cohRock Posted August 8, 2020 Posted August 8, 2020 (edited) My guy is a 35 psy/willpower sentinel. Was running Unity Plague Arc with a team of 6. Diff set to +3 because arc capped at 34. We had a great mix of powers. This allowed my guy to feel really powerful. Scenario large group of devouring earth all my armors up tank runs in and others start attacking I activate Aim and run in PBAoE Psychic Wail TargAoE Psionic Tornado back up and use cone Psychic Scream Result most foes dead (with significant contribution from others, yes) my guy barely damaged I'm sure a psychic blaster would have done more damage, but it felt pretty darn powerful to me. And I could run into the center of crowds with little to no concern of damage, mez, or knockback. The one negative in the arc is the series of go-talk-tos just before finale mission. Team leader has to speak with the signature heroes in zones Atlas thru Founders Falls (I think there were 8 ) while rest of team has to wait. Edited August 8, 2020 by cohRock -- Rock
Floridian Posted October 17, 2020 Posted October 17, 2020 I made a psy/willpower sentinel last night, and it definitely hit the ground strong. The sturdiness of being a Sentinel seems to help with the longer cast times... being stuck mid-animation isn't quite so painful. I'm looking forward to seeing how it does throughout.
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