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Looking for a claws/energy build or a starting point


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Posted

Up to 22 now. Going good so far if anyone has a build I can see i would greatly appreciate it

 

Thanks

 

have a wonderful day

Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.

Posted

You guys are the greatest! Have I told you that recently?

Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.

Posted

anybody? ;D

 

ok ok im done 😛

Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.

Posted
10 minutes ago, I-Dirty said:

damnit

 

You really are going to have to get Mids and learn to cook for yourself. 🙂

 

In the meantime, without any thought put into this whatsoever, and definitely not suggesting you use it, this is what I get when I take the design of my very first IO'd character, a Savage/EA scrapper and literally just turn the powerset selector to Claws (which is why Slash  has no enhancements in it). Treat it as a starting point on getting to certain defensive totals. And per usual with builds I post, no purples, no superior IOs utilized:

Spoiler

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Regiment: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), KntCmb-Knock%(5)
Level 1: Kinetic Shield -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-Def/Rchg(7), Rct-ResDam%(9)
Level 2: Swipe -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(11), KntCmb-Knock%(13)
Level 4: Slash -- Empty(A), Empty(15), Empty(17), Empty(17), Empty(19), Empty(37)
Level 6: Super Jump -- EndRdx-I(A)
Level 8: Follow Up -- ScrStr-Acc/Dmg(A), ScrStr-Dmg/Rchg(21), ScrStr-Acc/Dmg/Rchg(21), ScrStr-Dmg/EndRdx/Rchg(23), ScrStr-Acc/Dmg/EndRdx/Rchg(23), ScrStr-Rchg/+Crit(25)
Level 10: Entropic Aura -- PrfZng-Taunt(A), PrfZng-Dam%(19)
Level 12: Power Shield -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(25), Ksm-Def/EndRdx/Rchg(27)
Level 14: Dampening Field -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(27), RctArm-ResDam/EndRdx/Rchg(29), RctArm-ResDam(29), StdPrt-ResDam/Def+(31), ImpArm-ResPsi(31)
Level 16: Energy Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(31), Ags-ResDam(33), Ags-Psi/Status(33)
Level 18: Boxing -- Empty(A)
Level 20: Energy Cloak -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(45), GifoftheA-Def/EndRdx/Rchg(50)
Level 22: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(34), Ags-ResDam(34)
Level 24: Weave -- Rct-Def(A), Rct-Def/EndRdx(33), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(36)
Level 26: Focus -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(36), OvrFrc-Acc/Dmg/End(36), OvrFrc-Acc/Dmg/End/Rech(37), OvrFrc-Dam/KB(37)
Level 28: Energize -- Prv-Heal(A), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(39), Prv-Absorb%(39)
Level 30: Spin -- Empty(A)
Level 32: Shockwave -- CrtStr-Acc/Dmg(A), CrtStr-Dmg/Rchg(40), CrtStr-Acc/Dmg/Rchg(40), CrtStr-Dmg/EndRdx/Rchg(40), CrtStr-Acc/Dmg/EndRdx/Rchg(42), CrtStr-Rchg/+50% Crit(42)
Level 35: Energy Drain -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(42), Ksm-Def/EndRdx/Rchg(43)
Level 38: Caltrops -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(43), ImpSwf-Rng/Slow(43), ImpSwf-EndRdx/Rchg/Slow(45), ImpSwf-Dam%(45)
Level 41: Targeting Drone -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-EndRdx/Rchg(46), AdjTrg-ToHit/EndRdx(46)
Level 44: Web Grenade -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(46), TraoftheH-Acc/EndRdx(48), TraoftheH-Immob/Acc(48), TraoftheH-Acc/Immob/Rchg(48)
Level 47: Shuriken -- Slv-Acc/Dmg(A), Slv-Dmg/EndRdx/Rchg(50), Slv-Acc/Dmg/EndRdx/Rng(50)
Level 49: Overload -- ShlWal-ResDam/Re TP(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(13), EndMod-I(15)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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		|-------------------------------------------------------------------|

 

 

  • Thanks 1
Posted

O M GI have to learn??? GEEZ FINE...Ill go do that now 😄

Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.

Posted

OHHHH yes and tyvm you are my hero...or villian if you prefer... 😄

  • Haha 1

Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.

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