cohRock Posted July 15, 2020 Posted July 15, 2020 I've been away from game for long time. (Truthfully, it was away from me.) I'm planning a Beast/Kinetics mastrmind, and towards the end of the build, I'm not sure what powers to give him. Here is initial plan (he is 15 now): Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Oddtistic: Level 49 Natural MastermindPrimary Power Set: Beast MasterySecondary Power Set: KineticsPower Pool: LeapingPower Pool: Leadership Villain Profile:Level 1: Summon Wolves -- Empty(A), Empty(3), Empty(5), Empty(7), Empty(19), Empty(34)Level 1: Transfusion -- Empty(A), Empty(3), Empty(11), Empty(40), Empty(40), Empty(40)Level 2: Call Hawk -- Empty(A), Empty(5), Empty(7), Empty(9), Empty(31), Empty(34)Level 4: Combat Jumping -- Empty(A)Level 6: Train Beasts -- Empty(A), Empty(9)Level 8: Super Jump -- Empty(A)Level 10: Repel -- Empty(A), Empty(11)Level 12: Summon Lions -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(33)Level 14: Siphon Speed -- Empty(A), Empty(43)Level 16: Call Ravens -- Empty(A), Empty(17), Empty(17), Empty(23), Empty(23)Level 18: Fortify Pack -- Empty(A), Empty(19), Empty(39), Empty(43), Empty(43)Level 20: Increase Density -- Empty(A), Empty(34), Empty(36), Empty(36)Level 22: Assault -- Empty(A)Level 24: Tactics -- Empty(A), Empty(29)Level 26: Summon Dire Wolf -- Empty(A), Empty(27), Empty(27), Empty(29), Empty(31), Empty(33)Level 28: Inertial Reduction -- Empty(A)Level 30: Speed Boost -- Empty(A), Empty(31)Level 32: Tame Beasts -- Empty(A), Empty(33), Empty(37), Empty(37)Level 35: Transference -- Empty(A), Empty(36), Empty(37)Level 38: Fulcrum Shift -- Empty(A), Empty(39), Empty(39)Level 41: Call Swarm -- Empty(A), Empty(42), Empty(42), Empty(42)Level 44: [Empty]Level 47: [Empty]Level 49: [Empty]Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: SupremacyLevel 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Empty(A), Empty(21), Empty(25)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- Empty(A), Empty(21), Empty(25)Level 1: Alpha Howler WolfLevel 1: Howler WolfLevel 1: Pack MentalityLevel 12: LionessLevel 26: Dire Wolf------------ Note when he takes Inertial Reduction at 26, the plan is to respec, and at lvl 8 take Recall Friend rather than Superjump. But that still leaves 3 or 4 powers at the end of the build. He has all primary powers unless I decide Call Swarm at 41 is overkill. He plans to skip Siphon Power in Kinetics due to all the other buffs. That is just my thinking now. I think I wold like to try out the newer Power Pools at the end of the build. What choices are good, helping the survivability and effectiveness of my pets, team, and self, in that order? Btw, when soloing, the Repel power is very fun. I've been getting a lot of clockwork missions, and even their bosses are helpless against it. Due to end cost, it is situational, but still very useful. -- Rock
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