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There is an Architect mission bug. The team leader selects the mission, and the first person to enter the mission sets the mission level.

 

Example: a level 50 is helping a level 1 by taking that person into an AE mission. If the level 1 enters the mission first, then it's a level 1 mission, and when the level 50 enters, the level 1 becomes sidekicked to 49 while fighting level 1 enemies - super easy, no experience, and no INF gain.

 

A simple solution is to have the mission set to the team leader's level, not the level of the first person to enter.

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