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Posted (edited)

Below is a hopefully effective build for a robotic character that relies on technology to carry out its missions. Feedback is welcome and appreciated.

 

As a bit more explanation, the mastery pet is a mule for pet IOs intended to help the trap pets last longer when they're under fire from strong mobs. Also, hopefully between the -res in powers and in procs, plus the heavy amount of -regen, this build would help teams quite a bit. 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Killbot 3.6: Level 50 Magic Corruptor
Primary Power Set: Beam Rifle
Secondary Power Set: Traps
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Single Shot -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(9), SprScrBls-Rchg/+End(11), Thn-Acc/Dmg/EndRdx(11)
Level 1: Web Grenade -- HO:Endo(A)
Level 2: Caltrops -- PstBls-Dam%(A), Bmbdmt-+FireDmg(3), ImpSwf-Dam%(3), JvlVll-Dam%(9)
Level 4: Triage Beacon -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(7), Prv-Absorb%(19)
Level 6: Disintegrate -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(13), SprScrBls-Acc/Dmg/EndRdx/Rchg(15), GldJvl-Dam%(15), Thn-Acc/Dmg/EndRdx(17)
Level 8: Aim -- GssSynFr--Build%(A)
Level 10: Acid Mortar -- AchHee-ResDeb%(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(50)
Level 16: Force Field Generator -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), ShlWal-Def/EndRdx(40), ShlWal-Def(40)
Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(25), StnoftheM-Dmg/EndRdx/Rchg(25), StnoftheM-Dam%(27), FrcFdb-Rechg%(27)
Level 20: Poison Trap -- GhsWdwEmb-Acc/EndRdx(A), GhsWdwEmb-Dam%(21), NrnSht-Dam%(21), GldNet-Dam%(23), UnbCns-Dam%(23)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), GldArm-End/Res(37), GldArm-ResDam(37)
Level 26: Piercing Beam -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(29), SprMlcoft-Acc/Dmg/Rchg(29), SprMlcoft-Dmg/EndRdx/Rchg(31), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(34)
Level 28: Seeker Drones -- AbsAmz-Acc/Stun/Rchg(A), AbsAmz-EndRdx/Stun(31), AbsAmz-Acc/Rchg(40)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(36), Rct-Def(36), Rct-Def/EndRdx(37)
Level 32: Overcharge -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(33), PstBls-Dmg/Rchg(33), PstBls-Acc/Dmg/EndRdx(33), PstBls-Dam%(34), AchHee-ResDeb%(34)
Level 35: Trip Mine -- Arm-Acc/Dmg/Rchg(A), Arm-Acc/Rchg(42), Arm-Dmg(42), FuroftheG-ResDeb%(50), OvrFrc-Dam/KB(50)
Level 38: Charged Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Electric Shackles -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(45), Apc-Dam%(45), GldNet-Dam%(46), NrnSht-Dam%(46), GhsWdwEmb-Dam%(46)
Level 47: Summon Adept -- EdcoftheM-PetDef(A), CaltoArm-+Def(Pets)(48), ExpRnf-+Res(Pets)(48), SvrRgh-PetResDam(48)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(43), Mrc-Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(43), PwrTrns-+Heal(45)
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Warworks Radial Superior Ally 
Level 50: Support Core Embodiment 
Level 50: Barrier Core Epiphany 
Level 50: Agility Radial Paragon 
------------

Edited by EnjoyTheJourney

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