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Olly

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  1. I've used the mail-in insps for soloing the MLTFs, and in general I think in the grand scale of "things that ruin other people's fun", it's really low on the totem pole. You have 20 inspiration slots on the tray. Say you use two at a time for 1-minute buffs. That's 10 minutes of buffs. Email will add another, say, 100 insps, or 50 minutes worth of buffs using the same assumption. Any team with more than 3 members, that is, "other people" will not need more than the inspiration tray to take down an AV: You're more likely to have the group quit on you rather than taking the time to plan out how to get your email filled with all the insps you and your teammates want There is already the "no insps" challenge setting if people really want it as part of their challenge Better buffs exist (ie temp pet powers, incarnate powers) when you have more than 3 people It will cost you a good amount of influence (say, 100 x 50,000 per large insp = 5 million inf) to use this "I Win" button for one boss My feel of it, is that it's exceedingly pointless to use the email exploit outside of a very small set of scenarios, of which I can't imagine any that would intentionally involve a team, which, again, is literally 'other people'. So if other people aren't there, I don't think you could ruin their fun. No doubt, it's an exploit, but there are worse in-game mechanics that are easier to enable if you want to change the game for people who are playing it with you.
  2. To clarify my post and others -- I read this as people talking about exemping to lower levels *after* they hit 50 and get their IO's and slots. I don't think anyone has actually said "you can do it at level X prior to hitting 50". I might be wrong, and if so, would like to see the clarification.
  3. Taking some of the points above and a few more: Were great for farming but now brutes are more efficient Had a ton of damage with multiple imps, now limited to 3 -- other AT's now better to solo with No one (really) needs stamina in teams any more -- other AT's now more team friendly No one (really) needs heals in teams any more -- debuffing AT's now more popular Doesn't really seem to get much of a buff from Incarnates or new IO sets as much as other AT's, making other AT's superior for content when Incarnate powers are available
  4. From my experience, you need to be level 50 because you need all the slots to IO for +recharge. Perma-PA is actually a pretty tight build, so you may want to consider builds that are 2-4 seconds off and consider using Phantasm or Ageless incarnate as a patch. The easiest secondaries would be /kin or /rad or /time on account of their +recharge powers. Maybe elec also. I've heard good things about +time, but have never tried it. Mid's will be a must, and basically just slot until you get PA's recharge time to 58 seconds or less.
  5. On +4/x8 without bugging out Romy on the last mish, I think you're pretty much hosed, Maybe if you have at AT that can significantly drop the AV regen rate. Afaik, ill/ice/ice controller which has beastly -regen, for example. Note that AT combo is the best for -regen, stats wise. I think Frosticus posted on the controller forums he did it no insps/temps/death, but I don't know if he bugged Romy out or not. I think Werner's also done it with his brute build as well, you'll have to search the brute forums for that one to see if he did it without temps or Romy bug. tldr: Without temps and bugging on +4/x8, seems unlikely. With bugging +4/x8, maybe with very specific ATs and builds. Speculating -regen being the most critical component.
  6. Some good news: https://www.polygon.com/22739982/dune-2-release-date-announcement
  7. Yeah I think there's also a possible situation wherein if the incoming DPS is too high, it triggers the running. Certain for adds, not sure for AV's. Debuffs can make it easier to trigger that event, I suppose. You tanked a MoSTF with a controller??? On Live?? Balls! Hot Feet, iirc yes for adds, but not sure for AV's.
  8. Iirc @Frosticus had some great ill/cold builds. I based one of mine on his posts. A brief comparison of my build vs. yours: I used Ice Mastery; frozen armor + ice storm. Hibernate is nice for solo, too. Iirc Frosticus used Earth for the KB on his offense build, and Psionic for defensive. Took Ice Shield but not Glacial. Debuff from Ice Storm I feel helps more than another shield. I also don't care about teams as much Superior invisibility instead of afterburner. For stealthing to end bosses, and as a mule for Luck of the Gambler Unfortunately I don't have a Mid's of my current build. Think I ran it through beta, was happy with the results, then dropped it and forgot to actually finish it. I'll post one I was tinkering with earlier this year. | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;707;1414;HEX;| |78DA65944D4F13511486EF6DA760698142F9148102966229A503F8B13311D0A0909| |090E846AD133A858943A7768AD1A50BF78A31A83151178268E2C28592B030BA70E7| |1F30FE04F950DCB830F538EFA190CCA4CD33F7BDE7DC73EE7B6766EAD658F0EDB93| |BA7850C8D9A9A6DA747AD5CB16099A65EF04D6973C6ACA02B307C2A1AB107CD4846| |CF56D2B8673F682F3E39619A8BB661E5F684CE03316716B3D9E4A86566D263D6829| |1D38A142702D316A59D358DB9F962AD733FA96B19BD60CF1BF92A673C93D7F54C3D| |C2ACC2AC9EB6B2E94B8669D68FE78DD9E44CD1CAE9E929CD2EEA85DB2DD45594FEC| |FA4E0ABA48884470855119E01661254069929F07A7539C72B3E91165644D747E667| |C41CFD023EA7F5A553A3E4931ADDB42B2234EE75E69A2610D3B2204115E38E04E65| |F90EC451D9F57C35CC565F0D015E655B02ACDBC06FAC9761F723DBE6FD082DFC19A| |46D4ABA3984AF4E6A964AD260476348026EDD58F75849F6372A405580BB016A6B5A| |AB196A85E439D6ED26AA1C9DA7E82EA1721E64BD2EB786F75DB88AFDF61FE041B7E| |3177C1A6DF609EEA87B9EF30D7EF6A81B7BDCDA0DD2744239F6B239F517C03F903E| |F991F98EBE022E534F35935DFE5737C4AC398220697998F988F41F509B84279AD9C| |DBBA82F33BBCCA7C051E5963BE063BDE8037683F6DEC679BE38F226E522FEDD064F| |B2EE2D4BFC2D9DB2AD5E9E4E7AF93BD8BB07711F62EC2DEFDA0D46EF6B9FB24B49E| |21E6307384F77A1CEC3D0116A8AF28EF29BAC2FEBE83DFB1AF888955781D3DE6F13| |9E3F83AFAFF1314A28FFDEF7BA838DAB17BCCFBCC2530FE00DCA4A5FA51CFDB7F01| |7B4EF0F926F8794CF0F369536F49211D7F92EC991A01B72835C57EA686D873A5FCC| |ED28FAEFF4DEF29A5B86B36E552549732EC52465CCAA44B992645B2221DC51F2ABF| |E7A5CDAAF2F78267B7F71529CF4BE7690B5E840B5BAEE89D83D1CBFCCD5802FF01C| |524F25F| |-------------------------------------------------------------------|
  9. Rommy won't run away on me if I'm ground-based on my scrapper, either. *BUT* he will go bat crazy if I activate hover on that same scrapper. And of course, if someone is laying doing sleet / rain of fire / other similar powers, then yes, they will run away unless taunted. It's been like that forever, people mostly sort it out. Don't think it's ever going to get fixed.
  10. Jesus that game. I tried it maybe 20 years ago now. (It was old back then too) Think I got tired of dying. It was really amazing how I could get involved with ASCII-based graphics. Currently missing CoH time because of: Remnant from the Ashes Titan Quest Anniversary Edition (was free on Steam, now I'm spending time on it)
  11. Just saw this movie. Awesome and definitely recommend watching it. It is more thoughtful than it looks while keeping everything humming / rock smashing along.
  12. Sorry if necro. I've owned a mechanical keyboard for ~2 years now, never had to replace a switch. In general, the keyboard vendors advertise the expected lifetime of the switches. iirc Cherry MX are ~50-100 million key presses ("actuations"). Gaterons ~ 50 million, and Kailh ~50 million. Redragon keyboards use Kailhs, which are the cheapest of the three and consistently ranked below Cherry and Gaterons in keyboard reviews. The market for mechanical keyboards is ridiculous, in my opinion. Some keyboards cost upwards of $200 and I've even seen $500 ones. For my part, I spent ~ $100 on a Coolermaster TK Storm (Cherry brown) and it's perfectly ok. I installed o-rings to dampen the sound, but otherwise I'm happy with it. I'd love to buy a new keyboard to try out, but haven't been able to justify *why*. Looking at Gaterons at the moment. For the guy that posted on model M type keyboards, there's a vendor that makes it in this style: pckeyboard.com
  13. Soloing the ITF on normal difficulty isn't too hard. +4/x8 is where it can get beastly. Either way, some hints: In general: buy P2W buffs and pets. envenomed daggers are a must-have unless you feel like super-hard mode. The power analyzer is also nice to monitor the AV's regen and make sure it stays floored. Make use of SG resistance buffs for the appropriate damage types. Make sure your positional or type-based defense is above 45% If you're ranged or using hover, Rommy and Requiem tend to randomly run away. So bring and spam an immob power to avoid chasing them all over the map, while they happily regen their health. Incarnates, depending on your preferences: Assault for dmg or Melee for resistances, Barrier or Ageless, and Degen or Diamagnetic depending on your build. I tend to go Longbow and Cryonic no matter what AT I'm using. Learning to pull 1 AV at a time is helpful You are more likely to survive if you know how to "bug out" Rommy and the nictus on the last mission. Your goal is to prevent the nictus from locking on to Rommy, so that they don't follow him around. To do that, you need to go to the edge of the cutscene without triggering it. Once triggered, you need to get to Rommy's spot before he does. Get there, wait a beat or two, grab Rommy aggro, and hope the nictus dont follow. Somewhere in my old posts there's an essay on soloing STF, which also has hints that can be generalised for any solo TF attempts. Good luck!
  14. https://www.reddit.com/r/AskReddit/comments/atxdcb/what_free_software_is_so_good_you_cant_believe/
  15. Short answer, the data says maybe. Holding all else equal: Benumb (120 sec): -500% Regeneration for 30s (all affected targets) Heat Exhaustion (120s): -500% Regeneration for 40s (all affected targets) EMP Arrow (300 sec): -500% Regeneration for 45s (all affected targets) The challenge is the recharge time of EMP arrow. With IO's and Incarnates, Benumb and HE can get down to 60 sec cast times, meaning you can keep the AV under this debuff for about 50%, with other -regen debuffs making it close to perma. So unless TA has some serious -res powers to make up that extra regen time, it wouldn't handle it as well.
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