Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted (edited)

Hey guys.

It's been ...years since I have posted a build.

I'd like some suggestions and improvements for my Fire/Dev Blaster, for endgame content.

 

I built it for Ranged defense. Currently around 55% Ranged defense, for Incarnate Content.

I've read defense caps at 65% at Incarnate, is that correct?

 

Other than that, I tried reducing the endurance costs, especially with the passive Epic Pool power pick.

Recharge is nice, but I didn't go the Haste route. Should I?

 

Anyways, be gentle.

Thanks

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Devices
Power Pool: Leadership
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Munitions Mastery

Hero Profile:
------------
Level 1:    Fire Blast    
 (A) Accuracy/Damage
 (7) Damage/Endurance
 (9) Damage/Recharge
 (9) Accuracy/Damage/Endurance
 (11) Accuracy/Damage/Recharge
 (50) Damage/Endurance/Recharge


Level 1:    Toxic Web Grenade    
 (A) Empty


Level 2:    Fire Ball    
 (A) Accuracy/Damage
 (3) Damage/Endurance
 (3) Damage/Recharge
 (5) Accuracy/Damage/Recharge
 (5) Accuracy/Recharge/Range
 (7) Endurance/Recharge/Range


Level 4:    Maneuvers    
 (A) Defense/Increased Global Recharge Speed
 (11) Defense/Endurance
 (13) Defense


Level 6:    Taser    
 (A) Accuracy/Damage
 (15) Damage/Endurance
 (15) Damage/Recharge
 (17) Accuracy/Damage/Recharge
 (17) Accuracy/Damage/Endurance
 (19) Damage/Endurance/Recharge


Level 8:    Fire Breath    
 (A) Accuracy/Damage
 (19) Damage/Endurance
 (21) Damage/Recharge
 (21) Accuracy/Damage/Recharge
 (23) Accuracy/Recharge/Range
 (23) Endurance/Recharge/Range


Level 10:    Targeting Drone    
 (A) To Hit Buff
 (13) Chance for Build Up
 (25) To Hit Buff/Recharge
 (25) To Hit Buff/Recharge/Endurance
 (27) Recharge/Endurance
 (27) To Hit Buff/Endurance


Level 12:    Hover    
 (A) Defense/Increased Global Recharge Speed
 (29) Defense
 (31) Defense/Endurance


Level 14:    Assault    
 (A) Endurance Reduction IO


Level 16:    Boxing    
 (A) Empty


Level 18:    Blaze    
 (A) Damage
 (31) Damage/Recharge
 (33) Accuracy/Damage/Recharge
 (33) Accuracy/Recharge
 (33) Damage/Endurance
 (34) Chance of Damage(Negative)


Level 20:    Field Operative    
 (A) Defense/Increased Global Recharge Speed
 (31) EndMod/Recharge
 (34) EndMod/Accuracy/Endurance
 (34) EndMod/Endurance
 (36) EndMod/Endurance/Recharge


Level 22:    Tough    
 (A) Endurance Reduction IO


Level 24:    Weave    
 (A) Defense/Increased Global Recharge Speed
 (36) Defense/Endurance
 (36) Defense
 (45) Defense/Endurance/Recharge


Level 26:    Blazing Bolt    
 (A) Accuracy/Damage
 (29) Disorient Bonus
 (37) Damage/Endurance
 (39) Damage/Interrupt
 (39) Damage/Range
 (39) Damage/Recharge


Level 28:    Combat Jumping    
 (A) Defense/Increased Global Recharge Speed
 (40) Defense/Endurance
 (40) Defense


Level 30:    Aim    
 (A) Empty


Level 32:    Inferno    
 (A) Damage
 (37) Chance for Fire Damage
 (40) Damage/Endurance
 (42) Damage/Recharge
 (42) Accuracy/Damage/Recharge
 (43) Accuracy/Recharge


Level 35:    Body Armor    
 (A) Psionic/Status Resistance
 (46) Status Resistance
 (46) TP Protection +3% Def (All)
 (46) Resistance/+Def 3%


Level 38:    Smoke Grenade    
 (A) Recharge Reduction IO


Level 41:    Time Bomb    
 (A) Recharge/Chance for Fire Damage
 (42) Damage/Recharge
 (43) Accuracy/Damage
 (43) Accuracy/Damage/Recharge
 (45) Accuracy/Damage/Endurance/Recharge
 (45) Accuracy/Damage/Endurance


Level 44:    Surveillance    
 (A) Empty


Level 47:    Fly    
 (A) +Stealth


Level 49:    Afterburner    
 (A) Flight Speed IO


Level 1:    Defiance    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 2:    Swift    
 (A) Empty


Level 2:    Hurdle    
 (A) Empty


Level 2:    Health    
 (A) +Recovery
 (48) +Regeneration/+Recovery


Level 2:    Stamina    
 (A) Accuracy/Recharge
 (37) EndMod/Endurance
 (48) EndMod/Recharge
 (48) EndMod/Accuracy/Endurance
 (50) EndMod/Accuracy/Recharge
 (50) EndMod/Endurance/Recharge


Level 49:    Quick Form    
Level 50:    Agility Core Paragon    
------------
------------
Set Bonus Totals:
13.5% DamageBuff(Smashing)
13.5% DamageBuff(Lethal)
13.5% DamageBuff(Fire)
13.5% DamageBuff(Cold)
13.5% DamageBuff(Energy)
13.5% DamageBuff(Negative)
13.5% DamageBuff(Toxic)
13.5% DamageBuff(Psionic)
7.25% Defense(Smashing)
7.25% Defense(Lethal)
7.25% Defense(Fire)
7.25% Defense(Cold)
26.94% Defense(Energy)
26.94% Defense(Negative)
11% Defense(Psionic)
8.5% Defense(Melee)
34.75% Defense(Ranged)
8.5% Defense(AoE)
3.6% Max End
7.5% Enhancement(Range)
63% Enhancement(Accuracy)
70% Enhancement(RechargeTime)
19.5% SpeedFlying
149.1 HP (12.37%) HitPoints
19.5% JumpHeight
19.5% SpeedJumping
MezResist(Confused) 48.75%
MezResist(Held) 48.75%
MezResist(Immobilized) 48.75%
MezResist(Sleep) 48.75%
MezResist(Stunned) 48.75%
MezResist(Terrorized) 48.75%
MezResist(Teleport) 100% (20% chance)
12.5% (0.21 End/sec) Recovery
82% (4.12 HP/sec) Regeneration
3.75% Resistance(Smashing)
3.75% Resistance(Lethal)
9% Resistance(Fire)
9% Resistance(Cold)
12% Resistance(Toxic)
17% Resistance(Psionic)
19.5% SpeedRunning

------------
Set Bonuses:
Thunderstrike
(Fire Blast)
  2% (0.03 End/sec) Recovery
  2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  7% Enhancement(Accuracy)
  6% SpeedJumping, 6% JumpHeight, 6% SpeedFlying, 6% SpeedRunning
  2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)


Artillery
(Fire Ball)
  8% (0.4 HP/sec) Regeneration
  1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
  2% DamageBuff(All)
  9% Enhancement(Accuracy)
  3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)


Luck of the Gambler
(Maneuvers)
  10% (0.5 HP/sec) Regeneration
  13.55 HP (1.12%) HitPoints
  7.5% Enhancement(RechargeTime)


Thunderstrike
(Taser)
  2% (0.03 End/sec) Recovery
  2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  7% Enhancement(Accuracy)
  6% SpeedJumping, 6% JumpHeight, 6% SpeedFlying, 6% SpeedRunning
  2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)


Artillery
(Fire Breath)
  8% (0.4 HP/sec) Regeneration
  1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
  2% DamageBuff(All)
  9% Enhancement(Accuracy)
  3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)


Gaussian's Synchronized Fire-Control
(Targeting Drone)
  7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning
  22.59 HP (1.87%) HitPoints
  2.5% (0.04 End/sec) Recovery
  2.5% DamageBuff(All)
  2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)


Luck of the Gambler
(Hover)
  10% (0.5 HP/sec) Regeneration
  13.55 HP (1.12%) HitPoints
  7.5% Enhancement(RechargeTime)


Apocalypse
(Blaze)
  16% (0.8 HP/sec) Regeneration
  36.14 HP (3%) HitPoints
  4% DamageBuff(All)
  10% Enhancement(RechargeTime)
  5% Defense(Psionic)


Luck of the Gambler
(Field Operative)
  7.5% Enhancement(RechargeTime)


Preemptive Optimization
(Field Operative)
  1.8% Max End
  18.07 HP (1.5%) HitPoints
  3% Resistance(Toxic,Psionic), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%


Luck of the Gambler
(Weave)
  10% (0.5 HP/sec) Regeneration
  13.55 HP (1.12%) HitPoints
  9% Enhancement(Accuracy)
  7.5% Enhancement(RechargeTime)


Executioner's Contract
(Blazing Bolt)
  2% (0.03 End/sec) Recovery
  3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%
  10% (0.5 HP/sec) Regeneration
  3.75% Resistance(Smashing,Lethal), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25%
  3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


Luck of the Gambler
(Combat Jumping)
  10% (0.5 HP/sec) Regeneration
  13.55 HP (1.12%) HitPoints
  7.5% Enhancement(RechargeTime)


Armageddon
(Inferno)
  4% (0.07 End/sec) Recovery
  6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%
  15% Enhancement(Accuracy)
  10% Enhancement(RechargeTime)
  6% Resistance(Toxic,Psionic), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%


Aegis
(Body Armor)
  5% Resistance(Psionic)


Impervious Skin
(Body Armor)
  Status Resistance 7.5%


Gladiator's Armor
(Body Armor)
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance)


Steadfast Protection
(Body Armor)
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)


Blaster's Wrath
(Time Bomb)
  7% Enhancement(Accuracy)
  7.5% Enhancement(Range)
  3% DamageBuff(All)
  8.75% Enhancement(RechargeTime)
  3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)


Preemptive Optimization
(Stamina)
  1.8% Max End
  18.07 HP (1.5%) HitPoints
  3% Resistance(Toxic,Psionic), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%
  3.75% Enhancement(RechargeTime)
  3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)


 

 

Blaster - Fire Blast - Devices semhasten.mxd

Edited by BioFlame

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...