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Posted (edited)

I made a Psi/Dark Build and was looking for any advice or tweeks anyone could give. Thank you in advance.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Skunk Works: Level 50 Technology Scrapper
Primary Power Set: Psionic Melee
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Psi Blade -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7)
Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-EndRdx/Rchg(9), Ags-ResDam/EndRdx/Rchg(9), Ags-ResDam(11), StdPrt-ResDam/Def+(11)
Level 2: Death Shroud -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(13), ScrDrv-Dam%(13)
Level 4: Boxing -- RechRdx-I(A)
Level 6: Concentration -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(19), AdjTrg-ToHit/EndRdx/Rchg(21)
Level 8: Psi Blade Sweep -- Arm-Dmg(A), Arm-Dmg/Rchg(21), Arm-Acc/Dmg/Rchg(23), Arm-Acc/Rchg(23), Arm-Dmg/EndRdx(25), SprCrtStr-Rchg/+50% Crit(25)
Level 10: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(31)
Level 12: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(31), TtnCtn-EndRdx(31)
Level 14: Kick -- RechRdx-I(A)
Level 16: Dark Regeneration -- ThfofEss-Heal(A), ThfofEss-Heal/Rchg(33), ThfofEss-Acc/Heal(33), ThfofEss-Acc/EndRdx/Heal(33), ThfofEss-Acc/EndRdx/Rchg(34), ThfofEss-+End%(34)
Level 18: Boggle -- CrcPrs-Conf(A), CrcPrs-Acc/Conf/Rchg(34), CrcPrs-Acc/Rchg(36), CrcPrs-Conf/EndRdx(36), CrcPrs-Conf%(36)
Level 20: Tough -- GldArm-ResDam(A), GldArm-3defTpProc(37), TtnCtn-ResDam(37), TtnCtn-ResDam/EndRdx(37)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), Rct-ResDam%(39)
Level 24: Cross Punch -- FrcFdb-Rechg%(A), Obl-Dmg(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(42)
Level 26: Greater Psi Blade -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(42), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(43), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Rchg/+Crit(43)
Level 28: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-ToHitDeb/EndRdx/Rchg(45), CldSns-Acc/EndRdx/Rchg(45), CldSns-%Dam(45)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 32: Mass Levitate -- FrcFdb-Acc/KB(A), FrcFdb-Rchg/KB(46), FrcFdb-Rechg%(46)
Level 35: Moonbeam -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(48), Dcm-Dmg/Rchg(48), Dcm-Acc/Dmg/Rchg(48), Dcm-Build%(50)
Level 38: Assault -- EndRdx-I(A)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PwrTrns-EndMod(17), PwrTrns-+Heal(17), EffAdp-EndMod(19)
Level 50: Cardiac Core Paragon 
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Edited by Dungpow
Posted (edited)

I don't understand why not taking Cloak of Darkness and then taking Maneuvers / Weave and aiming for def softcap. Also, I am fond of DA because of its many layers for survival and OG is one of them. It's a good power that works with just a cheap HO (Endoplasm) in base slot. I honestly thin k you would get more mileage from OG than from Assault. Death Shroud and Mass Levitate are underslotted for my taste (Mass Levitate I'd say grossly underslotted) while Stamina is overslotted. Also, can't understand why taking Grant Invisibility over Combat Jumping. I doubt Psi Blade + Greater Psi Blade + Moonbeam grant you a fluid ST attack chain. Never used Cross Punch so won't say anything although I am partial to Epic / Patron Pools for AoE and in any case, I seriously doubt Cross Punch makes a better AoE than Mass Levitate. If memory serves, Psi Blade is considered one of the worst cones in game, I think you'd be better taking Telekinetic Thrust to fill a proper ST chain.

Edited by Nightmarer

Being chased by a wasp is the most complete sport practice!

Posted

I was figuring that Cloak of Fear's crowd control would act as a "defense" and would be more fun. What is "aiming" or is that Tactics?

Posted
15 minutes ago, Dungpow said:

I was figuring that Cloak of Fear's crowd control would act as a "defense" and would be more fun. What is "aiming" or is that Tactics?

By aiming, I meant that you were after defense softcap but left out Dark Armor's def toggle, see, Cloak of Darkess will give you better def than Maneuvers for less end consumption. And yes, Cloak of Fear acts the way you describe plus debuffs foes To Hit, OG is another layer to add to that, let's call it "soft control dmg mitigation" unique to DA.

Being chased by a wasp is the most complete sport practice!

Posted

Mass levitate, imo, is the power that makes psi melee work. Skipping it, or not using it, is like skipping foot stomp in SS. 

 

The combination of COF and OG is fun. Run into a mob and watch them just stand there waiting for your next move.

  • Like 1

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