - Damage/RechargeTime (27) Superior Winter's Bite - Accuracy/Damage/Endurance (29) Superior Winter's Bite - Accuracy/Damage/Recharge (29) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (31) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 20: Kuji-In Sha (A) Doctored Wounds - Endurance/Recharge (31) Doctored Wounds - Heal/Recharge (31) Doctored Wounds - Heal/Endurance/Recharge (33) Doctored Wounds - Recharge (33) Doctored Wounds - Heal Level 22: Maneuvers (A) Red Fortune - Defense/Endurance (33) Red Fortune - Defense/Recharge (34) Red Fortune - Endurance/Recharge (34) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Defense (36) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Kick (A) Force Feedback - Chance for +Recharge Level 26: Eviscerate (A) Hecatomb - Damage (36) Hecatomb - Damage/Recharge (36) Hecatomb - Accuracy/Damage/Recharge (37) Hecatomb - Damage/Endurance (37) Hecatomb - Chance of Damage(Negative) Level 28: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (37) Steadfast Protection - Resistance/+Def 3% Level 30: Weave (A) Kismet - Defense/Endurance (39) Kismet - Defense/Recharge (39) Kismet - Endurance/Recharge (39) Kismet - Defense/Endurance/Recharge (40) Kismet - Accuracy +6% Level 32: Shockwave (A) Superior Frozen Blast - Accuracy/Damage (40) Superior Frozen Blast - Damage/Endurance (40) Superior Frozen Blast - Accuracy/Damage/Endurance (42) Superior Frozen Blast - Accuracy/Damage/Recharge (42) Superior Frozen Blast - Recharge/Chance for Immobilize Level 35: Hasten (A) Recharge Reduction IO (42) Recharge Reduction IO (43) Recharge Reduction IO Level 38: Blinding Powder (A) Coercive Persuasion - Confused (43) Coercive Persuasion - Confused/Recharge (43) Coercive Persuasion - Accuracy/Confused/Recharge (45) Coercive Persuasion - Accuracy/Recharge (45) Coercive Persuasion - Confused/Endurance (45) Coercive Persuasion - Contagious Confusion Level 41: Swipe (A) Superior Stalker's Guile - Accuracy/Damage (46) Superior Stalker's Guile - Damage/Recharge (46) Superior Stalker's Guile - Recharge/Chance to Hide (46) Superior Stalker's Guile - Accuracy/Damage/Recharge (48) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge Level 44: Zapp (A) Extreme Measures - Accuracy/Damage (48) Extreme Measures - Damage/Endurance (48) Extreme Measures - Accuracy/Interrupt/Range (50) Extreme Measures - Damage/Interrupt/Recharge (50) Extreme Measures - Damage/Endurance/Recharge (50) Extreme Measures - Accuracy/Range/Recharge Level 47: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 49: Kuji-In Retsu (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Assassination Level 1: Brawl (A) Empty Level 1: Quick Form Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End ------------ ------------ Set Bonus Totals: 20% DamageBuff(Smashing) 20% DamageBuff(Lethal) 20% DamageBuff(Fire) 20% DamageBuff(Cold) 20% DamageBuff(Energy) 20% DamageBuff(Negative) 20% DamageBuff(Toxic) 20% DamageBuff(Psionic) 17.25% Defense(Smashing) 17.25% Defense(Lethal) 22.25% Defense(Fire) 22.25% Defense(Cold) 14.75% Defense(Energy) 14.75% Defense(Negative) 6% Defense(Psionic) 13.5% Defense(Melee) 16% Defense(Ranged) 23.5% Defense(AoE) 52% Enhancement(Accuracy) 4% Enhancement(Heal) 4% Enhancement(Confused) 106.3% Enhancement(RechargeTime) 5.91 HP (0.49%) HitPoints MezResist(Confused) 66.25% MezResist(Held) 66.25% MezResist(Immobilized) 66.25% MezResist(Sleep) 66.25% MezResist(Stunned) 66.25% MezResist(Terrorized) 66.25% MezResist(Teleport) 100% (20% chance) 23% (0.38 End/sec) Recovery 6% (0.3 HP/sec) Regeneration 65% ResEffect(SpeedFlying) 65% ResEffect(RechargeTime) 65% ResEffect(SpeedRunning) 9.75% Resistance(Smashing) 9.75% Resistance(Lethal) 30% Resistance(Fire) 30% Resistance(Cold) | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1470;661;1322;HEX;| |78DA6594C972125114866F4313640A4112201292900902DA49D4BD0BA3960612CA6| |C55D226D7805280742389C3C2857BC7F2159C570EE52338965AFA066E1DB64E8587| |3E7F08557455D7D7FD9F7BEEF94F9FEECE6ECC7B9F1CB97A4028BE8325DD30F2CBA| |65E3A276BCE45DDACD7F4925D08D193DD2C551AD249974184F359599252A3948611| |D9D2E6E5195936A4B6582C9F2D9A463D70B45C90355936B5AD0B6FAE52296919A95| |78BE575FFD6CD9AAC198562D567DD1F2EAE174C8ABAADBBE5AA946BE143D5E2AAD6| |AE5CCF6775C394B5CD08199AA2B3EA12389A0E715D15624E15B61BE04DA67A0BBCC| |DECB9C35CD8CE156240B1B4F3A429ACA9CA8AE0F53A73C7697095E996CC0CE5D815| |F66077F33E6EECE7F5805E66AF0FEC65D628D701FF8E0DF6D5B7095E64EEBC045E6| |6F65F616629D789BA4ED4ED47BD10EA85502F827A113FD3A05C177A77A5B98F304D| |D903CD13B55B9A498B7CD07C58B7449A9FEB0A3FB43A6901F411B8C7FE76DD071F3| |0871E828F98C38F9939CA0DF27E6A30C3FE86B3E0227334072E31034E1E59ABDE00| |7A1F45EF71F41E47EF71F43E8E99D828370CFFE16B364BBB401E0631F7C129D6C61| |36092399102D34C3BED13E51C25BA979FD7446BE318BD6B148BA1A7D82F616953BF| |C13FE05F66E21FB3411E46E061E4293F9BC433F03973FA05F892394675C6B88E6D0| |CB3980653E071DA7712B3993CC1DE5327C153CCDD797005D49915CA4DA28FE407EE| |71CF47F00BF88939F399F9959046BDF42BF630F31A7CC39C7B0BBE03DF3343D48F8| |6D96898D7327998C53B380B2DAAB6BFDDE690DAF11D37E9100BA9ED68AA2B3ADBA5| |CC7529FBBA94FD5D4AA6A5C0AB70F1F3CAA9EDFF8750AC55AE3EFA3BC0CB3737459| |5CEE88F4EE5185D2454F1BD6BD5CF4EE52E57FA0F5E41E36F| |-------------------------------------------------------------------| Edited May 26, 2020 by Keletar
Shockacon Posted May 26, 2020 Posted May 26, 2020 Ahhh, the memories of this combo...was my first redside villain. I haven't remade it on HC so far. I'm typing this on my phone and dont have access to Mids either. That said, one thing I noticed and would offer an alternative to is Assassin's Strike slotting. Instead of Assassin's Mark consider slotting it with Stalker's Guile, especially with its Chance to Hide. I've run it on a couple of stalkers and being to make a follow up attack from AS from hide again is rather nice. Helps to kill 'em dead faster 🙂 Plus, it also makes it much easier to drop Placate entirely if there was something else you wanted to put in its place. On both Stalkers and Night Widows, it feels as if the closer to 50 you get, the utility of it diminishes that much more.
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