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Posted

This is just for an overall build. I had never tried fire melee before and am actually sorry I took it. It is definitely missing something.  Any in put would be welcome.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Shiny Happy person: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Fiery Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(5)
Level 1: Scorch -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(7), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Rchg/Res%(11)
Level 2: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(13), GldArm-3defTpProc(15)
Level 4: Fire Sword -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(19), SprGntFis-Acc/Dmg/Rchg(19), SprGntFis-Dmg/EndRdx/Rchg(21), SprGntFis-Acc/Dmg/EndRdx/Rchg(21), SprGntFis-Rchg/+Absorb(23)
Level 6: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Max HP%(27)
Level 8: Death Shroud -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31)
Level 10: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(31), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(33)
Level 12: Dark Regeneration -- TchoftheN-Acc/Heal(A), TchoftheN-%Dam(33), TchoftheN-Acc/EndRdx/Heal/HP/Regen(34)
Level 14: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(34), Krm-ResKB(36)
Level 16: Super Speed -- Clr-Stlth(A)
Level 18: Breath of Fire -- Ann-Acc/Dmg(A), Ann-Acc/Dmg/Rchg(36), Ann-Acc/Dmg/EndRdx(36), Ann-Acc/Dmg/EndRdx/Rchg(37), Ann-ResDeb%(37), OvrFrc-Dam/KB(50)
Level 20: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(37), Ksm-ToHit+(39), Krm-ResKB(39)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(40)
Level 26: Taunt -- PrfZng-Dam%(A)
Level 28: Fire Sword Circle -- Arm-Dmg(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/EndRdx(42), Arm-Dam%(42)
Level 30: Kick -- Empty(A)
Level 32: Soul Transfer -- AbsAmz-Acc/Stun/Rchg(A)
Level 35: Incinerate -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43)
Level 38: Greater Fire Sword -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46)
Level 41: Tough -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx(46)
Level 44: Focused Accuracy -- EndRdx-I(A), EndRdx-I(46)
Level 47: Weave -- Rct-Def(A), Rct-Def/EndRdx(48), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(48), Rct-Def/EndRdx/Rchg(50), Rct-ResDam%(50)
Level 49: Physical Perfection -- Mrc-Rcvry+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(17), PrfShf-End%(17)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Pyronic Core Final Judgement 
Level 50: Degenerative Radial Flawless Interface 
Level 50: Clockwork Core Superior Ally 
Level 50: Ageless Core Epiphany 
Level 50: Assault Radial Embodiment 
Level 50: Musculature Core Paragon 
------------

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Posted (edited)

Only problem I can see with this build is that it has way too much accuracy, Tactics, Focused Accuracy in addition to the Hecatomb, Armageddon and touch of the nictus set bonuses is overkill. I will usually just use Tactics if I am making a budget build that doesn't have the purple sets with +15% Acc and will rarely if ever even have to think that accuracy is a thing in this game
Focused Accuracy is a massive endurance drain for little gain in the end.

Here is how I would change it while keeping your power pool choices:
Dropped Tactics for Assault
Removed Focused Accuracy for Conserve Power. Focused Accuracy, IMO shouldn't be used at all it's too expensive for what little gain it gives, CP, while not especially useful is at least situationally useful when fighting Freakshow and Malta or other such enemies that drain endurance
Added a slot to Dark Embrace to get the 2pcs set bonus for Steadfast Protection +end regen and removed a KB prot from Maneuvers to stay at 12
Added 2 slots to Tough to get more S/L Def with 4pcs Unbreakable Guard set bonus

Dropped Kismet from Maneuvers and changed Red Fortune io in it to LotG to get the set bonus (same def/end type IO)
Changed Red Fortune in Cloak of Darkness for LotG set bonuses (same IO types def and def/end)
Added last remaining slot to Fire Sword Circle for Fury of the Gladiator -res proc

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Shiny Happy person: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Fiery Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(5), StdPrt-ResKB(40)
Level 1: Scorch -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(7), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Rchg/Res%(11)
Level 2: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(13), GldArm-3defTpProc(15)
Level 4: Fire Sword -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(19), SprGntFis-Acc/Dmg/Rchg(19), SprGntFis-Dmg/EndRdx/Rchg(21), SprGntFis-Acc/Dmg/EndRdx/Rchg(21), SprGntFis-Rchg/+Absorb(23)
Level 6: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Max HP%(27)
Level 8: Death Shroud -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31)
Level 10: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(31), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(33)
Level 12: Dark Regeneration -- TchoftheN-Acc/Heal(A), TchoftheN-%Dam(33), TchoftheN-Acc/EndRdx/Heal/HP/Regen(34)
Level 14: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(34), Krm-ResKB(36)
Level 16: Super Speed -- Clr-Stlth(A)
Level 18: Breath of Fire -- Ann-Acc/Dmg(A), Ann-Acc/Dmg/Rchg(36), Ann-Acc/Dmg/EndRdx(36), Ann-Acc/Dmg/EndRdx/Rchg(37), Ann-ResDeb%(37), OvrFrc-Dam/KB(50)
Level 20: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 24: Assault -- EndRdx-I(A)
Level 26: Taunt -- PrfZng-Dam%(A)
Level 28: Fire Sword Circle -- Arm-Dmg(A), FuroftheG-ResDeb%(39), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/EndRdx(42), Arm-Dam%(42)
Level 30: Kick -- Empty(A)
Level 32: Soul Transfer -- AbsAmz-Acc/Stun/Rchg(A)
Level 35: Incinerate -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43)
Level 38: Greater Fire Sword -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46)
Level 41: Tough -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-EndRdx/Rchg(50)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Weave -- Rct-Def(A), Rct-Def/EndRdx(48), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(48), Rct-Def/EndRdx/Rchg(50), Rct-ResDam%(39)
Level 49: Physical Perfection -- Mrc-Rcvry+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(17), PrfShf-End%(17)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Pyronic Core Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Clockwork Core Superior Ally
Level 50: Ageless Core Epiphany
Level 50: Assault Radial Embodiment
Level 50: Musculature Core Paragon
------------

 

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Edited by Seigmoraig
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