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Rad/Rad


Fletch42

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Just got my Rad/Rad defender to 50.  Looking for help/advice on builds and slotting.  I have not decided on a Epic pool yet so advice there would be welcome too.  My main goal is debuffing and making tough content easier.

 

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My main is a Rad/Rad Defender, I'll post his build below for your reference.    I typically play him in melee most of the time to combine the heavy Defense debuffs of Irradiate and Neutron Bomb with Choking Cloud.    I like Power Mastery for epic as it offers Force of Nature and Power Build Up.   Force of Nature will give you amazing Resistance for a short time, and Power Build Up + Vengeance will give incredible Defense to the entire team including yourself.     I've single-handedly averted teamwipes this way many times.     Temp Invulnerability is also nice for the baseline S/L resistance.    

 

Musculature alpha for more damage and even stronger debuffs, combined with Melee hybrid makes the build very sturdy.    The version posted below has many expensive elements - I also have a cheaper version that I sometimes recommend for people just getting started, so let me know if you'd prefer that. 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Tetujin: Level 50 Technology Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Leaping
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(3), DarWtcDsp-ToHitdeb/Rchg/EndRdx(9), DarWtcDsp-Rchg/EndRdx(11), HO:Enzym(13), HO:Enzym(15)
Level 1: Neutrino Bolt -- Apc-Dmg(A), Apc-Dam%(9), GldJvl-Dam%(21)
Level 2: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(3)
Level 4: Irradiate -- AnlWkn-Acc/DefDeb(A), AnlWkn-DefDeb(5), AnlWkn-DefDeb/EndRdx/Rchg(5), AnlWkn-Acc/Rchg/EndRdx(7), AnlWkn-Acc/Rchg(11), AchHee-ResDeb%(15)
Level 6: Enervating Field -- EndRdx-I(A), EndRdx-I(7), EndRdx-I(46)
Level 8: Radiant Aura -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(27), Prv-Heal/Rchg(27), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(40)
Level 10: Combat Jumping -- Ksm-ToHit+(A), Krm-ResKB(13), LucoftheG-Def/Rchg+(17)
Level 12: Lingering Radiation -- TmpRdn-Acc/Slow(A), RechRdx-I(17), TmpRdn-Acc/EndRdx(19)
Level 14: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(21)
Level 16: Assault -- EndRdx-I(A)
Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45)
Level 20: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx/Rchg(33), AdjTrg-EndRdx/Rchg(42), AdjTrg-ToHit/EndRdx(42), AdjTrg-ToHit/Rchg(43)
Level 22: Choking Cloud -- SprEnt-Acc/Hold(A), SprEnt-Acc/Hold/End(23), SprEnt-Acc/Hold/End/Rchg(23), SprEnt-Rchg/AbsorbProc(25), NrnSht-Dam%(25), UnbCns-Dam%(43)
Level 24: Mutation -- PrfShf-End%(A)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 28: Cosmic Burst -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg(31), SprDfnBst-Rchg/Heal%(31)
Level 30: Aim -- RechRdx-I(A)
Level 32: EM Pulse -- UnbCns-Hold(A), UnbCns-Hold/Rchg(33), UnbCns-Acc/Hold/Rchg(33), UnbCns-Acc/Rchg(34), UnbCns-EndRdx/Hold(34), Lck-Acc/EndRdx/Rchg/Hold(34)
Level 35: Neutron Bomb -- AnlWkn-Acc/DefDeb(A), SprVglAss-Acc/Dmg(36), SprVglAss-Dmg/EndRdx/Rchg(36), SprVglAss-Acc/Dmg/EndRdx(36), SprVglAss-Rchg/+Absorb(37), AnlWkn-DefDeb(37)
Level 38: Proton Volley -- StnoftheM-Acc/Dmg(A), StnoftheM-Acc/ActRdx/Rng(39), StnoftheM-Dmg/ActRdx/Rchg(39), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Dam%(40), ClbAcc-Acc/Rng(40)
Level 41: Power Build Up -- RechRdx-I(A), RechRdx-I(42)
Level 44: Temp Invulnerability -- StdPrt-ResKB(A), HO:Ribo(45), HO:Ribo(50)
Level 47: Force of Nature -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Max HP%(48), UnbGrd-Rchg/ResDam(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg(A), LucoftheG-Def/Rchg+(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 1: Vigilance 
Level 4: Ninja Run 
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(46), Pnc-Heal/+End(46)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(43), PrfShf-End%(48)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 50: Ion Core Final Judgement 
Level 50: Diamagnetic Radial Flawless Interface 
Level 50: Clockwork Core Superior Ally 
Level 50: Melee Core Embodiment 
Level 50: Musculature Radial Paragon 
Level 50: Barrier Radial Epiphany 
Level 1: Quick Form 
------------

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There can be no defense like elaborate courtesy - E.V. Lucas

My AE arcs:

Ex Machina, the story of the Tin Mage Corps.  Arc ID #11781

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