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Hello, everyone. 

 

I was wondering if the experienced build/theorycrafters among you might be willing to help me put together an optimized build for my main character on Homecoming. He's well past 50 now, and I have the feeling that he's nowhere close to optimized. I want to be a blessing to the groups that I join, so I'm hoping that someone here can help me out. IOs weren't really even a thing yet back when I played on Live!

 

My character uses Invulnerability and TW, and I love the sets together even though they don't particularly synergize well. Unfortunately, both sets seem to have powers that need to be taken quickly, so I'm not even sure what the ideal order to select powers in would be at this point. 

 

My Goals:

 

1.) Tank First - I want to build the toughest tank that I can and effectively take the alpha, hold aggro, and survive for my teammates. 

2.) Plug PSI Hole - My fumbling efforts with Mids have allowed me to get to ~13% Def and ~54% Res to PSI. Maybe they can go higher?

3.) Take All Primary/Secondary Powers - Except Unstoppable. I'm open to possibly skipping a TW power, but my experience suggests that the more attacks you have, the more likely you are to have one ready.

4.) Global Recharge/Endurance - Is it possible to build so that TW can keep on swinging, maybe even more quickly, without running END dry?

5.) Be Efficient - I have no idea how best to spend my limited pool of slots, but I think I've been overslotting my primary abilities and robbing my secondary of damage potential.

6.) Deal SOME Damage - It's not the primary role of a tank, but if I'm going to swing around an enormous sword, I'd like it to feel like it's made of steel instead of paper mache.

7.) Fly - I want to travel by air. I usually take Sorcery for Mystic Flight, but I'm open to changing if that isn't ideal.

8.) Avoid Combat Jumping/Hover? - This isn't necessary if there's no way to optimize without them, but they aren't exactly thematic for my character.

9.) Take Maneuvers - I really want to include Maneuvers in my build for the group defensive buff. 

 

Can someone help me come up with an optimal tanker build that accomplishes the above and allows me to be the best teammate that I can be?

 

My (fumbling, ignorant, not at all optimal) efforts with Mid's have produced this WIP build, in case you're curious what I've been doing. I don't believe that all of the slots have been allocated, yet.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Sorcery
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Resist Physical Damage -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(3), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(9), ImpArm-ResPsi(9)
Level 1: Defensive Sweep -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Rchg/KDProc(50)
Level 2: Crushing Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(36), KntCmb-Dmg/EndRdx/Rchg(37)
Level 4: Temp Invulnerability -- Ags-ResDam(A), Ags-ResDam/EndRdx(5), Ags-ResDam/EndRdx/Rchg(7), ImpArm-ResPsi(7), GldArm-3defTpProc(11)
Level 6: Mystic Flight -- Flight-I(A)
Level 8: Dull Pain -- RechRdx-I(A)
Level 10: Titan Sweep -- Erd-Dmg(A), Erd-Acc/Dmg/Rchg(46), Erd-Acc/Dmg/EndRdx/Rchg(48)
Level 12: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(13), PrfZng-Taunt/Rchg/Rng(13), PrfZng-Acc/Rchg(15), PrfZng-Taunt/Rng(15), PrfZng-Dam%(17)
Level 14: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(17), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(19), ImpArm-ResPsi(27)
Level 16: Unyielding -- Ags-ResDam(A), Ags-ResDam/EndRdx(23), Ags-ResDam/EndRdx/Rchg(25), ImpArm-ResPsi(25)
Level 18: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(21), RctArm-ResDam/Rchg(21), RctArm-ResDam/EndRdx/Rchg(23), ImpArm-ResPsi(27)
Level 20: Invincibility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34)
Level 22: Follow Through -- PlvFst-Acc/Dmg(A), PlvFst-Acc/Dmg/Rchg(37), PlvFst-Acc/Dmg/EndRdx/Rchg(37)
Level 24: Build Momentum -- RechRdx-I(A)
Level 26: Tough Hide -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 28: Rend Armor -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(29), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(42)
Level 30: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 32: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/Rchg+(33)
Level 35: Whirling Smash -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(42), SprMghoft-Acc/Dmg/Rchg(42), SprMghoft-Dmg/EndRdx/Rchg(43), SprMghoft-Acc/Dmg/EndRdx/Rchg(43), SprMghoft-Rchg/Res%(43)
Level 38: Arc of Destruction -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(46)
Level 41: Focused Accuracy -- EndRdx-I(A)
Level 44: Physical Perfection -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(45), PrfShf-EndMod(45), PrfShf-End%(45), EndMod-I(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Tactics -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Heal(A), Mrc-Rcvry+(34)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11), EndMod-I(29)
Level 1: Momentum 
------------

 

Edited by Scrivener

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