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Build review request - fire / shield / soul scrapper


EnjoyTheJourney

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Here is a build I'm currently running, still fairly early into incarnates. Shadow meld helps a *lot* for avoiding cascading defense failure and the snipe is helpful for hard targets. Damage seems good overall and survivability seems to also be in a good place. 

 

The goal will be to team up for incarnate content (no interst in soloing it) and other fun TFs. Toward the end, for the destiny incarnate pick rebirth radial, ageless radial, and barrier core are all under consideration. Each has their strong and weak points. I'm currently building up ageless radial for the endless end and debuff resistance. I might also get rebirth radial and swap between them, depending on mob types in particular missions / TFs. 

 

For the interface incarnate pick I went for diamagnetic, which will hopefully not overstack with other teammates' picks for interface (ie: hopefully it ends up counting, instead of being wasted). That gives away an opportunity for more damage through a DOT. But, survivability should be improved at least somewhat, both solo and in teams. 

 

The weakest point of the build is energy / neg energy resistances. Given the ubiquity of energy damage in endgame that's not a preferred state. But, I'm not certain whether or how to reconfigure the build to boost them up without giving up something important along the way. 

 

Feedback is welcome!

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Inferno at Midnight: Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Dmg/EndRdx/Acc/Rchg(3), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Rchg/HoldProc(5)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(9), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(11), Rct-Def/EndRdx/Rchg(11)
Level 2: Battle Agility -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(7), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(25), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(27)
Level 4: True Grit -- UnbGrd-Max HP%(A), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(21), NmnCnv-Regen/Rcvry+(21), NmnCnv-Heal(23)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17)
Level 8: Cremate -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(13), SprCrtStr-Acc/Dmg/Rchg(13), SprCrtStr-Dmg/EndRdx/Rchg(15), SprCrtStr-Acc/Dmg/EndRdx/Rchg(15), SprCrtStr-Rchg/+50% Crit(17)
Level 10: Active Defense -- EndRdx-I(A)
Level 12: Kick -- Empty(A)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33), Ags-Psi/Status(43)
Level 16: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(29), RedFrt-EndRdx/Rchg(29), RedFrt-Def/EndRdx/Rchg(31), RedFrt-Def(31), RedFrt-EndRdx(31)
Level 18: Fire Sword Circle -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Breath of Fire -- Rgn-Knock%(A), Rgn-Dmg(33), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(34), Rgn-Dmg/EndRdx(34), Rgn-Acc/Rchg(36)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 26: Incinerate -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(36), SprScrStr-Acc/Dmg/Rchg(43), SprScrStr-Dmg/EndRdx/Rchg(50), SprScrStr-Acc/Dmg/EndRdx/Rchg(50), SprScrStr-Rchg/+Crit(50)
Level 28: Against All Odds -- EndRdx-I(A)
Level 30: Build Up -- AdjTrg-ToHit/Rchg(A)
Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 35: Shield Charge -- Arm-Dam%(A), Arm-Dmg(36), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(40)
Level 38: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(39), StnoftheM-Dmg/ActRdx/Rchg(39), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Dam%(40), StnoftheM-Acc/ActRdx/Rng(40)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 47: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 49: One with the Shield -- ImpArm-ResPsi(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(46), Mrc-Heal/EndRdx/Rchg(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(48), PrfShf-End%(48)
Level 50: Musculature Core Paragon 
Level 50: Void Radial Final Judgement 
Level 50: Diamagnetic Core Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Assault Total Radial Graft 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Ageless Radial Epiphany 
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Edited by EnjoyTheJourney
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