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Posted (edited)

I just hit level 50 with my latest meat shield and now I am looking to turn him into a well rounded powerhouse for endgame content. I tried to maximize survival without leaning on Defensive cooldowns, but I am not completely married to that idea. Ultimately I just want the build to be the best it can be. 

 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Level 50 Mutation Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Willpower
Power Pool: Experimentation
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
------------
Level 1:    Radioactive Smash        TchofDth-Dam%(A), TchofDth-Dmg/EndRdx/Rchg(5), TchofDth-Acc/Dmg(5), TchofDth-Acc/Dmg/EndRdx(11), TchofDth-Dmg/EndRdx(13), TchofDth-Dmg/Rchg(48)
Level 1:    High Pain Tolerance        StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(3)
Level 2:    Mind Over Body            TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(37), TtnCtn-ResDam(40), TtnCtn-EndRdx(43)
Level 4:    Speed of Sound            WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A)
Level 6:    Contaminated Strike        SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg(11)
Level 8:    Radiation Siphon        TchofDth-Dmg/EndRdx/Rchg(A), TchofDth-Acc/Dmg(13), TchofDth-Dmg/EndRdx(15), TchofDth-Dmg/Rchg(15), TchofDth-Acc/Dmg/EndRdx(37), TchofDth-Dam%(46)
Level 10:    Indomitable Will        LucoftheG-Rchg+(A)
Level 12:    Fusion                RctRtc-ToHit/Rchg(A), RctRtc-ToHit(50)
Level 14:    Boxing                TchofDth-Dmg/EndRdx/Rchg(A), TchofDth-Acc/Dmg(36), TchofDth-Dmg/EndRdx(45), TchofDth-Dmg/Rchg(46), TchofDth-Acc/Dmg/EndRdx(46), TchofDth-Dam%(50)
Level 16:    Rise to the Challenge        Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(17), Prv-Heal/Rchg(17), Prv-EndRdx/Rchg(19), Prv-Heal/EndRdx(19), Prv-Heal(21)
Level 18:    Irradiated Ground        SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(23), SprAvl-Rchg/KDProc(25)
Level 20:    Tough                GldArm-3defTpProc(A), TtnCtn-ResDam(25), TtnCtn-ResDam/EndRdx(34), TtnCtn-ResDam/EndRdx/Rchg(36), TtnCtn-EndRdx(36)
Level 22:    Fast Healing            NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(50)
Level 24:    Quick Recovery            PrfShf-EndMod(A), PrfShf-End%(37)
Level 26:    Devastating Blow        SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg(27), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(31)
Level 28:    Heightened Senses        ShlWal-ResDam/Re TP(A)
Level 30:    Weave                LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(31)
Level 32:    Atom Smasher            SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg(34), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34)
Level 35:    Assault                EndRdx-I(A)
Level 38:    Mu Lightning            SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Acc/Dmg(39), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(40)
Level 41:    Ball Lightning            SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(42), SprFrzBls-Acc/Dmg(42), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/Rchg(43)
Level 44:    Maneuvers            LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def/EndRdx/Rchg(45)
Level 47:    Combat Jumping            LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 49:    Vengeance            LucoftheG-Rchg+(A)
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Clr-Stlth(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Flight-I(A)
Level 2:    Health                Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                EndMod-I(A)
Level 50:    Musculature Core Paragon    
Level 50:    Barrier Core Epiphany    
Level 50:    Reactive Core Flawless Interface    
Level 50:    Assault Core Embodiment    
Level 50:    Ion Core Final Judgement    
------------
------------
Set Bonus Totals:
15.5% DamageBuff(Smashing)
15.5% DamageBuff(Lethal)
15.5% DamageBuff(Fire)
15.5% DamageBuff(Cold)
15.5% DamageBuff(Energy)
15.5% DamageBuff(Negative)
15.5% DamageBuff(Toxic)
15.5% DamageBuff(Psionic)
28.5% Defense(Smashing)
28.5% Defense(Lethal)
23.5% Defense(Fire)
23.5% Defense(Cold)
11% Defense(Energy)
11% Defense(Negative)
6% Defense(Psionic)
33.19% Defense(Melee)
8.5% Defense(Ranged)
18.5% Defense(AoE)
3.75% Enhancement(Max EnduranceDiscount)
56.25% Enhancement(RechargeTime)
7.5% SpeedFlying
GrantPower Preventive Medicine (10% chance, if Scourge)
348.6 HP (23.25%) HitPoints
7.5% JumpHeight
7.5% SpeedJumping
MezResist(Confused) 130%
MezResist(Held) 130%
MezResist(Immobilized) 130%
MezResist(Sleep) 130%
MezResist(Stunned) 130%
MezResist(Terrorized) 130%
20% (0.33 End/sec) Recovery
58% (3.62 HP/sec) Regeneration
60% ResEffect(SpeedFlying)
60% ResEffect(RechargeTime)
60% ResEffect(SpeedRunning)
36.5% Resistance(Smashing)
36.5% Resistance(Lethal)
38% Resistance(Fire)
38% Resistance(Cold)
18.5% Resistance(Energy)
18.5% Resistance(Negative)
5% Resistance(Toxic)
5% Resistance(Psionic)
7.5% SpeedRunning
1 Null


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Edited by MythsnWraiths

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