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Posted (edited)

Here's mine. Great character. Note that if the Winters Sets are too expensive for you a set of 4 Kinetics Combat in Fire Sword (and one random Acc/Dam from somewhere else) and an Oblit in Burn will work nearly as well. 

 

One thing I do is add PBAOE macros for Ice Storm and Blizzard like

 

/macro IS "powexec_location self Ice Storm"

/macro BL "powexec_location self Blizzard"

 

Makes it a lot easier to drop them on top of my self mid-combat. 

 

Hero Plan by Mids' Reborn : Hero Designer 3.0.1.9
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Thermodynamic Flux: Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Fire Manipulation
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Ice Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Ring of Fire -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(23), Thn-Acc/Dmg/Rchg(25), Thn-Acc/Dmg/EndRdx(25), Thn-Dmg/EndRdx/Rchg(48)
Level 2: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/Rchg(19), SprBlsCol-Rchg/HoldProc(19)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 6: Super Jump -- BlsoftheZ-ResKB(A)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 10: Fire Sword Circle -- Obl-Dmg/Rchg(A), Obl-Acc/Rchg(13), Obl-Dmg(13), Obl-Acc/Dmg/Rchg(15), Obl-Acc/Dmg/EndRdx/Rchg(15), Obl-%Dam(21)
Level 12: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(36), PstBls-Dmg/Rng(40), PstBls-Acc/Dmg/EndRdx(40)
Level 14: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(9), Thn-Dmg/EndRdx(33), Thn-Acc/Dmg/Rchg(33), Thn-Dmg/EndRdx/Rchg(42)
Level 16: Build Up -- RechRdx-I(A)
Level 18: Bitter Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx/Rchg(11), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36)
Level 20: Cauterizing Aura -- Heal-I(A), EndMod-I(45), EndMod-I(46)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39)
Level 26: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(33)
Level 28: Consume -- PrfShf-EndMod/Rchg(A), EffAdp-EndMod/Rchg(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31)
Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/EndRdx(43), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(46)
Level 35: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(39)
Level 38: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(42)
Level 41: Hot Feet -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(50), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 44: Web Envelope -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(11), EnfOpr-Immob/Rng(31), EnfOpr-Acc/Immob/Rchg(31), EnfOpr-Acc/EndRdx(45), EnfOpr-Acc/Immob(48)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 49: Tactics -- ToHit(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Agility Core Paragon 
Level 1: Momentum 
------------

 

Edited by Carnifax

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