Shadewe Posted June 1, 2019 Posted June 1, 2019 Hello all, It's been many moons since I've played a high-level char in CoH and I need some help slotting my Bio (I'm not as worried about the attacks for now). Is my use of slots/enhancements optimal? Is there a way to make it better? I have 5 slots left to work with; where might they be best utilized? Is getting Energy Mastery worth it or should I get some QoL stuff like superspeed and assault? Thanks in advance. Hero Plan by Mids' Hero Designer 1.96 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Bio Armor Secondary Power Set: Battle Axe Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Inexhaustible (A) Numina's Convalescence - Heal (7) Numina's Convalescence - Heal/Endurance (7) Numina's Convalescence - Heal/Recharge (11) Performance Shifter - EndMod (13) Performance Shifter - Chance for +End (25) Performance Shifter - EndMod/Accuracy Level 1: Beheader (A) Empty (25) Empty (34) Empty (37) Empty (40) Empty (43) Empty Level 2: Environmental Modification (A) Luck of the Gambler - Defense (3) Luck of the Gambler - Defense/Endurance/Recharge (3) Luck of the Gambler - Defense/Endurance (17) Luck of the Gambler - Defense/Recharge (23) Luck of the Gambler - Endurance/Recharge (23) Luck of the Gambler - Recharge Speed Level 4: Hardened Carapace (A) Gladiator's Armor - TP Protection +3% Def (All) (5) Gladiator's Armor - Resistance (5) Gladiator's Armor - End/Resist Level 6: Adaptation Level 8: Ablative Carapace (A) Numina's Convalescence - Heal/Endurance (9) Numina's Convalescence - Endurance/Recharge (9) Numina's Convalescence - Heal/Recharge (11) Numina's Convalescence - Heal/Endurance/Recharge (31) Numina's Convalescence - Heal (45) Numina's Convalescence - +Regeneration/+Recovery Level 10: Boxing (A) EmptyLevel 12: Evolving Armor (A) Resist Damage IO (13) HamiO:Ribosome Exposure Level 14: Tough (A) Aegis - Psionic/Status Resistance (15) Aegis - Resistance (15) Aegis - Resistance/Endurance Level 16: Weave (A) Shield Wall - +Res (Teleportation), +3% Res (All) (17) Shield Wall - Defense (50) Shield Wall - Defense/Endurance Level 18: DNA Siphon (A) Panacea - Heal/Endurance (19) Panacea - Endurance/Recharge (19) Panacea - Hea/Recharge (21) Panacea - Heal/Endurance/Recharge (45) Panacea - +Hit Points/Endurance (45) Panacea - Heal Level 20: Taunt (A) Perfect Zinger - Chance for Psi DamageLevel 22: Super Jump (A) EmptyLevel 24: Combat Jumping (A) EmptyLevel 26: Genetic Contamination (A) Scirocco's Dervish - Accuracy/Damage (27) Scirocco's Dervish - Damage/Endurance (27) Scirocco's Dervish - Damage/Recharge (29) Scirocco's Dervish - Accuracy/Recharge (29) Scirocco's Dervish - Accuracy/Damage/Endurance (31) Scirocco's Dervish - Chance of Damage(Lethal) Level 28: Whirling Axe (A) Empty (36) Empty (36) Empty (36) Empty (37) Empty (37) Empty Level 30: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 32: Parasitic Aura (A) Touch of the Nictus - Healing (33) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge (33) Touch of the Nictus - Accuracy/Healing (33) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration (34) Touch of the Nictus - Accuracy/Endurance/Recharge (34) Touch of the Nictus - Chance for Negative Energy Damage Level 35: Cleave (A) Empty (42) Empty (42) Empty (42) Empty (43) Empty (43) Empty Level 38: Pendulum (A) Empty (39) Empty (39) Empty (39) Empty (40) Empty (40) Empty Level 41: Maneuvers (A) EmptyLevel 44: Focused Accuracy (A) EmptyLevel 47: Physical Perfection (A) Endurance Modification IO (48) Healing IO Level 49: Tactics (A) EmptyLevel 1: Brawl (A) EmptyLevel 1: Gauntlet Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Healing IOLevel 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (21) Performance Shifter - EndMod/Accuracy (46) Performance Shifter - EndMod/Recharge (46) Performance Shifter - EndMod Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation ------------
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now