Tath99 Posted November 23, 2020 Posted November 23, 2020 The Hurl Power as used by the Animated Stone pet (on Earth Controller) is showing quirky behaviour. The damage being applied by a hit is at times(?) out of synch with the animation. Damage is being shown prior to animation completing / hurled missile completing trajectory. This, I would hazard a guess, is a combination of animation time, missile speed and possibly lag. Because the Hurl power is "out of synch" between its throw / projectile / damage number display it is hard to determine if a hit is successful / failure / bugged (hurl not hitting when it should). -- Is damage being incorrectly applied at the beginning of the power activation with no or poor representation of projectile delay?
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