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Posted (edited)

Sonic Attack Shriek has two different animation styles: shouting and using your hand to project the noise.  The alternate Shriek animation (hand) is causing my character to lock in place until the animation finishes completely, unlike the default animation.  During this extra time I cannot move and other powers can't activate.  The difference between the two is close to a second and can be a major issue in some fights, especially since Shriek is supposed to be the quick weak attack.

 

On a possibly related note, Shout is using the incorrect animation for its alternate animation.  Where the "bellow" animation used to be (or is supposed to be) your character stepping forward a bit, its currently using the same "hand out" animation that Shriek's alternate animation uses.  Unlike Shriek, there is no noticeable difference in power casting time.

 

Just another note, this is happening as a Blaster.  Not sure if this animation issue is also applying to Defenders, Corrupters or Sentinels.

Edited by ZorkNemesis

Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

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