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Dark/Time build


kiramon

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Any tips would be appreciated... cuz this stupid thing is capped in everything 😕 IDK why I'm even dark. Or maybe it should be with Power Boost... >_>

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Dark Blast
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Temporal Mending -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(5), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx/Rchg(7), NmnCnv-Heal(7), NmnCnv-Regen/Rcvry+(9)
Level 1: Dark Blast -- Empty(A)
Level 2: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(11), SprWntBit-Acc/Dmg/Rchg(11), SprWntBit-Dmg/EndRdx/Acc/Rchg(13), SprWntBit-Rchg/SlowProc(13)
Level 4: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx/Rchg(15), StnoftheM-Dmg/EndRdx(15), StnoftheM-Dam%(17), StnoftheM-Dmg/ActRdx/Rchg(17)
Level 6: Time's Juncture -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(21), DarWtcDsp-ToHitDeb/EndRdx(27), DarWtcDsp-Rchg/EndRdx(29)
Level 8: Distortion Field -- Lck-%Hold(A)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Rct-ResDam%(48)
Level 12: Time Stop -- UnbCns-Dam%(A), UnbCns-Acc/Rchg(29), GhsWdwEmb-Dam%(31), NrnSht-Dam%(31), GldNet-Dam%(34)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)
Level 16: Tenebrous Tentacles -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(40), SprVglAss-Rchg/+Absorb(42), Bmbdmt-+FireDmg(42), PstBls-Dam%(42), JvlVll-Dam%(43)
Level 18: Farsight -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Def/Rchg(19), LucoftheG-Def(21)
Level 20: Night Fall -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(43), SprDfnBst-Dmg/EndRdx/Rchg(43), SprDfnBst-Acc/Dmg/EndRdx(45), SprDfnBst-Acc/Dmg/EndRdx/Rchg(45), SprDfnBst-Rchg/Heal%(46)
Level 22: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(27)
Level 24: Boxing -- Empty(A)
Level 26: Slowed Response -- AchHee-ResDeb%(A)
Level 28: Torrent -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(46), SprVglAss-Acc/Dmg(46), SprVglAss-Acc/Dmg/EndRdx/Rchg(48), SprVglAss-Dmg/EndRdx/Rchg(48)
Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31)
Level 32: Chrono Shift -- Prv-Heal(A), Prv-Absorb%(33), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34)
Level 35: Life Drain -- Apc-Acc/Rchg(A), Apc-Dmg(36), Apc-Dmg/Rchg(36), Apc-Dam%(36), Apc-Acc/Dmg/Rchg(37), Apc-Dmg/EndRdx(37)
Level 38: Blackstar -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-%Dam(40)
Level 41: Weave -- LucoftheG-Def/Rchg+(A)
Level 44: Hasten -- RechRdx-I(A)
Level 47: Power Sink -- PwrTrns-+Heal(A)
Level 49: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(50), UnbGrd-Max HP%(50), UnbGrd-ResDam/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 12.5% DamageBuff(Smashing)
  • 12.5% DamageBuff(Lethal)
  • 12.5% DamageBuff(Fire)
  • 12.5% DamageBuff(Cold)
  • 12.5% DamageBuff(Energy)
  • 12.5% DamageBuff(Negative)
  • 12.5% DamageBuff(Toxic)
  • 12.5% DamageBuff(Psionic)
  • 10.69% Defense(Smashing)
  • 10.69% Defense(Lethal)
  • 12.25% Defense(Fire)
  • 12.25% Defense(Cold)
  • 17.88% Defense(Energy)
  • 17.88% Defense(Negative)
  • 11% Defense(Psionic)
  • 15.38% Defense(Melee)
  • 22.25% Defense(Ranged)
  • 11% Defense(AoE)
  • 7.2% Max End
  • 96.25% Enhancement(RechargeTime)
  • 18% Enhancement(Accuracy)
  • 10% Enhancement(Range)
  • 14% Enhancement(Heal)
  • 6.25% Enhancement(Max EnduranceDiscount)
  • 15% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 221.3 HP (21.76%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • MezResist(Confused) 32.5%
  • MezResist(Held) 32.5%
  • MezResist(Immobilized) 32.5%
  • MezResist(Sleep) 32.5%
  • MezResist(Stunned) 32.5%
  • MezResist(Terrorized) 32.5%
  • MezResist(Teleport) 100% (20% chance)
  • 13% (0.22 End/sec) Recovery
  • 60% (2.54 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 16.25% Resistance(Smashing)
  • 16.25% Resistance(Lethal)
  • 17% Resistance(Fire)
  • 17% Resistance(Cold)
  • 10.25% Resistance(Energy)
  • 10.25% Resistance(Negative)
  • 8% Resistance(Toxic)
  • 8% Resistance(Psionic)
  • 15% SpeedRunning

 

Edited by kiramon
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