hakurr Posted May 7, 2021 Share Posted May 7, 2021 ok don't get me wrong this build is doing very well i can run normal content witch is what it is for with no issues but just wondering if it can be better. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Fiery AuraSecondary Power Set: Super StrengthPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Energy Mastery Hero Profile:Level 1: Blazing Aura (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (3) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (3) Superior Might of the Tanker - Accuracy/Damage (5) Superior Might of the Tanker - Damage/Recharge (5) Superior Might of the Tanker - Accuracy/Damage/Recharge (7) Superior Might of the Tanker - Damage/Endurance/Recharge Level 1: Jab (A) Superior Blistering Cold - Recharge/Chance for Hold (48) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (48) Superior Blistering Cold - Accuracy/Damage (48) Superior Blistering Cold - Damage/Endurance (50) Superior Blistering Cold - Accuracy/Damage/Endurance (50) Superior Blistering Cold - Accuracy/Damage/Recharge Level 2: Fire Shield (A) Aegis - Psionic/Status Resistance (7) Aegis - Resistance (9) Aegis - Resistance/Endurance (9) Aegis - Resistance/Endurance/Recharge (11) Aegis - Endurance/Recharge Level 4: Healing Flames (A) Unbreakable Guard - +Max HP (11) Unbreakable Guard - Resistance (13) Unbreakable Guard - Resistance/Endurance (13) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 6: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 8: Temperature Protection (A) Gladiator's Armor - TP Protection +3% Def (All) (15) Steadfast Protection - Resistance/+Def 3% (17) Steadfast Protection - Knockback Protection Level 10: Taunt (A) Perfect Zinger - Taunt/RangeLevel 12: Consume (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (17) Superior Avalanche - Accuracy/Damage (19) Superior Avalanche - Damage/Endurance (19) Superior Avalanche - Accuracy/Damage/Endurance (21) Superior Avalanche - Accuracy/Damage/Recharge Level 14: Plasma Shield (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (21) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (23) Unbreakable Guard - RechargeTime/Resistance Level 16: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Reactive Defenses - Scaling Resist Damage (25) Shield Wall - +Res (Teleportation), +5% Res (All) (27) Shield Wall - Defense (27) Shield Wall - Defense/Endurance (29) Shield Wall - Endurance/Recharge Level 18: Burn (A) Superior Gauntleted Fist - RechargeTime/+Absorb (29) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (31) Superior Gauntleted Fist - Accuracy/Damage (31) Superior Gauntleted Fist - Damage/RechargeTime (31) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (33) Superior Gauntleted Fist - Damage/Endurance/RechargeTime Level 20: Knockout Blow (A) Touch of Death - Chance of Damage(Negative) (33) Touch of Death - Damage/Endurance/Recharge (33) Touch of Death - Accuracy/Damage (34) Touch of Death - Damage/Endurance (34) Touch of Death - Damage/Recharge (34) Touch of Death - Accuracy/Damage/Endurance Level 22: Kick (A) EmptyLevel 24: Tough (A) Aegis - Resistance (36) Aegis - Resistance/Endurance (36) Aegis - Resistance/Recharge (36) Aegis - Endurance/Recharge (37) Aegis - Resistance/Endurance/Recharge Level 26: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Shield Wall - Defense (37) Shield Wall - Defense/Endurance (39) Shield Wall - Defense/Endurance/Recharge (39) Shield Wall - Endurance/Recharge Level 28: Fiery Embrace (A) Recharge Reduction IOLevel 30: Rage (A) Gaussian's Synchronized Fire-Control - Chance for Build UpLevel 32: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Shield Wall - Defense (40) Shield Wall - Defense/Endurance (40) Shield Wall - Endurance/Recharge (40) Shield Wall - Defense/Endurance/Recharge Level 35: Haymaker (A) Pulverizing Fisticuffs - Accuracy/Damage (42) Pulverizing Fisticuffs - Accuracy/Damage/Recharge (43) Pulverizing Fisticuffs - Accuracy/Damage/Endurance/Recharge (43) Gladiator's Strike - Chance for Smashing Damage (43) Gladiator's Strike - Damage/Endurance/Recharge (46) Sudden Acceleration - Knockback to Knockdown Level 38: Foot Stomp (A) Armageddon - Chance for Fire Damage (45) Armageddon - Damage/Endurance (45) Armageddon - Damage (45) Armageddon - Damage/Recharge (46) Armageddon - Accuracy/Damage/Recharge (46) Sudden Acceleration - Knockback to Knockdown Level 41: Conserve Power (A) Recharge Reduction IOLevel 44: Physical Perfection (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod Level 47: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 49: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 1: Gauntlet Level 1: Brawl Link to comment Share on other sites More sharing options...
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