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My Rad/Atomic, I need to stop "winging it"


Generator

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Hey,

 

So I've been playing this Radiation/Atomic Blaster, and he's been phenomenally fun.  Almost as much fun as my Elec/Elec.  :)  But I don't really have a solid plan for what I'm doing with him, so far it's all been improv, which will work great, right up until it doesn't.  What I've got is below, and any feedback anyone would care to give would be great.  (All the IOs are level-appropriate, a few are IO-25s but most are actually 15s, but that will obviously change over time.

 

Key question: I'm close to 26, at which point Neutron Bomb would be available.  I already have Irradiate and Electron Haze.  Do I really need 3 AOEs?  If not, which one should I skip?

 

Later on,

Generator

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Project 212: Level 49 Science Blaster

Primary Power Set: Radiation Blast

Secondary Power Set: Atomic Manipulation

Power Pool: Flight

 

Hero Profile:

Level 1: Neutrino Bolt

  • (A) Accuracy IO
  • (3) Endurance Reduction IO
  • (3) Recharge Reduction IO
  • (5) Damage Increase IO

Level 1: Electron Shackles

  • (A) Accuracy IO
  • (11) Endurance Reduction IO

Level 2: X-Ray Beam

  • (A) Accuracy IO
  • (5) Endurance Reduction IO
  • (7) Recharge Reduction IO
  • (7) Damage Increase IO
  • (25) Damage Increase IO

Level 4: Fly

  • (A) Flight Speed IO

Level 6: Irradiate

  • (A) Accuracy IO
  • (9) Endurance Reduction IO
  • (9) Recharge Reduction IO
  • (11) Damage Increase IO
  • (25) Damage Increase IO

Level 8: Negatron Slam

  • (A) Accuracy IO
  • (21) Endurance Reduction IO
  • (23) Recharge Reduction IO
  • (23) Damage Increase IO

Level 10: Positron Cell

  • (A) Accuracy IO
  • (13) Endurance Reduction IO
  • (13) Recharge Reduction IO
  • (17) Hold Duration IO

Level 12: Hover

  • (A) Flight Speed IO

Level 14: Electron Haze

  • (A) Accuracy IO
  • (15) Endurance Reduction IO
  • (15) Recharge Reduction IO
  • (17) Damage Increase IO

Level 16: Beta Decay

  • (A) Endurance Reduction IO

Level 18: Cosmic Burst

  • (A) Accuracy IO
  • (19) Endurance Reduction IO
  • (19) Recharge Reduction IO
  • (21) Damage Increase IO

Level 20: Metabolic Acceleration

  • (A) Healing IO

Level 22: Ionize

  • (A) Recharge Reduction IO

Level 24: Aim

  • (A) Recharge Reduction IO

Level 26: [Empty]

Level 28: [Empty]

Level 30: [Empty]

Level 32: [Empty]

Level 35: [Empty]

Level 38: [Empty]

Level 41: [Empty]

Level 44: [Empty]

Level 47: [Empty]

Level 49: [Empty]

Level 1: Brawl

  • (A) Empty

Level 1: Defiance

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Flight Speed IO

Level 2: Health

  • (A) Healing IO

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO

------------

 

 

 

 

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I'm playing a Rad / Atomic currently and am at level 27, our builds look quite a bit different.  I have every intention of embracing the PBAoE (and carry awaken skittles)  so I've built more towards defense.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 49 Mutation Blaster

Primary Power Set: Radiation Blast

Secondary Power Set: Atomic Manipulation

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

 

Hero Profile:

Level 1: X-Ray Beam -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(11), EndRdx-I(19)

Level 1: Electron Shackles -- Acc-I(A), Dmg-I(5), Dmg-I(5), Range-I(15), Range-I(25)

Level 2: Irradiate -- Acc-I(A), Dmg-I(7), Dmg-I(7), Dmg-I(15)

Level 4: Neutrino Bolt -- Acc-I(A), Dmg-I(9), Dmg-I(9), Dmg-I(17), EndRdx-I(23)

Level 6: Super Speed -- EndRdx-I(A)

Level 8: Boxing -- Empty(A)

Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(19)

Level 12: Proton Volley -- Acc-I(A), Dmg-I(13), Dmg-I(13), Dmg-I(17), RechRdx-I(25)

Level 14: Tough -- ResDam-I(A)

Level 16: Beta Decay -- ToHitDeb-I(A)

Level 18: Weave -- DefBuff-I(A)

Level 20: Metabolic Acceleration -- Heal-I(A), Heal-I(21), EndMod-I(23)

Level 22: Aim -- RechRdx-I(A)

Level 24: Combat Jumping -- DefBuff-I(A)

Level 26: Neutron Bomb -- Acc-I(A), Dmg-I(27), Dmg-I(27)

Level 28: Atom Smasher -- Empty(A)

Level 30: Ionize -- Empty(A)

Level 32: Atomic Blast -- Empty(A)

Level 35: Radioactive Cloud -- Empty(A)

Level 38: [Empty]

Level 41: [Empty]

Level 44: [Empty]

Level 47: [Empty]

Level 49: [Empty]

Level 1: Brawl -- Empty(A)

Level 1: Defiance

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Empty(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(21)

------------

 

 

 

 

 

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Here's an attempt to build mine out to 50.  For simplicity's sake this is just using SO/IOs, not sets (that'll come later).  I decided to take out Electron Haze, figuring Neutron Bomb and Irradiate was enough AOE, and put in the snipe in its place.

 

Any constructive criticism anyone's got, I'm all ears!

 

Thanks for your time.

 

Later on,

Generator

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Project 212: Level 50 Science Blaster

Primary Power Set: Radiation Blast

Secondary Power Set: Atomic Manipulation

Power Pool: Flight

Power Pool: Concealment

Ancillary Pool: Force Mastery

 

Villain Profile:

Level 1: Neutrino Bolt -- Acc-I:50(A), EndRdx-I:50(3), Dmg-I:50(3), Dmg-I:50(5)

Level 1: Electron Shackles -- Acc-I:50(A), EndRdx-I:50(11), Dmg-I:50(31), Dmg-I:50(34)

Level 2: X-Ray Beam -- Acc-I:50(A), EndRdx-I:50(5), RechRdx-I:50(7), Dmg-I:50(7), Dmg-I:50(25), Dmg-I:50(48)

Level 4: Fly -- Flight-I:50(A)

Level 6: Irradiate -- Acc-I:50(A), EndRdx-I:50(9), RechRdx-I:50(9), Dmg-I:50(11), Dmg-I:50(25)

Level 8: Negatron Slam -- Acc-I:50(A), EndRdx-I:50(21), RechRdx-I:50(23), Dmg-I:50(23), Dmg-I:50(40), Dmg-I:50(48)

Level 10: Positron Cell -- Acc-I:50(A), EndRdx-I:50(13), RechRdx-I:50(13), Hold-I:50(17), Hold-I:50(37), RechRdx-I:50(46)

Level 12: Hover -- Flight-I:50(A)

Level 14: Proton Volley -- Acc-I:50(A), EndRdx-I:50(15), Dmg-I:50(15), Dmg-I:50(17), RechRdx-I:50(42)

Level 16: Beta Decay -- EndRdx-I:50(A)

Level 18: Cosmic Burst -- Acc-I:50(A), EndRdx-I:50(19), RechRdx-I:50(19), Dmg-I:50(21), Dmg-I:50(37), Dmg-I:50(46)

Level 20: Metabolic Acceleration -- Heal-I:50(A), Heal-I:50(42), Heal-I:50(50)

Level 22: Ionize -- RechRdx-I:50(A), RechRdx-I:50(43)

Level 24: Aim -- RechRdx-I:50(A), RechRdx-I:50(43)

Level 26: Neutron Bomb -- Acc-I:50(A), EndRdx-I:50(27), RechRdx-I:50(27), Dmg-I:50(31), Dmg-I:50(37), Dmg-I:50(46)

Level 28: Atom Smasher -- Acc-I:50(A), EndRdx-I:50(29), RechRdx-I:50(29), Dmg-I:50(31), Dmg-I:50(42), Dmg-I:50(43)

Level 30: Afterburner -- Flight-I:50(A)

Level 32: Atomic Blast -- Acc-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33), Dmg-I:50(33), Dmg-I:50(34), Dmg-I:50(34)

Level 35: Radioactive Cloud -- EndRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36), Hold-I:50(36)

Level 38: Positronic Fist -- Acc-I:50(A), EndRdx-I:50(39), RechRdx-I:50(39), Dmg-I:50(39), Dmg-I:50(40), Dmg-I:50(40)

Level 41: Personal Force Field -- DefBuff-I:50(A)

Level 44: Temp Invulnerability -- EndRdx-I:50(A), EndRdx-I:50(45), ResDam-I:50(45), ResDam-I:50(45)

Level 47: Force of Nature -- RechRdx-I:50(A), ResDam-I:50(48)

Level 49: Stealth -- EndRdx-I:50(A)

Level 1: Brawl -- Empty(A)

Level 1: Defiance

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 2: Swift -- Flight-I:50(A)

Level 2: Health -- Heal-I:50(A)

Level 2: Hurdle -- Jump-I:50(A)

Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(50), EndMod-I:50(50)

------------

 

 

 

 

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