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ok don't get me wrong this build is doing very well i can run normal content witch is what it is for with no issues but just wondering if it can be better. 

 

image.png.d9b00398e0577ed6b0c579c7e525cfe7.png

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Blazing Aura

  • (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (3) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (3) Superior Might of the Tanker - Accuracy/Damage
  • (5) Superior Might of the Tanker - Damage/Recharge
  • (5) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (7) Superior Might of the Tanker - Damage/Endurance/Recharge

Level 1: Jab

  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (48) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (48) Superior Blistering Cold - Accuracy/Damage
  • (48) Superior Blistering Cold - Damage/Endurance
  • (50) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (50) Superior Blistering Cold - Accuracy/Damage/Recharge

Level 2: Fire Shield

  • (A) Aegis - Psionic/Status Resistance
  • (7) Aegis - Resistance
  • (9) Aegis - Resistance/Endurance
  • (9) Aegis - Resistance/Endurance/Recharge
  • (11) Aegis - Endurance/Recharge

Level 4: Healing Flames

  • (A) Unbreakable Guard - +Max HP
  • (11) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO

Level 8: Temperature Protection

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (15) Steadfast Protection - Resistance/+Def 3%
  • (17) Steadfast Protection - Knockback Protection

Level 10: Taunt

  • (A) Perfect Zinger - Taunt/Range

Level 12: Consume

  • (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (17) Superior Avalanche - Accuracy/Damage
  • (19) Superior Avalanche - Damage/Endurance
  • (19) Superior Avalanche - Accuracy/Damage/Endurance
  • (21) Superior Avalanche - Accuracy/Damage/Recharge

Level 14: Plasma Shield

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (21) Unbreakable Guard - Resistance
  • (23) Unbreakable Guard - Resistance/Endurance
  • (23) Unbreakable Guard - RechargeTime/Resistance

Level 16: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Reactive Defenses - Scaling Resist Damage
  • (25) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (27) Shield Wall - Defense
  • (27) Shield Wall - Defense/Endurance
  • (29) Shield Wall - Endurance/Recharge

Level 18: Burn

  • (A) Superior Gauntleted Fist - RechargeTime/+Absorb
  • (29) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (31) Superior Gauntleted Fist - Accuracy/Damage
  • (31) Superior Gauntleted Fist - Damage/RechargeTime
  • (31) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (33) Superior Gauntleted Fist - Damage/Endurance/RechargeTime

Level 20: Knockout Blow

  • (A) Touch of Death - Chance of Damage(Negative)
  • (33) Touch of Death - Damage/Endurance/Recharge
  • (33) Touch of Death - Accuracy/Damage
  • (34) Touch of Death - Damage/Endurance
  • (34) Touch of Death - Damage/Recharge
  • (34) Touch of Death - Accuracy/Damage/Endurance

Level 22: Kick

  • (A) Empty

Level 24: Tough

  • (A) Aegis - Resistance
  • (36) Aegis - Resistance/Endurance
  • (36) Aegis - Resistance/Recharge
  • (36) Aegis - Endurance/Recharge
  • (37) Aegis - Resistance/Endurance/Recharge

Level 26: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Shield Wall - Defense
  • (37) Shield Wall - Defense/Endurance
  • (39) Shield Wall - Defense/Endurance/Recharge
  • (39) Shield Wall - Endurance/Recharge

Level 28: Fiery Embrace

  • (A) Recharge Reduction IO

Level 30: Rage

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 32: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Shield Wall - Defense
  • (40) Shield Wall - Defense/Endurance
  • (40) Shield Wall - Endurance/Recharge
  • (40) Shield Wall - Defense/Endurance/Recharge

Level 35: Haymaker

  • (A) Pulverizing Fisticuffs - Accuracy/Damage
  • (42) Pulverizing Fisticuffs - Accuracy/Damage/Recharge
  • (43) Pulverizing Fisticuffs - Accuracy/Damage/Endurance/Recharge
  • (43) Gladiator's Strike - Chance for Smashing Damage
  • (43) Gladiator's Strike - Damage/Endurance/Recharge
  • (46) Sudden Acceleration - Knockback to Knockdown

Level 38: Foot Stomp

  • (A) Armageddon - Chance for Fire Damage
  • (45) Armageddon - Damage/Endurance
  • (45) Armageddon - Damage
  • (45) Armageddon - Damage/Recharge
  • (46) Armageddon - Accuracy/Damage/Recharge
  • (46) Sudden Acceleration - Knockback to Knockdown

Level 41: Conserve Power

  • (A) Recharge Reduction IO

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod

Level 47: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 49: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 1: Gauntlet 


Level 1: Brawl

 

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