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Posted

When AUTORUN 1 and +UP are combined in a bind string, the latter is interpreted as ++UP and a flying alt continues to rise. (And a running alt will continue to jump.)

 

I have done extensive testing of command ordering and combination, and it comes down to this pair, in any order or combination. Any attempt to have an alt "jump" and then start flying results in a continual rise from a latched UP command.

 

I hope a Dev has time to look at this and see if it's a simple parsing error that can be corrected. Thanks!

 

My example strings:

BUTTON4 "emote flypose1$$autorun 1$$powexectoggleon Fly$$+up"
BUTTON5 "autorun 0$$up 0$$powexectoggleoff Fly"

Clicking the mouse button 4 makes the alt jump into the air and then begin flying forward, a very useful travel-start. (It does require a second click to set the pose, but that has nothing to do with the problem—I've tested.) Button 5 cancels all motion and can drop the alt at a pinpoint location, also useful. However, the first button creates a "continual rise" problem that requires a very specific "UP" command, alone, to cancel without disturbing the auto-fly setup.

UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 
Posted

And an addendum: I don't know if it's just my client/setup or not, but +UP is bugged in several ways now.

 

I have used the following for years, both on Live and since first days on Homeecoming:

/bind MouseChord "+up"

... and it's terribly useful for one-handed zone travel, jumping or rising over obstacles.

 

Now, every time I zone (including mission entry./exit) my right mouse button, bound as default to CAMLOOK, triggers the bind and I jump until I at least click the left button.

So something has gone sideways in parsing +UP. A look-see would be appreciated...

UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 
Posted

And just another update, ALL of my alts now exhibit the "up on one mouse key" fault every time I zone. Something has changed/gone corkscrew with the parsing of up/+up in binds, and I think the fault was somewhat after the first I27 rollout.

UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 
Posted (edited)

@Shenanigunner try this.  I think it will fix things.

 

BUTTON4 "emote flypose1$$autorun 1$$powexectoggleon Fly$$up 1"

You'll need to cancel the "up 1" during flight with another vertical motion.  A quick press-and-release of default X ("+down") or SPACE ("+up") works.

 

The short 2 warnings for binds and macros:

  • Only use the prefix "+" on a single power, like in "+down" or "+up", not compounded with "$$" at all.
  • Be careful using the prefix "++" on powers in compound commands put together with "$$" (no spaces either side of "$$" or some commands might be misinterpreted).

 

The long and winding analysis in the spoiler:

  Reveal hidden contents
Edited by Jacke
Posted (edited)
  On 12/4/2020 at 4:31 AM, Jacke said:

@Shenanigunner try this.  I think it will fix things.

 

BUTTON4 "emote flypose1$$autorun 1$$powexectoggleon Fly$$up 1"

You'll need to cancel the "up 1" during flight with another vertical motion.  A quick press-and-release of default X ("+down") or SPACE ("+up") works.

Expand  

 

Thanks for all, but changing +up to up 1 just perpetuates the basic problem. What I WANT from the bind is for the alt to jump up before starting forward-fly. it should work. With one flaw, it DOES work: the alt jumps I(up and away from obstacles) but the +up is then being interpreted as up 1, a latched "go up" command instead of a "jump once" command.

 

I maintain that this is a new bug because my longstanding bind of +up on MouseChord has always worked perfectly (rise or jump whenever I chord)... and now, whenever I zone, pressing either mouse button triggers a jump until I press both. New (flawed) behavior, and I suspect at the root of it is why the simple "jump to fly" bind isn't working right.

 

As it is, I already have to hit the "Fly travel" button and then do a quick MouseChord to stop the perpetual rise. Alternate means of doing all that don't really solve the issue.

 

Edited by Shenanigunner

UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 
Posted (edited)
  On 12/4/2020 at 6:32 PM, Shenanigunner said:

Thanks for all, but changing +up to up 1 just perpetuates the basic problem. What I WANT from the bind is for the alt to jump up before starting forward-fly. it should work.

Expand  

 

@Shenanigunner, you can curse the darkness.  Or you can find a way to light a candle.

 

I still looked for a solution for you and found out a bit more what is happening.  First the solution I found.

BUTTON4 "emote flypose1$$autorun 1$$powexectoggleon Fly$$++up"

Press and release BUTTON4 the first time to jump up and fly.  Press and release BUTTON4 a second time to stop the rise.  A third press-and-release starts rising again, a fourth stops rising, etc.

 

More details in the spoiler.

  Reveal hidden contents

 

 

Edited by Jacke
Posted (edited)
  On 12/4/2020 at 10:02 PM, Jacke said:

 

@Shenanigunner, you can curse the darkness.  Or you can find a way to light a candle.

 

I still looked for a solution for you and found out a bit more what is happening.  First the solution I found.

BUTTON4 "emote flypose1$$autorun 1$$powexectoggleon Fly$$++up"

Press and release BUTTON4 the first time to jump up and fly.  Press and release BUTTON4 a second time to stop the rise.  A third press-and-release starts rising again, a fourth stops rising, etc.

 

Expand  

 

I really, thoroughly appreciate the help but —

 

  1. I know more about binds and macros than probably 99% of the community.
  2. I HAVE a solution that goes "up" on one key and stops rising on another. I don't need another.
  3. I want a solution that works the way the commands USUALLY work in most combinations: to start with one (1) jump up and then do no more "up" movement except as I otherwise command, without having to cancel a latched "up" state. While we're at it, the same dev fix will probably cure the NEW problem of each mouse key producing "up" when only the combination is supposed to... a condition that did not exist until the last week or two, sometime post I27.

 

Your very detailed answer simply gives another variation of what I am already accomplishing and don't want to. I may be cursing the darkness of a bad parsing problem, but I already have a candle. 🙂

Edited by Shenanigunner

UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 

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