You Posted May 30, 2021 Posted May 30, 2021 Please help me to improve my Crabbermind build. It is almost perma pets but the Def and Res are not that good outside of Barrier. I am not sure where to put the ATOs. So I am open to swapping them to other powers. I slotted as many pet auras as possible in order to keep them alive. BIG THANKS!!! This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build!
You Posted May 30, 2021 Author Posted May 30, 2021 Level 50 Magic Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: SpeedPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Mace MasteryVillain Profile:Level 1: Channelgun -- SprSpdBit-Acc/Dmg(A), SprSpdBit-Dmg/Rchg(3), SprSpdBit-Acc/Dmg/Rchg(5), SprSpdBit-Dmg/EndRdx/Rchg(7), SprSpdBit-Acc/Dmg/EndRdx/Rchg(7), SprSpdBit-Rchg/Global Toxic(9)Level 1: Crab Spider Armor Upgrade -- StdPrt-ResDam/Def+(A)Level 2: Combat Training: Defensive -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(3), ShlWal-ResDam/Re TP(9)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(15), LucoftheG-Def/EndRdx(40), LucoftheG-Def(43)Level 8: Suppression -- Rgn-Knock%(A), Rgn-Dmg/Rchg(11), Rgn-Dmg/EndRdx(11), Rgn-Acc/Dmg/Rchg(13), Rgn-Acc/Rchg(13)Level 10: Tactical Training: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 12: Venom Grenade -- SprDmnofA-Rchg/DmgFear%(A), SprDmnofA-Acc/Dmg/EndRdx/Rchg(15), SprDmnofA-Dmg/Rchg(17), SprDmnofA-Acc/Dmg/Rchg(17), SprDmnofA-Dmg/EndRdx/Rchg(19)Level 14: Assault -- EndRdx-I(A)Level 16: Tactical Training: Assault -- EndRdx-I(A)Level 18: Frag Grenade -- Ann-Acc/Dmg(A), Ann-ResDeb%(19), Ann-Dmg/Rchg(21), Ann-Acc/Dmg/Rchg(23), Ann-Acc/Dmg/EndRdx(23), Ann-Acc/Dmg/EndRdx/Rchg(25)Level 20: Tactical Training: Leadership -- RctRtc-Pcptn(A), RctRtc-ToHit(21)Level 22: Mental Training -- Run-I(A)Level 24: Fortification -- GldArm-End/Res(A), GldArm-ResDam(25), GldArm-RechRes(27), GldArm-RechEnd(27), GldArm-Res/Rech/End(29), GldArm-3defTpProc(29)Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46), GssSynFr--Rchg/EndRdx(50)Level 28: Serum -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 32: Victory Rush -- EndMod-I(A)Level 35: Summon Spiderlings -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-Dmg/EndRdx(36), SlbAll-Acc/Dmg/Rchg(37), SlbAll-Build%(37)Level 38: Call Reinforcements -- CaltoArm-+Def(Pets)(A), CaltoArm-Acc/Rchg(39), CaltoArm-Acc/Dmg/Rchg(39), CaltoArm-EndRdx/Dmg/Rchg(39), SlbAll-Dmg/Rchg(40), SlbAll-Acc/Rchg(40)Level 41: Web Envelope -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(42), GrvAnc-Immob/EndRdx(43)Level 44: Shatter Armor -- Hct-Dam%(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46)Level 47: Summon Blaster -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(48), ExpRnf-EndRdx/Dmg/Rchg(48), ExpRnf-+Res(Pets)(48), EdcoftheM-PetDef(50), SvrRgh-PetResDam(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Conditioning | HiddenLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(34), RgnTss-Regen+(37)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), SynSck-EndMod/+RunSpeed(34)------------------------------------Set Bonus Totals: [*]53.54 Toxic Damage (12% chance, Cancels on Miss)
Two Dollar Bill Posted May 30, 2021 Posted May 30, 2021 If you want to keep both yourself and your pets alive, slot Tactical Training: Maneuvers! It has a much larger defense bonus than vanilla Maneuvers and you're just using it as a LoTG mule. There are definitely places where you could get more defense bonuses out of your IO sets. For instance, if you are slotting Annihilation for its 3.75% AoE defense bonus, I recommend Superior Frozen Blast instead, which will give you 7.5% AoE defense for the same 6 slots. Concerning Frag Grenade, if you don't want to be "that guy" who annoys your melee teammates, and sends your pets chasing after flying enemies, you may want to convert that knockback to knockdown. I think that giving Spiderlings purple set IOs is a waste, since they die about 2 seconds after they rush into melee. I'd slot them for IO set bonuses. If Summon Spiderlings had all 6 slots of Blood Mandate you'd gain 7.5% in positional defense bonuses and lose one of your smaller recharge bonuses. Or keep the 6.25% recharge and move the #5 and #6 enhancement slots to Manuevers and 6-slot that with Reactive Defenses, which has a bigger recharge bonus than LoTG. As far as where to slot the ATOs, I have Spider's Bite in Channelgun and Dominion of Arachnos in Suppression. They ended up there mostly because there were other, better, IO sets available for other attacks.
You Posted May 31, 2021 Author Posted May 31, 2021 Finally perma pets. Better than the last one?? https://www.midsreborn.com/builds/download.php?uc=1374&c=657&a=1314&f=HEX&dc=78DA5D944B4F13511886CFB453110A22140AC8B5486D69A5A582BA13090289408216DD36633B6927A96D6D59E8D2BF60A2688C3B45DD98788BF1F657BCE04251A1DC745BBFF67D8BE824D367CE7BBEDBF9CE399DBB7AA6FEC9F4F531A5B927D246A1101BCF1BF154265B8845B3E98465E61D7346D28ADB953C35F27AFF9F2F8426F2C6A558346725CC7C55F42EE40D2B636592B16923913417FF35AA4EAABAF96C361D8AE64C33D158F99C350D3128A4AC5C7D759C134367653095B692A945F764CE8A872E4E8E2FC4E68CB8293F8545337FAD5D6AEB95B759559F92AE6E4AD9115DD96E81FA6D70DF1D72097CE61473ADE2A3549B7C74EBEA95681A344D6BD5106706F6FDD2083BE7EC4185D86493CC3918CB413F377B57AEA9E6A4ADA2ED3F4E8E827523E409F0B5E4AF451C47ED3AF2D66F92DBE08122D8BC01FAB6C0722F9CF0D59D9775D85E010F66C82C18F8CA18526003EB6EF0602D6FA486466A8DD43A044D588BA3E90362347F045B3E81EECFE40AD8FE057C2BF15CEC9BEB9EACD3253E77C17732D7CA5CAD43C8F5DC89ED28E76A8B706D61F0D0283902760D93C74097ACA783BE1DF7D1D39E076060191C7A443E06230FC11792B793BE9DDF10AF6795FC0EF6FD207F926BA05BF276731DDDDCFFE500CE6659EBEDC3DA5E4A8E7EF6B1BF88BC8737C82D72131C5815339F70C556399BEFC5D74B5FEF186C8E8C933B2463F8B649C6DE9132FD3C8BFE0BD006CF91E7C928FBB4003E6D502A489F6010DA511FE92707D9CB00F85BF284586388EB0BB3A6306B0AB3A6C82FF424721AE316E9E130FB35CC1ECEE8BB77B4D4A5EFDEF1F2B05452B3FA9E1BCCD333AF53124D1B80B656B77BAB9546BBF5BD9A1F5AF1AF66D33CD859CF590DBB700AFF101B7B6D9650B9E70659C489FF03F200CF0A
You Posted May 31, 2021 Author Posted May 31, 2021 This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: SpeedPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Mace Mastery Villain Profile:Level 1: Channelgun -- SprDmnofA-Dmg/Rchg(A), SprDmnofA-Acc/Dmg/Rchg(3), SprDmnofA-Acc/Dmg/EndRdx/Rchg(5), SprDmnofA-Rchg/DmgFear%(7), SprDmnofA-Dmg/EndRdx/Rchg(7)Level 1: Crab Spider Armor Upgrade -- StdPrt-ResDam/Def+(A)Level 2: Combat Training: Defensive -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(3)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 8: Suppression -- Rgn-Knock%(A), Rgn-Acc/Rchg(9), Rgn-Acc/Dmg/Rchg(9), Rgn-Dmg/Rchg(11), Rgn-Dmg/EndRdx(11)Level 10: Tactical Training: Maneuvers -- Rct-Def(A), Rct-Def/Rchg(13), Rct-ResDam%(13), Rct-Def/EndRdx(15), Rct-EndRdx/Rchg(19), Rct-Def/EndRdx/Rchg(40)Level 12: Venom Grenade -- SprSpdBit-Dmg/Rchg(A), SprSpdBit-Rchg/Global Toxic(15), SprSpdBit-Acc/Dmg/Rchg(17), SprSpdBit-Dmg/EndRdx/Rchg(17), Ann-ResDeb%(43)Level 14: Assault -- EndRdx-I(A)Level 16: Tactical Training: Assault -- EndRdx-I(A)Level 18: Frag Grenade -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(19), SuddAcc-KB/Dmg/End(21), SuddAcc-KB/Acc/Dmg(23), SuddAcc-KB/Acc(23), SuddAcc--KB/+KD(25)Level 20: Tactical Training: Leadership -- RctRtc-Pcptn(A), RctRtc-ToHit(21)Level 22: Mental Training -- Run-I(A)Level 24: Fortification -- GldArm-End/Res(A), GldArm-ResDam(25), GldArm-RechRes(27), GldArm-RechEnd(27), GldArm-Res/Rech/End(29), GldArm-3defTpProc(29)Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46), GssSynFr--Rchg/EndRdx(50)Level 28: Serum -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 32: Victory Rush -- EndMod-I(A)Level 35: Summon Spiderlings -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-Dmg/EndRdx(36), EdcoftheM-PetDef(37), CaltoArm-+Def(Pets)(37)Level 38: Call Reinforcements -- SlbAll-Dmg/Rchg(A), SlbAll-Acc/Rchg(39), ExpRnf-+Res(Pets)(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-Acc/Dmg(40)Level 41: Web Envelope -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(42), GrvAnc-Immob/EndRdx(43)Level 44: Shatter Armor -- Hct-Dam%(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46)Level 47: Summon Blaster -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(48), ExpRnf-EndRdx/Dmg/Rchg(48), ExpRnf-Acc/Dmg(48), SvrRgh-PetResDam(50), SlbAll-Acc/Dmg/Rchg(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Conditioning | HiddenLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Heal-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(34), RgnTss-Regen+(37)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), SynSck-EndMod/+RunSpeed(34)------------------------------------Set Bonus Totals: 53.54 Toxic Damage (12% chance, Cancels on Miss) 22% DamageBuff(Smashing) 22% DamageBuff(Lethal) 22% DamageBuff(Fire) 22% DamageBuff(Cold) 22% DamageBuff(Energy) 22% DamageBuff(Negative) 22% DamageBuff(Toxic) 22% DamageBuff(Psionic) 14.44% Defense(Melee) 10% Defense 11.63% Defense(Smashing) 11.63% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 8.5% Defense(Energy) 8.5% Defense(Negative) 6% Defense(Psionic) 11% Defense(Ranged) 8.5% Defense(AoE) 2.25% Max End 7.5% Enhancement(Max EnduranceDiscount) 60% Enhancement(Accuracy) 113.8% Enhancement(RechargeTime) 22.5% SpeedFlying GrantPower Preventive Medicine (0% chance, if Scourge) 172.7 HP (16.12%) HitPoints 22.5% JumpHeight 22.5% SpeedJumping Knockback (Mag -3) Knockup (Mag -3) MezResist(Confused) 60% MezResist(Held) 60% MezResist(Immobilized) 60% MezResist(Sleep) 60% MezResist(Stunned) 60% MezResist(Terrorized) 60% MezResist(Teleport) 100% (20% chance) 20% PerceptionRadius 17% (0.3 End/sec) Recovery 16% (0.86 HP/sec) Regeneration 31.75% Resistance(Smashing) 52% Resistance(Fire) 52% Resistance(Cold) 32.5% Resistance(Energy) 32.5% Resistance(Negative) 31.75% Resistance(Toxic) 31.75% Resistance(Psionic) 31.75% Resistance(Lethal) 37.5% SpeedRunning
Bionic_Flea Posted May 31, 2021 Posted May 31, 2021 Here's a build I modified from my friend, Tommy. Perma pets, softcap to range, 30 something to everything else, lots of -res. Eats through GMs/AVs and pylons. Spoiler This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! WolfCrabSpider Flea: Level 50 Natural Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Mace Mastery Villain Profile:Level 1: Single Shot (A) Apocalypse - Chance of Damage(Negative) (21) Apocalypse - Accuracy/Damage/Recharge (37) Apocalypse - Accuracy/Recharge (40) Apocalypse - Damage/Endurance (42) Apocalypse - Damage/Recharge (42) Achilles' Heel - Chance for Res Debuff Level 1: Crab Spider Armor Upgrade (A) Gladiator's Armor - TP Protection +3% Def (All) (34) Steadfast Protection - Resistance/+Def 3% (34) Steadfast Protection - Knockback Protection Level 2: Burst (A) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge (3) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize (3) Superior Dominion of Arachnos - Damage/Recharge (5) Superior Dominion of Arachnos - Accuracy/Damage/Recharge (5) Superior Dominion of Arachnos - Damage/Endurance/Recharge (7) Decimation - Chance of Build Up Level 4: Combat Jumping (A) Reactive Defenses - Scaling Resist Damage (23) Shield Wall - +Res (Teleportation), +5% Res (All) (50) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Combat Training: Defensive (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 8: Suppression (A) Positron's Blast - Chance of Damage(Energy) (9) Positron's Blast - Damage/Range (9) Positron's Blast - Damage/Recharge (11) Positron's Blast - Damage/Endurance (33) Positron's Blast - Accuracy/Damage/Endurance (33) Superior Spider's Bite - RechargeTime/Global Toxic Level 10: Tactical Training: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (11) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense Level 12: Venom Grenade (A) Ragnarok - Damage/Endurance (13) Ragnarok - Damage (13) Ragnarok - Damage/Recharge (15) Ragnarok - Chance for Knockdown (31) Ragnarok - Accuracy/Damage/Recharge (33) Annihilation - Chance for Res Debuff Level 14: Aim (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (15) Gaussian's Synchronized Fire-Control - To Hit Buff (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 16: Tactical Training: Assault (A) Endurance Reduction IOLevel 18: Heavy Burst (A) Positron's Blast - Chance of Damage(Energy) (19) Positron's Blast - Accuracy/Damage/Endurance (29) Positron's Blast - Damage/Recharge (29) Positron's Blast - Damage/Endurance (31) Positron's Blast - Damage/Range (46) Achilles' Heel - Chance for Res Debuff Level 20: Tactical Training: Leadership (A) HamiO:Cytoskeleton ExposureLevel 22: Mental Training (A) Run Speed IOLevel 24: Fortification (A) Impervium Armor - Resistance (25) Impervium Armor - Resistance/Endurance (25) Impervium Armor - Resistance/Endurance/Recharge (27) Impervium Armor - Endurance/Recharge Level 26: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense Level 28: Serum (A) Panacea - Heal (31) Panacea - Heal/Endurance (42) Panacea - Endurance/Recharge (43) Panacea - Heal/Recharge (43) Panacea - Heal/Endurance/Recharge Level 30: Assault (A) Endurance Reduction IOLevel 32: Hasten (A) Recharge Reduction IOLevel 35: Summon Spiderlings (A) Expedient Reinforcement - Endurance/Damage/Recharge (36) Expedient Reinforcement - Accuracy/Damage (36) Expedient Reinforcement - Accuracy/Damage/Recharge (36) Expedient Reinforcement - Damage/Endurance (37) Edict of the Master - Defense Bonus (37) Soulbound Allegiance - Chance for Build Up Level 38: Call Reinforcements (A) Expedient Reinforcement - Accuracy/Damage (39) Expedient Reinforcement - Accuracy/Damage/Recharge (39) Expedient Reinforcement - Accuracy/Recharge (39) Expedient Reinforcement - Endurance/Damage/Recharge (40) Expedient Reinforcement - Damage/Endurance (40) Expedient Reinforcement - Resist Bonus Aura for Pets Level 41: Web Envelope (A) Gravitational Anchor - Chance for HoldLevel 44: Shatter Armor (A) Hecatomb - Chance of Damage(Negative) (45) Hecatomb - Accuracy/Recharge (45) Hecatomb - Damage/Endurance (45) Hecatomb - Accuracy/Damage/Recharge (46) Hecatomb - Damage/Recharge Level 47: Summon Blaster (A) Expedient Reinforcement - Damage/Endurance (48) Expedient Reinforcement - Endurance/Damage/Recharge (48) Expedient Reinforcement - Accuracy/Recharge (48) Expedient Reinforcement - Accuracy/Damage (50) Expedient Reinforcement - Accuracy/Damage/Recharge (50) Call to Arms - Defense Bonus Aura for Pets Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 1: Conditioning | Hidden Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 2: Swift (A) Empty Level 2: Hurdle (A) Empty Level 2: Health (A) Miracle - +Recovery (23) Numina's Convalesence - +Regeneration/+Recovery Level 2: Stamina (A) Performance Shifter - Chance for +End (7) Performance Shifter - EndMod (17) Endurance Modification IO Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 50: Barrier Core EpiphanyLevel 50: Degenerative Radial Flawless InterfaceLevel 50: Support Core EmbodimentLevel 50: Arachnos Core Superior AllyLevel 50: Born In BattleLevel 50: MarshalLevel 50: Agility Core Paragon------------------------
Two Dollar Bill Posted May 31, 2021 Posted May 31, 2021 (edited) To me, perma pets versus almost-perma pets is all the same. A few seconds of downtime isn't a big deal. But there is a very big difference between soft-capped defenses and almost-soft-capped defenses. Because a Crab Spider can have 45% positional defenses so easily, I see no reason to give that up. If it were me, I would sacrifice even more +recharge in order to have better attacks and a movement power, but this build leaves your setup mostly intact and still soft-caps all the positional defenses. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Natural Arachnos SoldierPrimary Power Set: Crab Spider SoldierSecondary Power Set: Crab Spider TrainingPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Channelgun -- SprSpdBit-Acc/Dmg/Rchg(A), SprSpdBit-Rchg/Global Toxic(3), SprSpdBit-Dmg/EndRdx/Rchg(43), SprSpdBit-Acc/Dmg/EndRdx/Rchg(45)Level 1: Crab Spider Armor Upgrade -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43)Level 2: Combat Training: Defensive -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(5)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)Level 6: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(7), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(9), Rct-ResDam%(11)Level 8: Suppression -- SprDmnofA-Dmg/Rchg(A), SprDmnofA-Acc/Dmg/Rchg(15), SprDmnofA-Dmg/EndRdx/Rchg(17), SprDmnofA-Acc/Dmg/EndRdx/Rchg(17), SprDmnofA-Rchg/DmgFear%(40)Level 10: Tactical Training: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(11), LucoftheG-Def/Rchg+(13)Level 12: Venom Grenade -- Rgn-Dmg/Rchg(A), Rgn-Knock%(25), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42)Level 14: Assault -- EndRdx-I(A)Level 16: Tactical Training: Assault -- EndRdx-I(A)Level 18: Frag Grenade -- SprFrzBls-Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/Rchg(19), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34), SuddAcc--KB/+KD(37)Level 20: Tactical Training: Leadership -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(34)Level 22: Mental Training -- Run-I(A)Level 24: Fortification -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(25), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam(27), Ags-Psi/Status(31)Level 26: Boxing -- Acc-I(A)Level 28: Serum -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(33)Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(50)Level 32: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(33)Level 35: Summon Spiderlings -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(36), ExpRnf-+Res(Pets)(36), EdcoftheM-PetDef(37), CaltoArm-+Def(Pets)(37)Level 38: Call Reinforcements -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(39), SlbAll-Dmg/Rchg(40), SlbAll-Acc/Rchg(40)Level 41: Web Envelope -- GrvAnc-Immob/Rchg(A), GrvAnc-Acc/Immob/Rchg(45), GrvAnc-Acc/Rchg(46), GrvAnc-Immob/EndRdx(46), GrvAnc-Hold%(46)Level 44: Shatter Armor -- Acc-I(A)Level 47: Summon Blaster -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Acc/Dmg/Rchg(48), ExpRnf-EndRdx/Dmg/Rchg(48), SvrRgh-PetResDam(50), SlbAll-Acc/Dmg/Rchg(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Conditioning | HiddenLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(13)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3), EndMod-I(15)------------------------ Edited May 31, 2021 by Two Dollar Bill
You Posted May 31, 2021 Author Posted May 31, 2021 Thanks! That looks rather good! Time to save up and invest in all those IOs
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