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Wild Fortress VFX Not Persisting If Customized


fiend

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Issue 27 patch notes indicated that wild fortress leaves now should stay as long as the toggle is active:

 

spacer.png

 

However, in-game, if you customize the color (show floaters or no, both are affected), it does not stay active. Persisting VFX are only visible if you're using the original uncustomized setting.

spacer.png <-- customized to be purple (fade-away visible)

spacer.png <-- uncustomized (doesn't disappear)

 

While this did make me realize the original leaves actually look pretty cool when they persist while using a somewhat natural color palette, I still thought it'd be worth bringing up!

Edited by fiend
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