Bjornalf Posted May 19, 2021 Share Posted May 19, 2021 (edited) another tank alt for me. I tihnk I did better with this one. Soft-capped positional defense. Decent resists. and almost perma-hasten. Got the end useage down to almost a positive 2 end/s before incarnates too. With incarnates it looks sufficiently sturdy too 😉 Any possible improvement?   This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Child of Minos: Level 50 Magic TankerPrimary Power Set: Shield DefenseSecondary Power Set: Street JusticePower Pool: LeadershipPower Pool: LeapingPower Pool: FightingPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(3), LucoftheG-Def/EndRdx/Rchg(3)Level 1: Initial Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(5), Hct-Acc/Rchg(5), Hct-Acc/Dmg/Rchg(7), Hct-Dmg/Rchg(7)Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(9), LucoftheG-Def/EndRdx(9), LucoftheG-Def/EndRdx/Rchg(11)Level 4: True Grit -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(13), Prv-Heal/Rchg(15), Prv-EndRdx/Rchg(15), Prv-Heal/EndRdx(17), Prv-Heal(17)Level 6: Active Defense -- RechRdx-I(A)Level 8: Against All Odds -- EndRdx-I(A)Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19)Level 12: Taunt -- Acc-I(A)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx(23)Level 16: Combat Readiness -- AdjTrg-Rchg(A), AdjTrg-ToHit/EndRdx(23), AdjTrg-ToHit(25), AdjTrg-ToHit/Rchg(25), AdjTrg-ToHit/EndRdx/Rchg(27)Level 18: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(27), BlsoftheZ-ResKB(29)Level 20: Rib Cracker -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(29), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Dmg/EndRdx(31), Mk'Bit-Acc/Dmg(33)Level 22: Phalanx Fighting -- Rct-Def/EndRdx/Rchg(A), Rct-ResDam%(33), Rct-Def/Rchg(33), Rct-EndRdx/Rchg(34), Rct-Def/EndRdx(34), Rct-Def(34)Level 24: Kick -- Acc-I(A)Level 26: Tough -- Ags-Psi/Status(A), StdPrt-ResDam/Def+(36), UnbGrd-Max HP%(36), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(37)Level 28: Spinning Strike -- Rgn-Dmg/EndRdx(A), Rgn-Acc/Rchg(37), Rgn-Acc/Dmg/Rchg(37), Rgn-Dmg/Rchg(39), Rgn-Dmg(39)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40), LucoftheG-EndRdx/Rchg(40)Level 32: Shield Charge -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42)Level 35: Shin Breaker -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(43), SprMghoft-Dmg/EndRdx/Rchg(43), SprMghoft-Acc/Dmg/Rchg(43), SprMghoft-Acc/Dmg(45)Level 38: Crushing Uppercut -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(45), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Acc/Dmg(46)Level 41: Conserve Power -- RechRdx-I(A)Level 44: Laser Beam Eyes -- Apc-Dam%(A), Apc-Dmg/EndRdx(46), Apc-Dmg/Rchg(46), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(48)Level 47: Physical Perfection -- NmnCnv-Heal(A), PrfShf-End%(48), NmnCnv-Regen/Rcvry+(50), PrfShf-EndMod(50)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- EndRdx-I(A)Level 2: Rest -- RechRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), PrfShf-EndMod/Acc(13)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 4: Beast RunLevel 50: Cardiac Core ParagonLevel 50: Pyronic Core Final JudgementLevel 50: Diamagnetic Core Flawless InterfaceLevel 50: Cimeroran Radial Superior AllyLevel 50: Ageless Core EpiphanyLevel 50: Melee Core Embodiment------------------------Set Bonus Totals: 13% DamageBuff(Smashing) 13% DamageBuff(Lethal) 13% DamageBuff(Fire) 13% DamageBuff(Cold) 13% DamageBuff(Energy) 13% DamageBuff(Negative) 13% DamageBuff(Toxic) 13% DamageBuff(Psionic) 3% Defense(Melee) 3% Defense(Smashing) 3% Defense(Lethal) 3.94% Defense(Fire) 3.94% Defense(Cold) 5.5% Defense(Energy) 5.5% Defense(Negative) 3% Defense(Psionic) 8% Defense(Ranged) 4.88% Defense(AoE) 3.6% Max End 72% Enhancement(Accuracy) 10% Enhancement(Max EnduranceDiscount) 110% Enhancement(RechargeTime) 15% SpeedFlying GrantPower Preventive Medicine (0% chance, if Scourge) 491.9 HP (26.25%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 83.75% MezResist(Held) 83.75% MezResist(Immobilized) 83.75% MezResist(Sleep) 83.75% MezResist(Stunned) 83.75% MezResist(Terrorized) 83.75% 12% (0.2 End/sec) Recovery 94% (7.34 HP/sec) Regeneration 15.5% Resistance(Smashing) 32% Resistance(Fire) 32% Resistance(Cold) 19.25% Resistance(Energy) 19.25% Resistance(Negative) 15.5% Resistance(Toxic) 20.5% Resistance(Psionic) 15.5% Resistance(Lethal) 15% SpeedRunning     Edited May 19, 2021 by Bjornalf added set bonus list Link to comment Share on other sites More sharing options...
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