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Posted (edited)

Still struggling with Dominators slightly and decided to give a Fire/NRG a go with a shotgunning Power Push and the melee attacks. 

 

Feedback welcome. As per my usual weird rules: no Purples and no Winters. 

 

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Energy Assault
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Char -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(48)
Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(9), Dcm-Dmg/Rchg(15), Dcm-Acc/EndRdx/Rchg(34), Dcm-Acc/Dmg/Rchg(36)
Level 2: Bone Smasher -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx/Rchg(31), CrsImp-Acc/Dmg(31)
Level 4: Power Push -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Acc/Dmg/EndRdx(11), OvrFrc-Dam/KB(13), ExpStr-Dam%(13), FrcFdb-Rechg%(15)
Level 6: Kick -- Empty(A)
Level 8: Hot Feet -- Obl-Dmg(A), Obl-%Dam(17), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(25), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(27)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 12: Flashfire -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(7), Stp-Acc/EndRdx(7), Stp-Stun/Rng(46), Stp-Acc/Stun/Rchg(48)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 16: Power Up -- RechRdx-I(A)
Level 18: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(19), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(36)
Level 20: Whirling Hands -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(31)
Level 22: Stealth -- LucoftheG-Def/Rchg+(A)
Level 24: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam(39), UnbGrd-Max HP%(39), GldArm-3defTpProc(39)
Level 26: Bonfire -- SuddAcc--KB/+KD(A), Artl-Acc/Dam/Rech(40), Artl-Dam/Rech(40), Artl-End/Rech/Rng(40)
Level 28: Total Focus -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(37), CrsImp-Acc/Dmg(43)
Level 30: Super Speed -- Clr-Stlth(A)
Level 32: Fire Imps -- ExpRnf-Dmg/EndRdx(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Acc/Rchg(33), ExpRnf-+Res(Pets)(34), ExpRnf-EndRdx/Dmg/Rchg(50)
Level 35: Sniper Blast -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(43), StnoftheM-Acc/ActRdx/Rng(43), StnoftheM-Dmg/EndRdx/Rchg(46), StnoftheM-Dmg/ActRdx/Rchg(48)
Level 38: Sleet -- RechRdx-I(A), RechRdx-I(37)
Level 41: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(42), StdPrt-ResDam/Def+(42)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 47: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(45), Artl-Dam/Rech(45), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(45), Artl-End/Rech/Rng(46)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
------------

 

 

Edited by Carnifax
Posted (edited)

Rejigged version in light of the animation times in Mids being out of date. Dropped Hibernate and emptied Power Bolt (basically ignoring it) which lets me get Burst and Ice Storm and keep my melee attacks. 

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Energy Assault
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Char -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(48)
Level 1: Power Bolt -- Acc-I(A)
Level 2: Bone Smasher -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx/Rchg(31), CrsImp-Acc/Dmg(31)
Level 4: Power Push -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Acc/Dmg/EndRdx(11), OvrFrc-Dam/KB(13), ExpStr-Dam%(13), FrcFdb-Rechg%(15)
Level 6: Kick -- Empty(A)
Level 8: Hot Feet -- Obl-Dmg(A), Obl-%Dam(17), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(25), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(27)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 12: Flashfire -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(7), Stp-Acc/EndRdx(7), Stp-Stun/Rng(46), Stp-Acc/Stun/Rchg(48)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 16: Power Up -- RechRdx-I(A)
Level 18: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(19), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(36)
Level 20: Whirling Hands -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(31)
Level 22: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam(39), UnbGrd-Max HP%(39), GldArm-3defTpProc(39)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 26: Bonfire -- SuddAcc--KB/+KD(A), Artl-Acc/Dam/Rech(40), Artl-Dam/Rech(40), Artl-End/Rech/Rng(40)
Level 28: Total Focus -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(37), CrsImp-Acc/Dmg(43), Hct-Dam%(45)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A)
Level 32: Fire Imps -- ExpRnf-Dmg/EndRdx(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Acc/Rchg(33), ExpRnf-+Res(Pets)(34), ExpRnf-EndRdx/Dmg/Rchg(50)
Level 35: Sniper Blast -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(43), StnoftheM-Acc/ActRdx/Rng(43), StnoftheM-Dmg/EndRdx/Rchg(46), StnoftheM-Dmg/ActRdx/Rchg(48)
Level 38: Power Burst -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(9), Dcm-Dmg/Rchg(15), Dcm-Acc/EndRdx/Rchg(34), Dcm-Acc/Dmg/Rchg(36)
Level 41: Sleet -- RechRdx-I(A)
Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(42), StdPrt-ResDam/Def+(17)
Level 47: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(37), Artl-Dam/Rech(45), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(45), Artl-End/Rech/Rng(46)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
------------

Edited by Carnifax
  • Thanks 1

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