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Rad/Mental


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This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Ray-na: Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: X-Ray Beam -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Rchg/SlowProc(3), SprWntBit-Dmg/Rchg(17), SprWntBit-Acc/Dmg/Rchg(25)
Level 1: Subdual -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(31), GrvAnc-Acc/Immob/Rchg(45), GrvAnc-Acc/Rchg(45), GrvAnc-Hold%(50)
Level 2: Irradiate -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-%Dam(5), Obl-Dmg/Rchg(7), Obl-Acc/Dmg/Rchg(7), Obl-Acc/Dmg/EndRdx/Rchg(9)
Level 4: Hover -- LucoftheG-Def/Rchg+(A)
Level 6: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(40)
Level 8: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(9)
Level 10: Psychic Scream -- Artl-Acc/Dam(A), Artl-Dam/End(11), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(39), Artl-End/Rech/Rng(43)
Level 12: Proton Volley -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(13), StnoftheM-Dmg/ActRdx/Rchg(13), StnoftheM-Dmg/EndRdx/Rchg(15), StnoftheM-Dam%(15), AnlWkn-Acc/DefDeb(48)
Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/EndRdx/Rchg(40)
Level 16: Concentration -- RechRdx-I(A), RechRdx-I(42)
Level 18: Cosmic Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(19), Apc-Acc/Dmg/Rchg(19), Apc-Acc/Rchg(37), Apc-Dam%(37), AnlWkn-Acc/DefDeb(42)
Level 20: Drain Psyche -- PrfShf-EndMod/Rchg(A), EffAdp-EndMod/Rchg(21), NmnCnv-Heal/Rchg(21), DctWnd-Heal/Rchg(23)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 26: Neutron Bomb -- Rgn-Dmg(A), Rgn-Dmg/Rchg(27), Rgn-Acc/Dmg/Rchg(27), Rgn-Acc/Rchg(31), Rgn-Dmg/EndRdx(31), AnlWkn-Acc/DefDeb(46)
Level 28: Scare -- Ngh-Acc/Rchg(A), Ngh-Acc/Fear(29), Ngh-Acc/Fear/Rchg(40)
Level 30: Tactics -- RctRtc-ToHit(A), RctRtc-Pcptn(34)
Level 32: Atomic Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/EndRdx(33), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(34), SprDfnBrr-Rchg/+Status Protect(34)
Level 35: Psychic Shockwave -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/EndRdx(36), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), SprBlsWrt-Rchg/Dmg%(43)
Level 38: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 41: Telekinetic Thrust -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Acc/Dmg/EndRdx(47), SprBlsCol-Acc/Dmg/Rchg(47), SuddAcc--KB/+KD(49)
Level 44: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(46)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance 
Level 1: Brawl -- KntCmb-Acc/Dmg(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(45)
Level 2: Stamina -- EndMod-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Musculature Core Paragon 
Level 49: Quick Form 
------------
------------
Set Bonus Totals:

  • 20% DamageBuff(Smashing)
  • 20% DamageBuff(Lethal)
  • 20% DamageBuff(Fire)
  • 20% DamageBuff(Cold)
  • 20% DamageBuff(Energy)
  • 20% DamageBuff(Negative)
  • 20% DamageBuff(Toxic)
  • 20% DamageBuff(Psionic)
  • 20.38% Defense(Smashing)
  • 20.38% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 25.69% Defense(Energy)
  • 25.69% Defense(Negative)
  • 6% Defense(Psionic)
  • 16% Defense(Melee)
  • 24.75% Defense(Ranged)
  • 6% Defense(AoE)
  • 3.6% Max End
  • 63% Enhancement(Accuracy)
  • 1.65% Enhancement(Terrorized)
  • 100% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 103.9 HP (8.62%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 46.25%
  • MezResist(Held) 46.25%
  • MezResist(Immobilized) 46.25%
  • MezResist(Sleep) 46.25%
  • MezResist(Stunned) 46.25%
  • MezResist(Terrorized) 46.25%
  • MezResist(Teleport) 100% (20% chance)
  • 20% PerceptionRadius
  • 16% (0.27 End/sec) Recovery
  • 66% (3.31 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 2.25% Resistance(Smashing)
  • 2.25% Resistance(Lethal)
  • 25.5% Resistance(Fire)
  • 25.5% Resistance(Cold)

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