Arkterusss Posted June 2, 2019 Posted June 2, 2019 Here's my version, this kit needs a total rehaul, not a numbers tweak. DEVICES Web Grenade: Change To => Click Location: Small, AoE, Minor Hold, Long Lasting -Recharge Caltrops: No Change Taser: Change To => Stun Gun: Functions similar to Jolt (from Elec Dom). Chained, Minor Damage, Knockdown, cut targets to 3 or so. Targeting Drone: Change To => Utility Drone: The Drone has 3 different Toggles/Stances that come with it (Similiar to Bio and DP’s Ammo). Targeting Drone Mode: Same as now +Snipe power deal Bonus Damage. Shield Drone Mode: Grants Minor +Def to Team, Minor Stealth to Self. Gun Drone Mode: Same as Gun Drone T9 Smoke Grenade: Change to => Toxic Gas Grenade: Targeted AoE, Minor Toxic DoT, -Resist, small chance for Vomit on Humanoids (Poison-like) Cloaking Device: Change to => Bodyslide: Self Teleport; functions like Martial’s Burst of Speed (Only usable once before cooldown, though) Moderate Damage, chance for Knockdown in Small AoE. Trip Mine: Change to => Click Location: Throw Out animation similar to Caltrops animation. Creates a Trip Mine at location after a small (1-2s delay). Explodes for AoE damage like it does now. Time Bomb: Change to => Sticky Bomb: Throw Out animation similiar to Caltrops animation. Single target; on target’s death, explodes in a radius. Gun Drone: Change to => Supply Drop. Similar animation to calling in a crate. Crate can be clicked by the Blaster, or anyone else on the team, to consume for a 10-20 second buff to Hit, Damage, etc.
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