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IDK if I'd still use this build as it was one of my early ones but I happen to have a build I made for this weird combo lol

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Plant Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Mental Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Entangle -- Empty(A)
Level 2: Telekinetic Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(11)
Level 4: Skewer -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(46), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(50)
Level 6: Psychic Focus -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)
Level 8: Will Domination -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17)
Level 10: Strangler -- GldNet-Dam%(A), UnbCns-Dam%(17), GldJvl-Dam%(19), GhsWdwEmb-Dam%(19), HO:Nucle(21), NrnSht-Dam%(21)
Level 12: Toxins -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(42)
Level 14: Hover -- LucoftheG-Def/Rchg+(A)
Level 16: Psionic Lance -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(25), ExcCnt-Dmg/ActRdx(36), ExcCnt-Dmg/Rng(37), ExcCnt-Dmg/Rchg(37), ExcCnt-Stun%(37)
Level 18: Psionic Tornado -- FrcFdb-Rechg%(A), SprFrzBls-Acc/Dmg(31), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(34), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36)
Level 20: Wild Fortress -- PwrTrns-+Heal(A), PrfShf-End%(29), PwrTrns-EndMod(29)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25)
Level 26: Weave -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(42), LucoftheG-Def/Rchg+(43)
Level 28: Ripper -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45)
Level 30: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(39)
Level 32: Psychic Wail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Vines -- Lck-Acc/Hold(A), Lck-Acc/Rchg(48), Lck-Rchg/Hold(48), Lck-EndRdx/Rchg/Hold(48), Lck-Acc/EndRdx/Rchg/Hold(50), Lck-%Hold(50)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42)
Level 44: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 47: Temp Invulnerability -- UnbGrd-Max HP%(A)
Level 49: Spore Cloud -- HO:Enzym(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(23), Mrc-Rcvry+(27)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(23), PwrTrns-EndMod(27)
------------
------------
Set Bonus Totals:

  • 16.5% DamageBuff(Smashing)
  • 16.5% DamageBuff(Lethal)
  • 16.5% DamageBuff(Fire)
  • 16.5% DamageBuff(Cold)
  • 16.5% DamageBuff(Energy)
  • 16.5% DamageBuff(Negative)
  • 16.5% DamageBuff(Toxic)
  • 16.5% DamageBuff(Psionic)
  • 11.63% Defense(Smashing)
  • 11.63% Defense(Lethal)
  • 11% Defense(Fire)
  • 11% Defense(Cold)
  • 28.5% Defense(Energy)
  • 28.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 14.44% Defense(Melee)
  • 36% Defense(Ranged)
  • 16% Defense(AoE)
  • 3.6% Max End
  • 2.5% Enhancement(Held)
  • 29% Enhancement(Accuracy)
  • 50% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 19.5% SpeedFlying
  • 167.2 HP (13.87%) HitPoints
  • 19.5% JumpHeight
  • 19.5% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 46.25%
  • MezResist(Held) 46.25%
  • MezResist(Immobilized) 46.25%
  • MezResist(Sleep) 46.25%
  • MezResist(Stunned) 46.25%
  • MezResist(Terrorized) 46.25%
  • MezResist(Teleport) 100% (20% chance)
  • 16.5% (0.28 End/sec) Recovery
  • 32% (1.61 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 15.5% Resistance(Smashing)
  • 15.5% Resistance(Lethal)
  • 26.75% Resistance(Fire)
  • 26.75% Resistance(Cold)
  • 9.5% Resistance(Toxic)
  • 9.5% Resistance(Psionic)
  • 8% Resistance(Energy)
  • 8% Resistance(Negative)
  • 19.5% SpeedRunning

 

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