Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted

Hatted Cat just hit 50 so I thought now would be a fun time to post a bit about the build. Might be useful to others considering an Illusionist. And he's been a lot of fun to play!

First things first, here he is with all his Seuss-themed pets:

 

HattedCatPets.thumb.jpg.2b636e2ae4c7721d30c65f68ed16f2a6.jpg

While leveling, I focused mostly on putting slots/powers into offense, because control naturally has plenty of damage mitigation. That's not to say I had a lot of damage output, but I was able to solo regular missions easily enough. I did standard +0/x1 difficulty up until L22, then once I was able to slot L25 enhancements went up to +1/x1. Here's the level 25 build, which I used up until L47, adding slots to damage powers and taking the most interesting other powers (yay Phantasm) along the way.

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Hatted Cat-25: Level 49 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Blind -- Prl-Acc/Rchg(A), Prl-EndRdx/Hold(3), Prl-Hold/Rng(11), Prl-Acc/Hold/Rchg(11)
Level 1: Radiant Aura -- HrmHln-Heal/EndRdx(A), HrmHln-Heal/Rchg(5), HrmHln-Heal/EndRdx/Rchg(5), Heal-I(27)
Level 2: Spectral Wounds -- Acc-I(A), RechRdx-I(3), Dmg-I(17), Dmg-I(21)
Level 4: Super Speed -- BlsoftheZ-ResKB(A)
Level 6: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Deceive -- BfdAur-Acc/Rchg(A), BfdAur-Acc/Conf/Rchg(13), Conf-I(13)
Level 12: Enervating Field -- EndRdx-I(A)
Level 14: Flash -- Prl-Acc/Rchg(A), Prl-EndRdx/Hold(15), Prl-Hold/Rng(15), Prl-Acc/Hold/Rchg(17)
Level 16: Radiation Infection -- EndRdx-I(A)
Level 18: Phantom Army -- CaltoArm-Acc/Rchg(A), CaltoArm-Dmg/EndRdx(19), CaltoArm-Acc/Dmg/Rchg(19), RechRdx-I(21), RechRdx-I(29), Dmg-I(29)
Level 20: Mutation -- RechRdx-I(A)
Level 22: Lingering Radiation -- RechRdx-I(A)
Level 24: Maneuvers -- Krm-Def/EndRdx(A), Krm-Def/Rchg(25), Krm-ResKB(25), DefBuff-I(27)
Level 26: Tactics -- EndRdx-I(A)
Level 28: Vengeance -- DefBuff-I(A)
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(23)
------------

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1063;479;958;HEX;|
|78DA8D92CB4F1A5114C6EF0C500444988215111B5F4D9A3692DAC7DA547C26BE5D6|
|8DA85B991AB4C320E64E692E8D2BFA48FA4DBFE456D5A172EFB58D9EEF00CE70326|
|B0F126E49BF33BDFB973E670B62E9687BFAE5D2D0A235B71A4EF1F57EAAEF6EA8EA|
|3BCF8B6D44D4F3A824E7A5D6AADAA5315A9E75FBE891399ED193B35E50DC769FA76|
|DDED80999067A9797A5ADE97555BEAC0B1726EFB81D5DA706BCA53AE2E771E92BB7|
|5BAEAA0A15435D37EDC54B2AA3CBF6637D2ED78D53EAB69DB3D4B71E404A1B5D2B0|
|4F28E3A9E32DE96BE55D16A8C727F4FB68089C56441C5250880AF38835F90EFA9E7|
|53BEC5D64167D0B5D622DCE89B67EA0D080D72832339FB3662759F3D0591A5884BD|
|22F2CD6CB35D2A8E313363A87BD0A733541787270E36D4A79FE89E043C896BEE71F|
|8065A62CF1E8529BC3F35CDEC33B134FA4F632E2398CB08E692C55C764832A8CFA0|
|FE0B318B59CCFACEDFF4F007F4276B1E3D963A8A79EC536D0EF7E5903B20360A360|
|A66D1C78FA1C7B15B66857FD0FFACC5C7AC39F28EA37E1C3DE6894D804DC0D7BAE7|
|2945BBBB2004FEDFC91E6B3D0BE78302F162802C0C905703E4F500D90C880192C0B|
|644BBDB260C4C2791ED6E55EB5792F2A831E639FF27CCB0B5BFC3EC29B3BF3D661A|
|53CC1EF5E91DEAE5CCDA|
|-------------------------------------------------------------------|


I decided to take the Leviathan mastery patron pool, because theme (there's a fish in Cat in the Hat, after all) and also because I really like the Water Spout on a controller. At L47, I respeced into this final build (minus the purple set, which I slotted at 50).

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Hatted Cat: Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Blind -- WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), WiloftheC-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(7), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(9), WiloftheC-Rchg/Dam%(9)
Level 1: Radiant Aura -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(13), DctWnd-Heal/EndRdx/Rchg(13), DctWnd-Heal(37), DctWnd-Rchg(39)
Level 2: Deceive -- CrcPrs-Conf/Rchg(A), CrcPrs-Acc/Conf/Rchg(19), CrcPrs-Acc/Rchg(19), CrcPrs-Conf/EndRdx(21), CrcPrs-Conf%(21)
Level 4: Accelerate Metabolism -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/Acc/Rech(23), PreOptmz-EndMod/End/Rech(23)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 8: Spectral Wounds -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(11), Thn-Dmg/EndRdx/Rchg(11)
Level 10: Enervating Field -- EndRdx-I(A)
Level 12: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(40), DarWtcDsp-ToHitDeb/EndRdx(40), DarWtcDsp-Slow%(40)
Level 14: Flash -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprOvrPrs-EndRdx/Rchg(15), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprOvrPrs-Rchg/Energy Font(17)
Level 16: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(34), BlsoftheZ-ResKB(36)
Level 18: Phantom Army -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(25), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-EndRdx/Dmg/Rchg(33), CaltoArm-Acc/Rchg(33), CaltoArm-Acc/Dmg/Rchg(33)
Level 20: Mutation -- RechRdx-I(A)
Level 22: Lingering Radiation -- RechRdx-I(A)
Level 24: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def(27), LucoftheG-Def/Rchg+(29), ShlWal-ResDam/Re TP(29), Rct-ResDam%(34)
Level 26: Superior Invisibility -- LucoftheG-Def/Rchg+(A)
Level 28: Group Invisibility -- LucoftheG-Def/Rchg+(A)
Level 30: Spectral Terror -- GlmoftheA-EndRdx/Fear(A), GlmoftheA-Acc/EndRdx(31), GlmoftheA-Fear/Rng(31), GlmoftheA-Acc/Fear/Rchg(34), GlmoftheA-Dam%(37)
Level 32: Phantasm -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(37)
Level 35: Fallout -- DarWtcDsp-ToHitDeb/Rchg(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), DarWtcDsp-Rchg/EndRdx(39), DarWtcDsp-Slow%(46)
Level 38: EM Pulse -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(43), BslGaz-EndRdx/Rchg/Hold(43), BslGaz-Acc/EndRdx/Rchg/Hold(43)
Level 41: Water Spout -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(46), RechRdx-I(46)
Level 44: Shark Skin -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(48), StdPrt-ResDam/Def+(48), GldArm-3defTpProc(50)
Level 47: Summon Coralax -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(50)
Level 49: Burnout -- RechRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(3), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(3), PrfShf-EndMod/Acc(5), PrfShf-End%(5)
------------

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1515;704;1408;HEX;|
|78DA6593DB4E13511486F74C5BA105A4955339147A808A2085AAF72696AA048A089|
|13BA9231DEC24A56DA683C14B63F40134D12B83E2E9CE1B23A0BE8611A3A0BC0082|
|A2894493BA66D68F6DD2499AAFF3CFBFF65E87BD138BC3B52FCFDD3C2D24772CA31|
|40AC9582E6BE8B94C46D5AB130B866268B9ACA0C7755E310C35E58F294615BD864A|
|B68388C84826B35020FB81102CF39C59989B8B4C2A29CD5A30199FD70AA6D533924|
|DABBA9A3522077F5C13395A6A2AAFAAA97AEBEF98AAA454BD90D6F28DD67B7C31AF|
|EADA3C59ADA56A2CF16C46BB9636FCF1BC361B19CECD6B59C5C8E9C931F53AED975|
|6B2C984523054FD869732EFA1DF2349E029DAC58C4D88A85D1C4A820AB3FA2A38CB|
|1C2F8F19952CAD36018E33BB2F30C313CCC7040931D265D9D28ECC804966E315506|
|19AA1362BA828DBF6ED96D6FC07FCCB0CD2081CEC911CFDC2D2BCE012E955BCA75C|
|F59035D712B8CCBC481E277B8433C09A997A0D6BB69A15CEE5E81AF8167CC75C266|
|F1DEAAAF3724E875BC136A6BB03F4314394543DF2AAFFC4EB043E33431BCC67B4AE|
|873D0ECF0E6BDEEFCCCE1F4CFF1EB849A4BDFD5BCC498A6D404D0DE8C514694DD09|
|AA079288F16EE9DA3C5CD736A6B001B991D4DE028CF3EB0C77C42722BD66B85E729|
|A11D5A3BB4E7041FFAE3DB60AD7313FCC20C7CC599D962BE2074A1FF5DBBE80B6A0|
|FA1F66ED47E89BC417883ABAC8531ABF01BE60066352DF19937BD3DEF49A379F47D|
|00D7C18FCC5B54662FFADFFB8AFB75EC35B802AE3207D640F4F536C5F6A3AFFD3FB|
|95FC77F81BF9983FBA03900DA2F7A82DFEF1022C83182B90FA2F6286A8FA276B959|
|8821F47B087B9B470D77538836D67C25ADD857FEBD488F18AA50A215CAC90AE5548|
|532662A1214276EB0FDFFAD17123274BAE956239B6D177D478C34C0DF774A9A2C05|
|B82BF236BA37CD27E45B795C2FC7ED96349B74171DBAC7B4DF071F30FF01D65EF8A|
|F|
|-------------------------------------------------------------------|


It's not totally optimized. You can get a lot better defense out of some of the other patron/epic pools, and Fallout isn't really all that useful. But it's good enough for me, and I like occasionally blowing up the corpses of my teammates.

The IOs here cost me about 275 million influence, though almost half that was just three sets: the purple confuse set and the two Controller AT sets. If you replaced those with just SOs, you'd have a very affordable build that has about 90% of the benefits...mainly you'd lose a few seconds on Phantom Army/Hasten/Accelerate Metabolism recharge time.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...