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Illusion/Rad build. Am I in the ballpark?


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Hero Plan by Mids' Hero Designer 2.22

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Major Illusion: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Blind -- Apc-Dam%(A), Apc-Dmg/EndRdx(3), Apc-Acc/Rchg(3), Apc-Acc/Dmg/Rchg(5), Apc-Dmg/Rchg(5), Dcm-Build%(50)
Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(7), Prv-Heal(7), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(11)
Level 2: Deceive -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(11), CrcPrs-Conf(13), CrcPrs-Conf/Rchg(13), CrcPrs-Acc/Conf/Rchg(15), CrcPrs-Acc/Rchg(15)
Level 4: Radiation Infection -- EndRdx-I(A), AchHee-ResDeb%(42)
Level 6: Accelerate Metabolism -- PrfShf-End%(A), PrfShf-EndMod/Rchg(37), RechRdx-I(48)
Level 8: Superior Invisibility -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(17), Ksm-ToHit+(27), ShlWal-ResDam/Re TP(29)
Level 10: Enervating Field -- EndRdx-I(A)
Level 12: Flash -- UnbCns-Dam%(A), UnbCns-EndRdx/Hold(17), UnbCns-Hold/Rchg(19), UnbCns-Acc/Hold/Rchg(19), UnbCns-Acc/Rchg(21)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 16: Boxing -- Empty(A)
Level 18: Phantom Army -- SlbAll-Dmg/Rchg(A), ExpRnf-EndRdx/Dmg/Rchg(23), ExpRnf-Acc/Dmg/Rchg(23), SlbAll-Build%(25), ExpRnf-Acc/Dmg(27), ExpRnf-Acc/Rchg(25)
Level 20: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(29), StdPrt-ResKB(31)
Level 22: Lingering Radiation -- EndRdx-I(A)
Level 24: Weave -- LucoftheG-Rchg+(A)
Level 26: Spectral Terror -- CldSns-%Dam(A), CldSns-ToHitDeb(34), CldSns-Acc/EndRdx/Rchg(34), CldSns-Acc/ToHitDeb(34), CldSns-Acc/Rchg(36), CldSns-ToHitDeb/EndRdx/Rchg(36)
Level 28: Choking Cloud -- BslGaz-Slow%(A), BslGaz-EndRdx/Rchg/Hold(31), BslGaz-Acc/EndRdx/Rchg/Hold(31), BslGaz-Acc/Hold(33), SprEnt-Rchg/AbsorbProc(33), SprOvrPrs-Rchg/Energy Font(33)
Level 30: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39)
Level 32: Phantasm -- SudAcc-KBtoKD(A), FrcFdb-Rechg%(39), ExpRnf-+Res(Pets)(39), ExpRnf-Acc/Dmg(40), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-EndRdx/Dmg/Rchg(40)
Level 35: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(42)
Level 38: EM Pulse -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(42), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(43), SprWiloft-EndRdx/Rchg(43), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(43), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(46)
Level 41: Indomitable Will -- LucoftheG-Rchg+(A)
Level 44: World of Confusion -- FuroftheG-ResDeb%(A), Avl-Rchg/KDProc(45), Arm-Dam%(45), Obl-%Dam(45), Erd-%Dam(46), ScrDrv-Dam%(46)
Level 47: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48), UnbGrd-ResDam/EndRdx(50)
Level 49: Psionic Tornado -- SudAcc-KBtoKD(A), FrcFdb-Rechg%(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(36), Mrc-Rcvry+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37)
Level 50: Agility Core Paragon
Level 50: Ageless Core Epiphany
Level 50: Ion Core Final Judgement
Level 50: Support Core Embodiment
Level 50: Reactive Core Flawless Interface
Level 50: Carnival Radial Superior Ally



I know I'm beating a dead horse with a wagon full of dead horses, BUT this is the build I am pondering.  I want this character to be a generic go-to for any content.  I would like to keep Choking Cloud and World of Confusion, but not sure if I have optimal slotting choices on them (if anyone can make a rather convincing argument as to why I should just drop them, by all means, go for it).  Flash might be overkill, but I kept it in the build.  I'm a big fan of overkill, but I want the usual bases covered first.  I haven't seen Force Feedback in the phantom, but it seems like it fits there...not sure if it works the way I think it will though.


Are there any gaps or holes I should be aware of?  Any obvious choices that I just blindly missed?


Basically I want:  Perma-Hasten, PA, AM.  Psi Tornado on every mob.


Thanks in advance!

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You are, but you'll want to check your endurance stats and how it plays without Incarnates at T4. Or, make an alternate build for getting you there. The exemplared content wont let you keep your Incarnate stats, I don't think. 

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