Fletch42 Posted June 21, 2020 Posted June 21, 2020 Just got my Rad/Rad defender to 50. Looking for help/advice on builds and slotting. I have not decided on a Epic pool yet so advice there would be welcome too. My main goal is debuffing and making tough content easier. Thanks
Justaris Posted June 28, 2020 Posted June 28, 2020 My main is a Rad/Rad Defender, I'll post his build below for your reference. I typically play him in melee most of the time to combine the heavy Defense debuffs of Irradiate and Neutron Bomb with Choking Cloud. I like Power Mastery for epic as it offers Force of Nature and Power Build Up. Force of Nature will give you amazing Resistance for a short time, and Power Build Up + Vengeance will give incredible Defense to the entire team including yourself. I've single-handedly averted teamwipes this way many times. Temp Invulnerability is also nice for the baseline S/L resistance. Musculature alpha for more damage and even stronger debuffs, combined with Melee hybrid makes the build very sturdy. The version posted below has many expensive elements - I also have a cheaper version that I sometimes recommend for people just getting started, so let me know if you'd prefer that. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Tetujin: Level 50 Technology DefenderPrimary Power Set: Radiation EmissionSecondary Power Set: Radiation BlastPower Pool: LeapingPower Pool: FlightPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Power Mastery Hero Profile:Level 1: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(3), DarWtcDsp-ToHitdeb/Rchg/EndRdx(9), DarWtcDsp-Rchg/EndRdx(11), HO:Enzym(13), HO:Enzym(15)Level 1: Neutrino Bolt -- Apc-Dmg(A), Apc-Dam%(9), GldJvl-Dam%(21)Level 2: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(3)Level 4: Irradiate -- AnlWkn-Acc/DefDeb(A), AnlWkn-DefDeb(5), AnlWkn-DefDeb/EndRdx/Rchg(5), AnlWkn-Acc/Rchg/EndRdx(7), AnlWkn-Acc/Rchg(11), AchHee-ResDeb%(15)Level 6: Enervating Field -- EndRdx-I(A), EndRdx-I(7), EndRdx-I(46)Level 8: Radiant Aura -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(27), Prv-Heal/Rchg(27), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(40)Level 10: Combat Jumping -- Ksm-ToHit+(A), Krm-ResKB(13), LucoftheG-Def/Rchg+(17)Level 12: Lingering Radiation -- TmpRdn-Acc/Slow(A), RechRdx-I(17), TmpRdn-Acc/EndRdx(19)Level 14: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(21)Level 16: Assault -- EndRdx-I(A)Level 18: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45)Level 20: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx/Rchg(33), AdjTrg-EndRdx/Rchg(42), AdjTrg-ToHit/EndRdx(42), AdjTrg-ToHit/Rchg(43)Level 22: Choking Cloud -- SprEnt-Acc/Hold(A), SprEnt-Acc/Hold/End(23), SprEnt-Acc/Hold/End/Rchg(23), SprEnt-Rchg/AbsorbProc(25), NrnSht-Dam%(25), UnbCns-Dam%(43)Level 24: Mutation -- PrfShf-End%(A)Level 26: Hasten -- RechRdx-I(A), RechRdx-I(45)Level 28: Cosmic Burst -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg(31), SprDfnBst-Rchg/Heal%(31)Level 30: Aim -- RechRdx-I(A)Level 32: EM Pulse -- UnbCns-Hold(A), UnbCns-Hold/Rchg(33), UnbCns-Acc/Hold/Rchg(33), UnbCns-Acc/Rchg(34), UnbCns-EndRdx/Hold(34), Lck-Acc/EndRdx/Rchg/Hold(34)Level 35: Neutron Bomb -- AnlWkn-Acc/DefDeb(A), SprVglAss-Acc/Dmg(36), SprVglAss-Dmg/EndRdx/Rchg(36), SprVglAss-Acc/Dmg/EndRdx(36), SprVglAss-Rchg/+Absorb(37), AnlWkn-DefDeb(37)Level 38: Proton Volley -- StnoftheM-Acc/Dmg(A), StnoftheM-Acc/ActRdx/Rng(39), StnoftheM-Dmg/ActRdx/Rchg(39), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Dam%(40), ClbAcc-Acc/Rng(40)Level 41: Power Build Up -- RechRdx-I(A), RechRdx-I(42)Level 44: Temp Invulnerability -- StdPrt-ResKB(A), HO:Ribo(45), HO:Ribo(50)Level 47: Force of Nature -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Max HP%(48), UnbGrd-Rchg/ResDam(50)Level 49: Vengeance -- LucoftheG-Def/Rchg(A), LucoftheG-Def/Rchg+(50)Level 1: Brawl -- Acc-I(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- Heal-I(A)Level 1: Vigilance Level 4: Ninja Run Level 2: Hurdle -- Jump-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(46), Pnc-Heal/+End(46)Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(43), PrfShf-End%(48)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 2: Swift -- Run-I(A)Level 50: Ion Core Final Judgement Level 50: Diamagnetic Radial Flawless Interface Level 50: Clockwork Core Superior Ally Level 50: Melee Core Embodiment Level 50: Musculature Radial Paragon Level 50: Barrier Radial Epiphany Level 1: Quick Form ------------ 1 1 There can be no defense like elaborate courtesy - E.V. LucasMy AE arcs: Ex Machina, the story of the Tin Mage Corps. Arc ID #11781
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