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Mageman

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  1. I've done a test with my Rad/Fire Brute. I sell all the enhancements non-Red inspirations and fill up on them. I avoid the Ally in the zone and clear it before exiting. By doing this, I earn over 40 Mil Inf/Hour and earn 3-4 Veteran Levels. I know that with the Ally, your XP and Inf go down, but you can clear faster. Here's my build: I run the following toggles: Fire Shield, Plasma Shield, Weave, Combat Jumping, Assault, Maneuvers, and Sprint. Changes from your best Rad/Fire Brute: Swapped the IOs in Electric Fences and Ball Lightning. Sometimes I u
  2. Mageman

    Day Jobs

    I've been there - logging out in the arena area of Pocket D gives you the Clubber badge, not the Duelist badge.
  3. Mageman

    Day Jobs

    I know you can access the arena via the menu (but I've never used it). Where is the arena in Pocket D?
  4. How do you upgrade them? For example: Brute's Fury - how do you upgrade it to Superior Brute's Fury. I thought you have to swap it out.
  5. Mageman

    Day Jobs

    I'm wondering about some of the badges with Praetorians: Chronologist - is there an Ouroboros for them? Cimeroran - How can they get to Cimerora? Duelist/Predator - do they have Arenas and PvP zones? Fashion Designer - do they have a dedicated costume editor? Cold Hand of Death - Can they get to Dark Astoria? I can confirm that they can't use a base portal to get there. Vanguard Recruit - how do they get to RWZ? I can confirm that they can't via the base portal again.
  6. Mageman

    Day Jobs

    Here is a list of all the 33 day jobs you can earn. Note - there are 6 Hero/Vigilante and 6 Villain/Rogue day jobs - you have to be of the appropriate alignment to receive the badge, although you can earn credit for them while of the wrong alignment. The badge number is the order they appear when listing day jobs earned. # Hero/Vigilante Badge Villain/Rogue Badge Loyalist Badge Resistance Badge Where Earned 1 Patroller Criminal Patroller Patroller An
  7. When I used the Secondary Mutation power (P2W vendor: Prestige Powers -> Utility). I noticed the following effect when I received the Heightened Speed buff. When I click on the icon under the Experience bar I see the following numbers; Max Jump Height: +4.60 ft. Jumping Speed: +2.15 mph Flying Speed: -5.01 mph Running Speed: +2.15 mph If I click on Info (just above these numbers) then Detailed Info it says; +15% % run speed on self +15% % fly speed on self +15% % jump speed on self +15% % jump height on self When I
  8. With the changes to base teleportation in Issue 27, I've decided to create a base on each server that is identical on each one. So I've created characters on each server and created a base on each one. Here's the information so far (to be updated as I have time to work on each base). Server: Excelsior /macro_image "Awakened_PsionicCut" "Base Teleporter" enterbasefrompasscode TRANSPORT-7831 TRANSPORT-6608 Status: Operational/Complete Server: Everlasting /macro_image "Awakened_PsionicCut" "Base Teleporter" enterbasefrompasscode TRANSPORT-16925 Status: Operat
  9. Base Updated for Issue 27. All I changed is the destinations on the teleportation globes and the letters above them. It went from about 34 to 38 different destinations, so I had to move some around. Like I said before, my base had (at the last time I checked) the same number or more of everything Cosmic Transportation has in a smaller footprint.
  10. You say that my post is filled with inaccuracies. How? How can a level 1 unlock Ouroboros? To get there, you need the "Entrusted with the Secret" badge. Maybe if it was unlocked prior to this patch, they could - but now it's impossible for a level 1 to get there solo (maybe by teaming with Earn XP turned off - but not solo). The way I described it, it's easy for a level 1 to get there. The patch notes say that now both of the jump packs share the same global cooldown - which (to me) means that when one is on cooldown, the other is forced into cooldown. This makes it stu
  11. I realize that you're trying to do what you think is best for the game, but I can't help but think that you are actually taking a sledge hammer to a game that was working properly. I mean really, "fixing" things that the original developers didn't think needed fixing. Here are my complaints with just this patch: Long Range Teleport - in theory, this isn't a major problem, but you took away the Ouro Portal. You say that a level 1 can now get to Ouro, but how? The portal power is gone (which required level 14 before you removed it), you need the "Entrusted with the Secret" badge, and
  12. I have found the easiest way to get the Villain Disruptor badge (defeating 25 Signature Villains) is easiest to get by "bugging" a bank mission - preferably a bank mission WITHOUT an elevator to the vault in the bank (I know the bank in Peregrine Island has an elevator). You run to the bank door and as soon as you get there, enter the bank (you should get the message "The bank is being robbed" as soon as you get to the door). The Villain is entering the bank and you can defeat it - along with whatever enemy spawns with it - DON'T attack the guards in the lobby of the bank. What hap
  13. Just as a note, I changed back to a Vigalante (again with Null the Gull) and stayed there for a few days. When I changed back to Rogue, my interface is still blue on that alt. I don't know what happened, but I like it. I don't know why, but I dislike the red interface.
  14. Actually, this is very helpful. I haven't done much in St. Martial other than newspaper missions and the Patron Power Pools, and the beacon on the pyramid is inconvenient for those missions.
  15. The base beacon (where your base teleporter takes you) is high up on the Golden Giza (pyramid). This is far away from anything useful - could it be moved somewhere else? I think a good location is on top of the ferry that takes you from other zones would be a good location. It's just a pain when you get a mission there and have to run/jump/fly long distances to get to where you need to go. I'd hate to have a timed mission using this beacon.
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