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hakurr

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Everything posted by hakurr

  1. don't over look Stone Armor i believe Rooted has a built in taunt and Brimstone adds to damage of all your attacks stone is very solid with its defense and add alot of health and end mitigation the only down fall is low DDR but you can use incarnates or couple purples to mitigate that for the AV fight.
  2. in the description for Stealth it say that if you attack or are attacked you will loose some of your defense bonus. how much do you loose?
  3. just for thoughts don't forget about Stone Armor. and take a look at Energy Melee with the health that stone gives you and the regen and endurance management you can really take advantage of Energy Melee's big st damage
  4. this will be a toon that i will be leveling threw story lines but will be solo most of the time exception of some TF's.
  5. i am wanting to make a Savage Melee / Radiation Armor toon what would be better Scrapper or Brute? i mostly play solo so i don't want to have to count on team members to make up for any short fallings. so my question is should i go Scrapper or Brute?
  6. hakurr

    Dark Dark builds

    ok so is say a +5 purple better than attuned purple?
  7. Looks like travel power would be Super Jump Character Stats Secret Identity: Jessica Megan Duncan Origin: Natural Archetype: Scrapper Primary Powers: Martial Arts Secondary Powers: Invulnerability Other Powers: Super Leap, Lightning Bolt, Thunder Strike Signature Powers: Liberty Belt
  8. hakurr

    Dark Dark builds

    not to sound stupid but when you say boosting a purple are you talking about turning it in to a superior version?
  9. I have a Battle Axe / Dark Armor Brute and i will have to say it was a struggle getting it leveled up dealing with End issues spent a lot on amplifiers for recovery and regen and recovery serums and eating blues like candy but i will say at 50 incarnated out he is fun and very brutal.
  10. I stand corrected it has been a couple years since i played my War Mace toon i just don't remember it doing that.
  11. really the biggest differences between Battle Axe and War mace are 1. Battle Axe is Knockdown and War Mace is Knockback and 2. Battle Axe has Axe Cyclone for it's PBAOE that pulls enemies toward you when you use it and War Mace has Whirling Mace that is a PBAOE but does not pull enemies toward you. 3. Battle Axe has Cleave that is a ranged attack and even though it does not say it, it is kind of a small cone as well if 2 enemies are standing next to each other you will do damage to both of them. War Mace has Shatter that is not ranged and does only ST damage
  12. i have ran just about every set on a brute at some point and i really like Radiation Armor the best i am not saying it is the best but i have enjoyed it the most on a brute and as far as Primary offensive power i lean toward Battle Axe myself it is hard hitting good combination of ST attacks and AOE attacks and it does knockdown not knockback i really do not like knockback on my melee toons. Radiation has good resist ability and plenty of healing and endurance and it's Tier 9 power meltdown you never notice the crash.
  13. i run a Battle Axe / Super Reflex Brute and he has no issues and is extremely fun to play i converted it over to Martial Arts take a look it may help you on direction to go. Melee Defence is a little higher than i was going for but was hard to get it to stay closer to the 57% also i don't take Elude i personally don't like the crash on it. Brute - Martial Arts - Super Reflexes.mbd
  14. i have really enjoyed playing Battle Axe ever since they revamped it and was wonder if anyone has tried it on a farmer and if so how did it perform i am not looking for it to be the fastest or best farmer but does it perform well is it fun to play? My thought is you would open with Axe Cyclone and pull stuff in the hit them with Pendulum and knock a bunch down followed with Ball Lightening the Electric Fence and for the EB's you would have Cleave as your single target to beet them down.
  15. Battle Axe / Stone that is all you need!!!
  16. i play a little different than most i never build with T9 power to be used nor due i build with the idea that my incarnate will get me to were i want to be. that being said i would recommend out of the secondary's you have listed to go with Stone. Stone can reach survivability with good damage and recharge on its own. That being said i would say take a look at Bio before you make a decision i know not everyone likes Bio but it has everything needed built in to be able to survive solo or run with a team.
  17. hakurr

    Plague Tank

    just 1 i found on internet
  18. i would go with Dark Armor / Electric Melee but i guess depends on how you like to play fully built out Dark armor can have 90%+ Resist to S/L/F/C/N/P/T and be in the 80%range on Cold, it can also have close to soft cap of S/L/M Defense. and if something does get threw and do damage to you you can fully heal in about 7 sec. i personally like the aesthetics of Electric Melee better
  19. Claws / Willpower and use aura's in costume design
  20. thank you that helps
  21. i have been trying to look up and see what Energy Focus actually does for you in Energy Melee and on now?
  22. So I was just wondering how well does Energy Malee perform on a scrapper?
  23. Jedi master cool concept i would do Duel Blades / Energy Aura i feel that the energy aura is more like the force that you are using to protect your self.
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