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Posted

As the title suggests, word on the street is Kat/DA works well together. A resistance set paired with Divine Avalanche and low end cost primary, I would think DA auras can help Kats single target dmg.

 

Inspiration came from a samurai (Kenjutsu, Fear or presence on the battle field) so soul mastery for petrifying gaze, maybe dark wave attack for some ranged (also, opens up more winter sets), and combat teleport cause "Nani..?!" moments =p

 

Also, how practical is the presence pool for scrappers? 

 

Any build advice or examples to start from would be super awesome!

Posted (edited)

Ok, decided to make a base line here to share from the research I did. Really wanted to play with the tool box DA has to offer, in exchange for a bit of defenses

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Cyan-: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Teleportation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut

  • (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (3) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (3) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (5) Achilles' Heel - Chance for Res Debuff
  • (5) Gladiator's Strike - Chance for Smashing Damage
  • (7) Touch of Death - Chance of Damage(Negative)

Level 1: Dark Embrace

  • (A) Unbreakable Guard - Resistance
  • (7) Unbreakable Guard - Resistance/Endurance
  • (9) Unbreakable Guard - RechargeTime/Resistance
  • (9) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (11) Steadfast Protection - Resistance/+Def 3%

Level 2: Flashing Steel

  • (A) Eradication - Chance for Energy Damage
  • (11) Fury of the Gladiator - Chance for Res Debuff
  • (13) Obliteration - Chance for Smashing Damage
  • (13) Superior Critical Strikes - Accuracy/Damage
  • (15) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (15) Superior Critical Strikes - RechargeTime/+50% Crit Proc

Level 4: Death Shroud

  • (A) Obliteration - Damage
  • (19) Obliteration - Chance for Smashing Damage
  • (19) Obliteration - Accuracy/Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (21) Obliteration - Damage/Recharge

Level 6: Combat Teleport

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 8: Divine Avalanche

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (23) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (23) Superior Scrapper's Strike - Damage/Recharge
  • (25) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 10: Combat Jumping

  • (A) Kismet - Accuracy +6%
  • (25) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (27) Reactive Defenses - Scaling Resist Damage

Level 12: Obsidian Shield

  • (A) Unbreakable Guard - Resistance
  • (27) Unbreakable Guard - Resistance/Endurance
  • (29) Unbreakable Guard - Endurance/RechargeTime
  • (29) Unbreakable Guard - +Max HP

Level 14: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (31) Rectified Reticle - To Hit Buff
  • (31) Rectified Reticle - To Hit Buff/Recharge

Level 16: Dark Regeneration

  • (A) Theft of Essence - Chance for +Endurance
  • (31) Eradication - Chance for Energy Damage
  • (33) Obliteration - Chance for Smashing Damage
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Scirocco's Dervish - Chance of Damage(Lethal)
  • (34) Superior Avalanche - Recharge/Chance for Knockdown

Level 18: The Lotus Drops

  • (A) Armageddon - Damage
  • (34) Armageddon - Damage/Recharge
  • (34) Armageddon - Accuracy/Damage/Recharge
  • (36) Armageddon - Accuracy/Recharge
  • (36) Armageddon - Damage/Endurance

Level 20: Cloak of Darkness

  • (A) Shield Wall - Defense
  • (36) Shield Wall - Defense/Endurance
  • (37) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Shield Wall - Defense/Recharge
  • (37) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 22: Murky Cloud

  • (A) Unbreakable Guard - Resistance
  • (39) Unbreakable Guard - Resistance/Endurance
  • (39) Unbreakable Guard - RechargeTime/Resistance
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 24: Hasten

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 26: Soaring Dragon

  • (A) Force Feedback - Chance for +Recharge
  • (40) Hecatomb - Chance of Damage(Negative)
  • (40) Gladiator's Strike - Chance for Smashing Damage
  • (42) Touch of Lady Grey - Chance for Negative Damage
  • (42) Superior Blistering Cold - Accuracy/Damage
  • (42) Superior Blistering Cold - Accuracy/Damage/Endurance

Level 28: Boxing

  • (A) Hecatomb - Damage
  • (43) Hecatomb - Damage/Recharge
  • (43) Hecatomb - Damage/Endurance
  • (43) Hecatomb - Accuracy/Damage/Recharge
  • (45) Hecatomb - Accuracy/Recharge

Level 30: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 32: Golden Dragonfly

  • (A) Force Feedback - Chance for +Recharge
  • (45) Armageddon - Chance for Fire Damage
  • (45) Scirocco's Dervish - Chance of Damage(Lethal)
  • (46) Touch of Lady Grey - Chance for Negative Damage
  • (46) Superior Avalanche - Accuracy/Damage
  • (46) Superior Avalanche - Accuracy/Damage/Endurance

Level 35: Weave

  • (A) Red Fortune - Defense
  • (48) Red Fortune - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 38: Conserve Power

  • (A) Recharge Reduction IO

Level 41: Physical Perfection

  • (A) Performance Shifter - Chance for +End

Level 44: Oppressive Gloom

  • (A) Endurance Reduction IO

Level 47: Calling the Wolf

  • (A) Perfect Zinger - Chance for Psi Damage

Level 49: Cloak of Fear

  • (A) Cloud Senses - Accuracy/ToHitDebuff
  • (49) Cloud Senses - Accuracy/Recharge
  • (50) Cloud Senses - Accuracy/Endurance/Recharge
  • (50) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (50) Glimpse of the Abyss - Chance of Damage(Psionic)

Level 1: Critical Hit 


Level 1: Brawl

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Edited by Cakes
formatting
Posted (edited)

Problem is that Katana is an outddated set in serious need of review, hence why probably you didn't get many replies. Bearing in mind that for concept reasons, I never use Hasten on Dark Armor chars, (feel free to use it yourself, ofc) plus, I love DA's layered survival hence why I take all the toggles which make DA unique, if I had to roll one, I'd do like this: 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Sting of the Wasp -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Acc/Dmg(46), SprBlsCol-Dmg/EndRdx(46)
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45)
Level 2: Flashing Steel -- Obl-Dmg(A), Obl-Acc/Rchg(3), Obl-Dmg/Rchg(3), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 4: Murky Cloud -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(5), GldArm-3defTpProc(5), UnbGrd-Max HP%(42), HO:Ribo(42)
Level 6: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(7), ShlWal-ResDam/Re TP(7), Rct-ResDam%(40)
Level 8: Gambler's Cut -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(15)
Level 10: Obsidian Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(13)
Level 12: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(13), GssSynFr--Build%(42), RechRdx-I(50)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Dark Regeneration -- Mlt-Acc/EndRdx(A), TchoftheN-Acc/EndRdx/Rchg(17), DctWnd-EndRdx/Rchg(17), NmnCnv-EndRdx/Rchg(40), ThfofEss-+End%(48)
Level 18: The Lotus Drops -- AchHee-ResDeb%(A), TchofLadG-%Dam(19), Erd-%Dam(19), Obl-%Dam(37), Obl-Acc/Dmg/EndRdx/Rchg(39), HO:Nucle(40)
Level 20: Death Shroud -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(21), SprAvl-Acc/Dmg(21), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(25)
Level 22: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23), LucoftheG-Def/EndRdx/Rchg(48)
Level 24: Boxing -- Empty(A)
Level 26: Soaring Dragon -- TchofDth-Dam%(A), Hct-Dam%(27), Hct-Dmg/EndRdx(27), Hct-Dmg(36), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37)
Level 28: Cloak of Fear -- SphIns-Acc/EndRdx/Rchg(A), SphIns-ToHitDeb(29), SphIns-Acc/ToHitDeb(29), SphIns-Acc/Rchg(34), SphIns-ToHitDeb/EndRdx/Rchg(36), Ngh-Acc/EndRdx(36)
Level 30: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31)
Level 32: Golden Dragonfly -- Erd-%Dam(A), Arm-Dam%(33), Arm-Dmg/EndRdx(33), Arm-Dmg(33), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 41: Combat Teleport -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(50)
Level 44: Conserve Power -- Empty(A)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Calling the Wolf -- Range-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(48), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Cardiac Core Paragon 
------------

Edited by Nightmarer

Being chased by a wasp is the most complete sport practice!

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