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Posted (edited)

hi tankers !

 

I am not finding a lot any BIo/Katana builds,. and forum lurking only goes so far towards knowledge. I am not an experienced tanker.

I'd like sage advice and wise counsel on the probable future for this guy with this build. Are there bad guys I flat out won't be able to tank ?

Edit: after more lurking I went for more resists

Edit edit: resists get better but not 90% across the board

Edit edit edit: posting here really got me working on this thing 😜

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Pino: Level 50 Natural Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Katana
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Inexhaustible -- HrmHln-Heal/EndRdx(A), HrmHln-Heal/Rchg(11), HrmHln-Heal(11)
Level 1: Sting of the Wasp -- AchHee-ResDeb%(A)
Level 2: Hardened Carapace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam(3), ImpArm-ResDam/Rchg(5), ImpArm-ResPsi(5)
Level 4: Environmental Modification -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/Rchg(7), GifoftheA-Def(7), GifoftheA-EndRdx/Rchg(9), GifoftheA-Def/EndRdx/Rchg(9), ShlWal-ResDam/Re TP(15)
Level 6: Adaptation 
Level 8: Ablative Carapace -- HrmHln-Heal/EndRdx(A), HrmHln-Heal(13), HrmHln-Heal/EndRdx/Rchg(13)
Level 10: Dragon's Roar -- PrfZng-Dam%(A)
Level 12: Super Jump -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(15)
Level 14: Combat Jumping -- GifoftheA-Def/EndRdx(A), GifoftheA-Run+(34), GifoftheA-Def(39), GifoftheA-EndRdx/Rchg(39), GifoftheA-Def/Rchg(40), GifoftheA-Def/EndRdx/Rchg(40)
Level 16: Spring Attack -- Arm-Acc/Rchg(A), Arm-Dmg/Rchg(17), SprAvl-Acc/Dmg(17), SprAvl-Dmg/EndRdx(33), SprAvl-Rchg/KDProc(33), Arm-Dam%(33)
Level 18: Evolving Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam(19), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-Max HP%(31)
Level 20: DNA Siphon -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(21), TchoftheN-Heal(21), TchoftheN-Heal/HP/Regen/Rchg(27), TchoftheN-Acc/EndRdx/Rchg(29), TchoftheN-%Dam(39)
Level 22: Divine Avalanche -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(23), SprGntFis-Dmg/EndRdx/Rchg(23), SprGntFis-Acc/Dmg/Rchg(25), SprGntFis-Rchg/+Absorb(25), SprGntFis-Acc/Dmg/EndRdx/Rchg(27)
Level 24: Flashing Steel -- TchofLadG-%Dam(A)
Level 26: Genetic Contamination -- SprMghoft-Rchg/Res%(A), SprMghoft-Dmg/Rchg(29), SprMghoft-Acc/Dmg(34), SprMghoft-Acc/Dmg/Rchg(34), SprMghoft-Dmg/EndRdx/Rchg(46)
Level 28: The Lotus Drops -- AchHee-ResDeb%(A)
Level 30: Kick -- Empty(A)
Level 32: Parasitic Aura -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(36), TchoftheN-Acc/Heal(36), TchoftheN-%Dam(37), TchoftheN-Heal/HP/Regen/Rchg(37), TchoftheN-Heal(37)
Level 35: Gloom -- DmpSpr-Rchg(A), DmpSpr-ToHitDeb/Rchg/EndRdx(36), DmpSpr-Rchg/EndRdx(40), DmpSpr-ToHitDeb/Rchg(43)
Level 38: Golden Dragonfly -- AchHee-ResDeb%(A)
Level 41: Darkest Night -- DmpSpr-Rchg(A), DmpSpr-ToHitDeb/EndRdx(42), DmpSpr-ToHitDeb/Rchg/EndRdx(42), DmpSpr-ToHitDeb/Rchg(42), DmpSpr-Rchg/EndRdx(43), DmpSpr-ToHitDeb(43)
Level 44: Tough -- ImpArm-ResDam/Rchg(A), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-ResDam(45), StdPrt-ResDam/Def+(45), ImpArm-ResDam/EndRdx(46), ImpArm-ResPsi(46)
Level 47: Weave -- GifoftheA-Def(A), GifoftheA-Def/EndRdx(48), GifoftheA-Def/Rchg(48), GifoftheA-Def/EndRdx/Rchg(48), GifoftheA-EndRdx/Rchg(50)
Level 49: Soaring Dragon -- AnlWkn-Acc/DefDeb(A), AnlWkn-Acc/Rchg(50), AnlWkn-Acc/Rchg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A)
Level 6: Defensive Adaptation 
Level 6: Efficient Adaptation 
Level 6: Offensive Adaptation 
------------

 

Totals are with Defensive adaptation 'on'

 

 

 

 

 

 

 

Pino totals.png

Edited by Vitaman
learned about resist vs def
  • Like 1

'That's not red paint' - Psybotic, Psi/EA/Psi Sentinel on Torchbearer (Retired)

Current MIDS

'Stand up and Fight!'- Exhortionist, Fiery/Energy/Energy Tanker 

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