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On the way to the target, backporting the Cold/Water/Mace-R7 into a Cold/Rad/Mace.  

 

Since I'm not actually intending to play this build, it's probably not as optimized as it could be. That being said, this build probably should come with a Might Break MRHD / MRBU. It's based off an import file from /buildsave, so some builder components are not / may not work(ing) properly. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Echai Tsunami: Level 50 Science Defender
Primary Power Set: Cold Domination
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping

Hero Profile:
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 1: Neutrino Bolt -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(50), SprDfnBst-Acc/Dmg/EndRdx(50), SprDfnBst-Dmg/EndRdx/Rchg(50), SprDfnBst-Dmg/Rchg(50), SprDfnBst-Acc/Dmg(50)
Level 2: Ice Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 4: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A)
Level 6: Glacial Shield -- LucoftheG-Def/Rchg+(A), UnbGrd-ResDam/EndRdx(50), UnbGrd-Max HP%(50)
Level 8: Irradiate -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(9), SprVglAss-Dmg/EndRdx/Rchg(50), FuroftheG-Acc/End/Rech(50), FuroftheG-ResDeb%(50), FuroftheG-Acc/Dmg/End/Rech(50)
Level 10: Electron Haze -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(11), OvrFrc-Dmg/End/Rech(13), OvrFrc-Acc/Dmg/End(15), OvrFrc-End/Rech(50), OvrFrc-Acc/Dmg(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 14: Boxing -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Acc/Dmg/Rchg(50), SprBlsCol-Acc/Dmg/EndRdx(50), SprBlsCol-Dmg/EndRdx(50)
Level 16: Tough -- GldArm-ResDam(A), GldArm-3defTpProc(50)
Level 18: Benumb -- RechRdx-I(A), RechRdx-I(50)
Level 20: Aim -- GssSynFr--Build%(A)
Level 22: Arctic Fog -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def/EndRdx/Rchg(50), StdPrt-ResDam/Def+(50), StdPrt-ResKB(50), Ksm-ToHit+(50)
Level 24: Proton Volley -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(25), SprVglAss-Rchg/+Absorb(27), ExpMarks-Dmg/Int/Rng/Rech(29), ExpMarks-Dmg/End/Int(31), ExpMarks-Acc/Dmg(31)
Level 26: Sleet -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-ResDeb%(50), AchHee-ResDeb%(50)
Level 28: Cosmic Burst -- Apc-Dam%(A), Apc-Dmg/EndRdx(50), Apc-Acc/Rchg(50), Apc-Acc/Dmg/Rchg(50), Apc-Dmg/Rchg(50)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def/EndRdx/Rchg(50)
Level 32: Heat Loss -- SynSck-EndMod/+RunSpeed(A), SynSck-Dam/Rech(50), SynSck-Dam/Rech/Acc(50), SynSck-EndMod/Rech(50), SynSck-EndMod(50)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def/EndRdx/Rchg(50)
Level 38: Atomic Blast -- Arm-Dam%(A), Arm-Dmg/EndRdx(50), Arm-Acc/Rchg(50), Arm-Acc/Dmg/Rchg(50), Arm-Dmg/Rchg(50)
Level 41: Combat Jumping -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(50)
Level 44: Neutron Bomb -- Bmbdmt-+FireDmg(A), Bmbdmt-Dam(50), Artl-End/Rech/Rng(50), Artl-Acc/Rech/Rng(50), Artl-Acc/Dam(50)
Level 47: X-Ray Beam -- Dcm-Build%(A), Dcm-Acc/Dmg/Rchg(50), Dcm-Dmg/Rchg(50), Dcm-Dmg/EndRdx(50), Dcm-Acc/Dmg(50)
Level 49: Frostwork -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(50), Prv-Heal/Rchg(50), Prv-EndRdx/Rchg(50), Prv-Heal/EndRdx(50), Prv-Heal(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Quick Form 
Level 50: Agility Radial Paragon 
------------

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