TheRealJJ Posted May 17, 2021 Posted May 17, 2021 Hey everyone, I am pretty much a noob as I haven't played since the first year COH came out. I am wanting to try and come up with a character that will be able to solo alright but still have the ability to support a group when I get into groups. I saw the /pain was a good support spec for the heals and buffs/debuffs available. I wasn't sure if a different class/spec would be better for what I was wanting. If DP/Pain seems good for my wants, would anyone be willing to help with a leveling build? Mostly what abilities to take as I level since I seem to always build wrong from what is most effective. Thank you very much for your time and consideration on this.
MaximusPrime Posted June 12, 2021 Posted June 12, 2021 (edited) Here is one to consider: This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Level 49 Magic Corruptor Primary Power Set: Dual Pistols Secondary Power Set: Pain Domination Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Pistols (A) Empty Level 1: Nullify Pain (A) Preventive Medicine - Heal (7) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Heal/RechargeTime Level 2: Soothe (A) Preventive Medicine - Chance for +Absorb (47) Preventive Medicine - Heal Level 4: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Reactive Defenses - Scaling Resist Damage (15) Kismet - Accuracy +6% (15) Karma - Knockback Protection (17) Blessing of the Zephyr - Knockback Reduction (4 points) Level 6: Swap Ammo Level 8: Bullet Rain (A) Artillery - Accuracy/Damage (9) Artillery - Damage/Endurance (9) Artillery - Accuracy/Damage/Recharge (11) Bombardment - Chance for Fire Damage (11) Positron's Blast - Chance of Damage(Energy) (13) Force Feedback - Chance for +Recharge Level 10: Maneuvers (A) Shield Wall - Defense (17) Shield Wall - Defense/Endurance (19) Shield Wall - Defense/Endurance/Recharge (19) Shield Wall - Endurance/Recharge (23) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Boxing (A) Superior Blistering Cold - Accuracy/Damage (45) Superior Blistering Cold - Accuracy/Damage/Endurance Level 14: Tough (A) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - Resistance/Endurance/RechargeTime (43) Unbreakable Guard - Endurance/RechargeTime (43) Steadfast Protection - Resistance/+Def 3% (43) Gladiator's Armor - TP Protection +3% Def (All) Level 16: Weave (A) Shield Wall - Defense (40) Shield Wall - Defense/Endurance (40) Shield Wall - Defense/Endurance/Recharge (40) Shield Wall - Endurance/Recharge (42) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 18: Executioner's Shot (A) Superior Scourging Blast - Accuracy/Damage (23) Superior Scourging Blast - Accuracy/Damage/RechargeTime (25) Superior Scourging Blast - Damage/Endurance/RechargeTime (37) Apocalypse - Chance of Damage(Negative) (37) Gladiator's Javelin - Chance of Damage(Toxic) (39) Impeded Swiftness - Chance of Damage(Smashing) Level 20: Soothing Aura (A) Preventive Medicine - Heal (21) Preventive Medicine - Heal/Endurance (21) Preventive Medicine - Heal/RechargeTime/Endurance Level 22: Enforced Morale (A) Endurance Reduction IO Level 24: Hasten (A) Recharge Reduction IO (25) Recharge Reduction IO Level 26: Piercing Rounds (A) Superior Malice of the Corruptor - Accuracy/Damage (27) Superior Malice of the Corruptor - Damage/Recharge (27) Superior Malice of the Corruptor - Accuracy/Damage/Recharge (29) Superior Malice of the Corruptor - Damage/Endurance/Recharge (29) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge (31) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage Level 28: World of Pain (A) Unbreakable Guard - Resistance (31) Unbreakable Guard - +Max HP (31) Unbreakable Guard - RechargeTime/Resistance (34) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 30: Suppressive Fire (A) Basilisk's Gaze - Accuracy/Hold (47) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (47) Unbreakable Constraint - Chance for Smashing Damage (48) Ghost Widow's Embrace - Chance of Damage(Psionic) (48) Neuronic Shutdown - Chance of Damage(Psionic) (48) Gladiator's Javelin - Chance of Damage(Toxic) Level 32: Hail of Bullets (A) Superior Scourging Blast - Damage/RechargeTime (33) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime (33) Superior Scourging Blast - RechargeTime/PBAoE +End (33) Eradication - Accuracy/Damage/Recharge (34) Eradication - Accuracy/Damage/Endurance/Recharge (34) Eradication - Chance for Energy Damage Level 35: Anguishing Cry (A) Analyze Weakness - Accuracy/Defense Debuff (36) Analyze Weakness - Accuracy/Recharge (36) Analyze Weakness - Accuracy/Endurance/Recharge (36) Analyze Weakness - Defense Debuff/Endurance/Recharge (37) Achilles' Heel - Chance for Res Debuff Level 38: Painbringer (A) Preventive Medicine - Heal/RechargeTime (39) Preventive Medicine - Heal/RechargeTime/Endurance (39) Preventive Medicine - Endurance/RechargeTime Level 41: Scorpion Shield (A) Shield Wall - Defense (45) Shield Wall - Defense/Endurance (46) Shield Wall - Defense/Endurance/Recharge (46) Shield Wall - Endurance/Recharge (46) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Super Speed (A) Winter's Gift - Slow Resistance (20%) Level 47: Assault (A) Endurance Reduction IO Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Brawl (A) Superior Blistering Cold - Accuracy/Damage/Recharge (45) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 1: Scourge Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Empty Level 2: Health (A) Miracle - +Recovery (3) Numina's Convalesence - +Regeneration/+Recovery (3) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - EndMod (5) Performance Shifter - EndMod/Accuracy (5) Performance Shifter - Chance for +End Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 50: Agility Core Paragon ------------ Edited June 12, 2021 by MaximusPrime
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